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Forums - Nintendo - When will Nintendo wake up to the Wii U issues?

TheLastStarFighter said:
Dodece said:

Third party developers aren't being mean to Nintendo. As much as they are afraid to develop games for their consoles. They have been burned so many times, and lost serious money developing games for their platforms. That a cash incentive to do so wouldn't just be a nice thing. It has gotten to the point where it is damn near necessary. Nintendo needed to make those cash offerings to get more games into the development channel.

When? Who?  I think you're making this up.

Marvelous Interactive did express disappointment in the performance of their Wii games, and THQ was mad about Deadly Creatures.

Most of the games that failed on Wii were games that nobody asked for or wanted, or were seriously undermined by the third parties themselves (NBA Jam was a golden opportunity that EA just shat all over). Can anyone name a Wii third-party-flop that had real effort put behind it? I'm not saying that they don't exist (The Conduit does sort of come to mind), but they are much fewer in number than we might think



Monster Hunter: pissing me off since 2010.

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Mr Khan said:
TheLastStarFighter said:
Dodece said:

Third party developers aren't being mean to Nintendo. As much as they are afraid to develop games for their consoles. They have been burned so many times, and lost serious money developing games for their platforms. That a cash incentive to do so wouldn't just be a nice thing. It has gotten to the point where it is damn near necessary. Nintendo needed to make those cash offerings to get more games into the development channel.

When? Who?  I think you're making this up.

Marvelous Interactive did express disappointment in the performance of their Wii games, and THQ was mad about Deadly Creatures.

Most of the games that failed on Wii were games that nobody asked for or wanted, or were seriously undermined by the third parties themselves (NBA Jam was a golden opportunity that EA just shat all over). Can anyone name a Wii third-party-flop that had real effort put behind it? I'm not saying that they don't exist (The Conduit does sort of come to mind), but they are much fewer in number than we might think

Tell me you didn't use Deadly Creatures as an example.  I predicted that would be an abysmal failure the moment it was announced, the concept was horrid and the execution left something to be desired.

But I accept your challenge:  Prince of Persia: Forgotten Sands - Made for Wii game, highest rated PoP game this gen. Utter sales failure.

Boom Blox Bash Party - Metacritic 86 - Best user created content on Wii.  Sales disaster.

De Blob 2  - Sales fiasco

EA Sport Active 2 - Best fitness game made to date,  - sales bomb

Godfather, Scarface, Bully - All great sandbox titles (ports, yes) - all underpreformed on Wii vs 360 despite Wii having a larger user base.

Call of Duty: Modern Warfare 3 - a title which should easily have sold multi-millions on any system sold abysmally on Wii despite being the truest full port of any CoD on Wii.

Tiger Woods Masters - a series that Wii once dominated became unsellable on Wii.

Monster Hunter Tri - compared to it's PSP counterparts sold weakly.

Lots of good AA games that went unappreciated: Dewy's Adeventure, Opoona, Ghost Busters, Overlord, Zack and Wiki, Little Kings Story, No More Heroes 2, etc.

There's a thread on how many 3rd party games Wii owners here bought, and while a handful of us bought lots, most bought 4-5 3rd parties and 10-15 Nintendo  titles and these are the more diehard gamers on this site.

http://gamrconnect.vgchartz.com/thread.php?id=157250&page=1#36


On the flip-side Activision, EA, Capcom, Ubisoft, Etc all had sales successes on Wii too and big money-losing failures on PS360 so Dedece's comments are somewhat disingenuous.



 

Damn why do a lot of outlets want iwata out? People act like you've done no good once a little bad hits.



"Perhaps it’s time for Mr. Iwata to step aside and let someone else steer the ship. We’re certainly not the first to suggest this."
You mean the man who introduced us to the Wii and DS, the things that gained Nintendo piles and piles of cash? Yeah, OK. That makes perfect sense.



When Iwata and Reggie step down. Their marketing plan is god awful. Nintendo need to evolve/ a new image. They need new employees in the company.



Don’t follow the hype, follow the games

— 

Here a little quote I want for those to keep memorize in your head for this coming next gen.                            

 By: Suke

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Gamerace said:
Mr Khan said:
TheLastStarFighter said:
Dodece said:

Third party developers aren't being mean to Nintendo. As much as they are afraid to develop games for their consoles. They have been burned so many times, and lost serious money developing games for their platforms. That a cash incentive to do so wouldn't just be a nice thing. It has gotten to the point where it is damn near necessary. Nintendo needed to make those cash offerings to get more games into the development channel.

When? Who?  I think you're making this up.

Marvelous Interactive did express disappointment in the performance of their Wii games, and THQ was mad about Deadly Creatures.

Most of the games that failed on Wii were games that nobody asked for or wanted, or were seriously undermined by the third parties themselves (NBA Jam was a golden opportunity that EA just shat all over). Can anyone name a Wii third-party-flop that had real effort put behind it? I'm not saying that they don't exist (The Conduit does sort of come to mind), but they are much fewer in number than we might think

Tell me you didn't use Deadly Creatures as an example.  I predicted that would be an abysmal failure the moment it was announced, the concept was horrid and the execution left something to be desired.

