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Forums - Sales - is ps3 actually selling better than 360?

 

considering the variables, is ps3 more successful than 360?

Numbers are Numbers, 360 is doing better. 134 19.12%
 
Considering the variables... 512 73.04%
 
These Variables shouldn'... 26 3.71%
 
Other, please specify! 29 4.14%
 
Total:701
J_Allard said:
Jay520 said:
I'm surprised this is even being discussed still. Through any metric of success, the 360 has done better off. It beat the PS3 in terms of profits, units sold, and market expansion. I'm not sure how people are even denying this. In what way has the PS3 been more successful?


Apparently 78% of people who voted think losing tons of marketshare, selling the least amount of consoles, and losing tons of money = winner.

Seeing, how you are using the present tense.. I assume, you're talking about Microsoft?

Xbox is losing market share every week.. selling the least amount of consoles every week and losing tons of money in every market outside of America. 



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walsufnir said:
PureDante said:
Of the roughly 15-20 personal friends of mine with 360's, they've literally all had RROD and ended up purchasing new 360s. This obviously doesn't represent the industry, but thats 15-20 unnecessary sales that m$ made because of their shit hardware.

What a quality post, well done Sir.


Thank you kindly lol; wasn't trolling either. I'm not happy about having to lay out another 300$ for another console. My 60GB launch PS3 has been alive and well since 2006, and my slim hasn't had any issues so far either. The constant purchase of extra unnecessary consoles can't help but be at least a 10-15 million extra in consoles for the x360, rather than the larger amount of first-and-only-time purchasers of the ps3. It's just due to the lower failure rates of the console. 



All of this, of course, is just my opinion.

Skyrim 100%'d. Dark Souls 100%'d. 
Dark Souls > Skyrim.
Halo 4 is the best damn FPS since Halo 3.
Proud pre-orderer of 2 PS4's and an Xbox One. 

Currently Playing: Dark Souls II, South Park
Playstation 4: MGS V GZ, Killzone: Shadow Fall, NBA 2k14.

Barozi said:
Microsoft offered a 3 years warranty. So most consoles that broke where covered and got either repaired, replaced or even both.

While I believe that many people would rather just buy a new one than pay for the repair, I don't think that many would just ignore the warranty.

On the other hand, many early PS3s broke due to YLOD and that only recently (a few years ago). None of them where covered.

Now you have lots of broken 360 where a high percentage was covered by warranty vs. a lower number of broken PS3s that had no warranty left.
They probably offset each other.

That all sound very true and plausible at first sight, but there's one very importing thing you didn't consider:

Microsoft's warranty was null and void as soon as someone modded his 360. And modding the 360 has been possible almost since the 360 got released and has been extremely popular ever since (No wonder since it doesn't cost a single penny). And that not only affected people who have modded 360s that suddenly get broken - it also affected millions of users whose working 360 suddenly got banned from XBL. I remember back in the days there were reports that Microsoft had banned over one million 360s in a single week, and endless postings from users saying how much they're pissed by this, but that in the end they's simply buy yet another 360 and hope that the next ban wave is another year away.

So yes, when it comes to actual install base, PS3 has long surpassed the 360.



ArnoldRimmer said:
Barozi said:
Microsoft offered a 3 years warranty. So most consoles that broke where covered and got either repaired, replaced or even both.

While I believe that many people would rather just buy a new one than pay for the repair, I don't think that many would just ignore the warranty.

On the other hand, many early PS3s broke due to YLOD and that only recently (a few years ago). None of them where covered.

Now you have lots of broken 360 where a high percentage was covered by warranty vs. a lower number of broken PS3s that had no warranty left.
They probably offset each other.

That all sound very true and plausible at first sight, but there's one very importing thing you didn't consider:

Microsoft's warranty was null and void as soon as someone modded his 360. And modding the 360 has been possible almost since the 360 got released and has been extremely popular ever since (No wonder since it doesn't cost a single penny). And that not only affected people who have modded 360s that suddenly get broken - it also affected millions of users whose working 360 suddenly got banned from XBL. I remember back in the days there were reports that Microsoft had banned over one million 360s in a single week, and endless postings from users saying how much they're pissed by this, but that in the end they's simply buy yet another 360 and hope that the next ban wave is another year away.

So yes, when it comes to actual install base, PS3 has long surpassed the 360.

Eh you know how this is working. PS3 can also be modded (I think I did the math once, that there are ~50m PS3s that theoretically can be modded). Those people can't access PSN either so maybe they just buy slims/super slims now for the online play ?
And I also think that the warranty is void if you have a PS3 with custom firmware.

It's impossible to say really.



