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Forums - Gaming - [GDC 2013] Unreal Engine 4 Teaser (WTF?)

crissindahouse said:
Smeags said:
platformmaster918 said:
Smeags said:
Well it was certainly... grey.

I know, I know. I'm terrible for being "that guy". But it was pretty darn grey...

no you're right I'd rather see the full color pallet used.  KZ just learned to.

Heh, I was just about to type that up as well. Shadow Fall is a great example of a game with great art direction and fantastic, vibrant settings despite being rooted in realism.

But with that said, it's only six second of footage of a guy in a tunnel. Technically it was pretty neat... so there's that. ^_^;

it really depends what the purpose of this game/demo is. i mean, if it's a game to be super scary or whatever i don't think it should look like shadowfall. the alien movies as example are also very dark and grey and it would just not work to have funny colors everywhere.

killzone shadowfall looks awesome but i wouldn't be scared in this game. i wouldn't be like "ohh damn what the fuck is around this corner", more like "nice some more guys to shoot at"

and the scene is very dark, you know what happens with colors in the dark.

well like someone said that's not the whole game obviously.  I imagine the Helghast side of the wall is more like...well...Helghan.  KZ2 had a scary environment with Radec and the new gadgets at every corner.




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platformmaster918 said:
crissindahouse said:

it really depends what the purpose of this game/demo is. i mean, if it's a game to be super scary or whatever i don't think it should look like shadowfall. the alien movies as example are also very dark and grey and it would just not work to have funny colors everywhere.

killzone shadowfall looks awesome but i wouldn't be scared in this game. i wouldn't be like "ohh damn what the fuck is around this corner", more like "nice some more guys to shoot at"

and the scene is very dark, you know what happens with colors in the dark.

well like someone said that's not the whole game obviously.  I imagine the Helghast side of the wall is more like...well...Helghan.  KZ2 had a scary environment with Radec and the new gadgets at every corner.

yeah ok let's say i wouldn't be scared in the shadowfall demo and i think if you want to make something scary or if it shall present a very depressing situation colors aren't really helpful. and if they use a color they often use only one color in those games (as example in amnesia you see a lot of "orange")



BenVTrigger said:
New IP from Epic incoming?


That would be good news.



In other news, Epic are working on getting their engines to work with the Oculus Rift, so that game + Rift? No thanks, I#d rather not have PTSD.



That sure was a teaser.

They probably couldn't make it longer than 12 seconds due to nobody working at Epic anymore.



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badgenome said:

That sure was a teaser.

They probably couldn't make it longer than 12 seconds due to nobody working at Epic anymore.


lmao

after reading few of ur posts u have got to be the funniest person on this forum