But I accept your challenge:  Prince of Persia: Forgotten Sands - Made for Wii game, highest rated PoP game this gen. Utter sales failure.

Boom Blox Bash Party - Metacritic 86 - Best user created content on Wii.  Sales disaster.

De Blob 2  - Sales fiasco

EA Sport Active 2 - Best fitness game made to date,  - sales bomb

Godfather, Scarface, Bully - All great sandbox titles (ports, yes) - all underpreformed on Wii vs 360 despite Wii having a larger user base.

Call of Duty: Modern Warfare 3 - a title which should easily have sold multi-millions on any system sold abysmally on Wii despite being the truest full port of any CoD on Wii.

Tiger Woods Masters - a series that Wii once dominated became unsellable on Wii.

Monster Hunter Tri - compared to it's PSP counterparts sold weakly.

Lots of good AA games that went unappreciated: Dewy's Adeventure, Opoona, Ghost Busters, Overlord, Zack and Wiki, Little Kings Story, No More Heroes 2, etc.

There's a thread on how many 3rd party games Wii owners here bought, and while a handful of us bought lots, most bought 4-5 3rd parties and 10-15 Nintendo  titles and these are the more diehard gamers on this site.

http://gamrconnect.vgchartz.com/thread.php?id=157250&page=1#36


On the flip-side Activision, EA, Capcom, Ubisoft, Etc all had sales successes on Wii too and big money-losing failures on PS360 so Dedece's comments are somewhat disingenuous.

I'm sorry, but almost none of the titles listed are good games, AAA titles, sales failures or dreadful money-losing disasters.

Games like Bully, Godfather, etc, actually sold half decent for year-late ports.  Monster Hunter Tri sold 2 million, way more than Monster Hunter 2 on PS2.  MH just sells much better on portables.  The rest of the games are garbage or half-ass attempts at new IP's.  EA Sports Active may be great, but most conusmers would view it as a Wii Sports or Wii Fit clone.

The one and only game on there that might fit the bill is MW3, but that still sold 600k so I'm sure it made money for a Wii port.  The problem with MW3 is all of the COD fans have been playing the vastly superior versions on PS360 for years.  Anyone who loves the series is going to pick it up on those systems.  Only non-fans who are curious and have a Wii would pick it up.

Prince of Persia may have been made for Wii, but from the consumers point of view it was, like COD, just a gimped version of the better game seen on PS360.  Different story, etc.

No, there are virtually no examples of true AAA titles with lots of effort put in failing on Wii and costing a developer big losses.  There are no failures, the games simply weren't made.  And most developers, despite making low-effort shovelware or crappy ports, actually made money because it was cheap to make games for the Wii.  Decede's comments are completely false, and your list only proves the point.



NintendoPie, he may have introduced the Wii and DS, but that doesn´t necessarily mean he is still the best person for the job...things are constantly changing, and a person who achieved great things years ago may not do the same now.

Iwata presided over Nintendo´s most successful handheld and home consoles, but now he´s also presided over two failed launches (or post launch, if you will) in a row, presided over Nintendo´s first annual loss in several decades, and the Wii U is now trailing behind the Gamecube and behind the $599 PS3 that 'had no games'.

Now, I don´t know if replacing him would really help or who would replace him, but Iwata, who led Nintendo to the top spot in the 7th gen, may not be the best guy to be in charge in this 8th generation.



NintendoPie said:
"Perhaps it’s time for Mr. Iwata to step aside and let someone else steer the ship. We’re certainly not the first to suggest this."
You mean the man who introduced us to the Wii and DS, the things that gained Nintendo piles and piles of cash? Yeah, OK. That makes perfect sense.


Ken Kutaragi was instrumental in PS1 & PS2; still the two highest selling home consoles of all time.  That doesn't mean he didn't fuck up the PS3 (particularly at launch).



Kresnik said:
NintendoPie said:
"Perhaps it’s time for Mr. Iwata to step aside and let someone else steer the ship. We’re certainly not the first to suggest this."
You mean the man who introduced us to the Wii and DS, the things that gained Nintendo piles and piles of cash? Yeah, OK. That makes perfect sense.


Ken Kutaragi was instrumental in PS1 & PS2; still the two highest selling home consoles of all time.  That doesn't mean he didn't fuck up the PS3 (particularly at launch).

And?

Are you trying to say that we should kick Iwata out because he made some (major) mistakes? The 3DS did well at first, then went through a rough patch, then sprang right out of it. Who says that this can't happen to the Wii U? Who says Iwata (and his team) can't come up with something to "save" the Wii U?

I think these editors are really jumping the gun on Iwata.



Everybody calm down. The Wii U is selling bad yes but we have to realize that it's a bit early for the wii u to be out that's why. A product can launch and then a year later sell like hot cakes. gagnam style was not a hit when it first came out. But now a billion views! So you see, it just has to catch fire, just like the PS3 struggled just like the 3DS struggled.

Now here's the big question. Would you rather the wii u take off in the beginning and be called a fad like the wii or have a slow start and have stable games later like the ps3?



NINTENDO

nintendo forever . . .