J_Allard said:
Mazty said:
J_Allard said:
Mazty said:
J_Allard said:
A warranty firm did a survey on over 15,000 consoles it directly serviced and put the failure rate at 24%. A far, far cry from the 54% or whatever the Game Informer poll showed. And of course, these were early consoles. They released this survey in 2009. They also did tests on 500 consoles bought in 2009 and 1% got the RROD.

It's a silly conspiracy theory.


Lolwut....

Links or are you being needlessly sarcastic?


http://www.squaretrade.com/htm/pdf/SquareTrade_Xbox360_PS3_Wii_Reliability_0809.pdf

Very interesting although two things:

1) "Microsoft’s policy may result in an underreporting of failures by Xbox 360 owners to SquareTrade, relative to the other two consoles. Because the RROD problem is so widely known to be covered by Microsoft’s warranty, we believe that more customers bypass SquareTrade and reported failures directly to the Microsoft. In a survey of SquareTrade customers with Xbox 360s conducted by email, SquareTrade found that over half of our customers who experienced a RROD error reported their problem directly to Microsoft without contacting SquareTrade."

2) MS Warranty extends for a year past SquareTrades own warranty, meaning that many failures could go unreported. 

Still, by all means, I think it's safe to assume a failure rate somewhere inbetween 25-50% which is still fucking terrible to be blunt. Nevertheless good find by you.

lol no.. the link proves that not to be a safe assumption. Also remember the failure rates are only "high" for early models. For most of this generation, this has not been an issue.

50% LOL


The very article you pointed out states that the figures they have at 24% are for the ones they can legitimately track (cases handled by squaretrade), then later go on to say that OVER HALF, go directly through microsoft and bypass squaretrade all together.

But hey, go on assuming the failure rate is 24% or lower, which it isn't, and even that 'low' 24% is still disturbingly high.



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Tachikoma said:

The very article you pointed out states that the figures they have at 24% are for the ones they can legitimately track (cases handled by squaretrade), then later go on to say that OVER HALF, go directly through microsoft and bypass squaretrade all together.

But hey, go on assuming the failure rate is 24% or lower, which it isn't, and even that 'low' 24% is still disturbingly high.

Already been brought up and handled, thanks. 24% is high, yet also miles and miles away from 54%.



The real rate is most likely between 38 and 43% for pre-S models and 3 - 11% for S model.

Just as is the case with PS2 and PS3, a drive dying or HANA/ANA chips dying, or any other related issue beyond RROD is counted as a failure and accountable to the overall failure rate.



J_Allard said:

One source of evidence does trump another when one source is a valid source from a leading warranty provider and another is a reader poll in a magazine. I mean.. if you had a debate going and in one hand you had actual data from Sony about something and in the other hand you had an IGN poll.. which would you think is more valid? It's clearly the first one, but something tells me if the IGN poll backed up your agenda you'd say it's just as valid.

"could be as high as 35%" is still a far cry from the 54% or whatever was in the GI reader survey. And remember, your original point was that who knows "how much MS spent fixing RROD". Even out of that "could be 35%", 12% were not RROD and thus aren't covered by MS's extended RROD warranty. Furthermore as the article says, with the new chipsets, the issues are gone.

They set aside like 1.5 billion for the RROD stuff. They also made 1.2 billion off of Xbox Live in 2010. Something tells me they're doing ok. I hope this has helped, I'm not really going to waste any more time arguing with someone who takes a magazine reader survey as fact.


Explain why a reader poll is invalid evidence.

I really can't be bothered to educate you on how debate works as you obviously do not understand the nature of evidence. I'll be happy to continue this debate when you have the necessary education in the required fields. 

"Something tells me they're doing ok"
If that's the crux of your argument, you really don't have an argument whatsoever. Never heard of net and gross profit before? Thought not. Why are you debating something you obviously don't understand? Would you argue magnetisim with a Professor of physics? 



The major drop didn't come with the move to the S console, it came before that with the newer chipsets. Falcon made a small difference, Jasper made a huge difference.



J_Allard said:
The major drop didn't come with the move to the S console, it came before that with the newer chipsets. Falcon made a small difference, Jasper made a huge difference.


Initially, yes, falcon looked to have made a difference, but the hana/ana were just as ropey as they always were, same for the jasper, a lot of rrod's on jasper machiens arent actually gpu/cpu related but video encoder related, the shift to S changed the board layout entirely, the valhalla boards used a different layout for the video encoders and a different mechanism for attachment which is more reliable - additionally the process for BGA attachment was adjusted to minimise the effects of deterioration in the lead free connections.

Cooling, despite popular opinion isn't really the issue but the lead free solder used, which is why devices with BGA mounted components have a much higher failure rate than older products since RoHS certification was brought in.

However you want to word it though, 360 has, despite multiple itterations, the highest failure rate in the history of console gaming.