I'm expecting less than 50mil but more than 40. :P

WiiU's lifetime sales will probably be around | |||
| 10 - 20 Million | 44 | 7.69% | |
| 20 - 30 Million | 88 | 15.38% | |
| 30 - 40 Million | 89 | 15.56% | |
| 40 - 50 Million | 95 | 16.61% | |
| 50 - 60 Million | 92 | 16.08% | |
| 60 - 70 Million | 54 | 9.44% | |
| 70 - 80 Million | 32 | 5.59% | |
| 80 - 100 Million | 13 | 2.27% | |
| 100+ Million | 21 | 3.67% | |
| See results | 44 | 7.69% | |
| Total: | 572 | ||
| MTZehvor said: 50-60 million seems reasonable. 20-30 million is low balling it by a lot. There are still plenty of Nintendo fans who will snap up the system once the 3D Mario, Zelda, or next SSB are released. The big reason behind the Wii U's slow start is that it's competing against less expensive consoles with a much, much smaller variety of new games (as is the case for any console that launches first). Sales will perk up once the PS4 and 720 come out (assuming neither one has a major attractive feature like the Wii's motion control). By then, it'll be a cheaper console (if Nintendo has any sense) with a larger amount of games than the PS4 or 720. If Nintendo can weather the storm for the next eight or so months, I think they'll be fine. |
The problem is that 360 and PS3 will still be around for at least another 2 years. In that time, consumers can choose those cheap consoles with a broad variety of games or the more expensive ones with superior graphics and features. The Wii U will be somewhere in between and won't look cheap like the Wii did because 360 and PS3 will hit that 99 $ price tag sometime. The Wii U also doesn't give a reason to upgrade from 360 or PS3. And that's the main reason why I think the console will fail. That and the lack of third party games, because no one will even bother porting from x86 to PPC.
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It's selling worse than the Gamecube but has more room for price cuts and boosts from games. I'm gonna say around 30m.
I think Nintendo will release a new console pretty much in the middle of PS4's and the next Xbox's generation too.
This is one of those threads that will be fun to visit in a few years though. You just never know what will happen and many people are bound to be way off.
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Mythmaker1 said:
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I've stated 40-50 million several times before, 42 just seemed like a nice little tribute to the late Douglas Adams... 
On second thought though, 42 million could be a stretch and I see anything above 50 million as incredibly unrealistic no matter how many price cuts, games and advertising campaigns are thrown into the mix.
i'm going to say 40-60m without knowing the future and what it brings
enrageorange said:
Define "casuals." Becaues 50mil seems to low. I would say they make up at least 2/3s of the Wii's install base. It's obviously impossible to know for sure because we really don't have a firm definition on what a casual gamer is. But Nintendo's premier core game over the last 2 gens has become Super Smash Bros. It has grown a decent 50% since the gamecube days. Nintendo's premier game for everyone core and casual is Mario Kart. It has grown nearly 500% since last gen. Even assuming core gamers were just as likely to buy both Smash Bros and Mario Kart, that still leaves 20mil copies of mario kart sold to casuals compared to 10mil sold to the core. So it would seem casuals make up the majority of the Wii audience. Which makes sense. 80million growth does not happen without massively expanding your audience. I'm guessing the Wii U will sell around 35mil. Unless nintendo thinks of something remarkable to regain their casual support in which case the sky is the limit |
I can agree with this logic
.
Though my final number would be a little higher. I think Wii did cause an increase in Nintendo's base number of fans compared to GameCube' 20m with 'newly made fans', or at least recovered a substantial number of early fans lost during those N64 and GC generations. With 100m sold, that has to have happened. Let's say that base is now indeed that 1/3rd, so about 35m more or less guaranteed sales. Final sales for WiiU should still end up at 50-60m considering 35m plus multiple-console owners plus remaining casuals. Some will still be there for WiiU. I don't believe the notion that Nintendo's core fanbase shrunk further during Wii's time, so any number below N64 or especially GC is out of the question.
My Nintendo heart is optimistic however and voted 60-70 in the poll
.