Soriku said: |
Sorry bro
JayWood2010 said:
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It does stand out, it stands out among the other atelier titles its an improvement in visuals. Hence why he created this thread, hence the title itself and hence why your post was ignorant and disrespectful.
Soriku said: |
Perfect response.
rutea7 said:
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Go back to me and Soriku's conversation. I misunderstood the OP's title. It clearly looks better than previous games and Ive stated that.
Well, waste of time.
@OP: I hope you update this when there's more scans or maybe even gameplay.
Ayesha's official site was very nice with some nice soundtrack samples, I hope they open the one for this game soon.
Soriku said:
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Thumbs up
Edit: confirmed direct sequel to ayesha: http://www.polygon.com/2013/3/27/4152024/gust-announces-atelier-escha-logy-a-direct-rpg-sequel-to-atelier
JayWood2010 said: Go back to me and Soriku's conversation. I misunderstood the OP's title. It clearly looks better than previous games and Ive stated that. |
The question is, what is it going to take to show you how it stands out?
Would you like me to post other video-game girls? Would you like me to again explain the artstyles using color-pencil and computer vs say all computer, or watercolor, or hard pencil, or cel-shading? You say it doesn't stand out, and posted pictures of girls who are very much different than the protagonist, yet you think they are the same, so how are we supposed to show you it stands out if you ignore art technique, clothing, hair, and style?
theprof00 said:
The question is, what is it going to take to show you how it stands out? |
I'll try and explain my point of view. Not that the girls themselves look exactly the same, that was never my point. I'm saying that they tend to have similar eyes, skirts, similar hair etc. Don't get me wrong, I have this problem with all games and not with anime alone. Specially FPS games. The market is flooded with FPS games in the West but very little of them stands out.
I'm sure you could probably explain it but i am not talking about the shadings. The new Medal of Honor physically has different shading than games like call of duty and battlefield but it was also very similar and never really stood out. While games like Killzone, Halo, and even Crysis is easily recognizable. There for a while I was rolling my eyes are the big macho men that was made popular by Gears of War. I love gears of War but I dont want to see TPS's getting plagued with the same art styles.
There are great Anime shows and I know plenty of people who love them. There is great JRPG games and Ive played some of them.
You could probably point out to me how it is different, I really don't know, but nobody has done that. Everybody is just coming in here saying Im wrong but not really saying why Im wrong.
I'll admit my original statment was wrong in the sense that I misunderstood the OP but I still feel that way. And I still feel that games that stand out are the ones that accel. Not saying this game is going to fail because Im not. Im just saying I stand behind what I said. Ive offered to talk about this on your wall and even commented there instead of here so let's stop argueing.
JayWood2010 said:
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The biggest problem is that people have broke down your examples used one by one and pointed out how its different. Despite that, you just flat disagree. It's almost to the point where something is blatant and the refusal of it is just puzzling.