no...there are difficulty levels in most games....

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bananaking21 said:
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I believe I started each on hard and after beating it I unlocked crushing mode. Hard wasn't a big deal in 3.
Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS
If I find a game too easy I just turn up the difficulty. I don't play the Assassin Creed games so I have no idea if they are easy or not. After years of playing Halo I found that normal was too easy for me in Halo 4 so now I play all Halo games on Heroic. I still play through on Legendary, but I find that a little more frustrating than just challenging so I haven't yet reached the point where Halo is too easy.
It's funny to me that people are saying that COD BLOPS is too easy. I play it on normal and the game throws bullets at me from every angle. I often die early in a firefight until I learn where all the shooters are and where to hid. I tried playing it on a harder difficult, but I got killed so fast and so much that I switched back to normal.
Maybe it's my play style. I'm very much a run and gun guy so Halo is my thing. COD is a bit more cover based so it doesn't lend itself to me running out into the fray like I always do.
Weedlab said:
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yeah then i played it on hard first then replayed it on crushing. wasnt really that a big deal like you say, but maybe its because im just so good at uncharted that nothing is hard for me when playing it 

Weedlab said:
Which one specifically? I thought the first one on crushing was a BITCH. But darn, did I feel good after beating it. |
I wouldn't necessarily want the uncharted games much harder on crushing, atleast if it involves giving enemies more hp (which is the worst way to make the game more difficult imo). I think a big thing with that is that it uses regenerative health, so the fights can only be so hard, before it becomes cheap, or broken. To make it more difficult you've got to vastly improve the AI, and that takes a lot of extra time.
With older shooters you had to plan ahead, and if you got stuck with no health you either had to tough it out, or reload and go find more health packs, and do previous areas more efficiently, and they were designed around this.
It's to attract more casual gamers and widen the potential audience. Few people want a game they can't beat and cause them nothing but frustration. Few people want to spend hours and hours mastering a game.
Hardcore gamers might not like it, but that's why different difficulty levels are provided. The real frustration for the hardcore comes in when one either can't choose a higher difficulty at the beginning (Diablo 3... normal was a waste of time), or cheap options to win are provided even in harder difficulty settings (pause+potion spam in Ys Celceta). The latter can be partially solved by simply imposing limits on oneself for a personal challenge, although it still cheapens the feeling of victory since clearing hard modes is no longer for only the top few percent.

| kain_kusanagi said: If I find a game too easy I just turn up the difficulty. I don't play the Assassin Creed games so I have no idea if they are easy or not. After years of playing Halo I found that normal was too easy for me in Halo 4 so now I play all Halo games on Heroic. I still play through on Legendary, but I find that a little more frustrating than just challenging so I haven't yet reached the point where Halo is too easy. It's funny to me that people are saying that COD BLOPS is too easy. I play it on normal and the game throws bullets at me from every angle. I often die early in a firefight until I learn where all the shooters are and where to hid. I tried playing it on a harder difficult, but I got killed so fast and so much that I switched back to normal. Maybe it's my play style. I'm very much a run and gun guy so Halo is my thing. COD is a bit more cover based so it doesn't lend itself to me running out into the fray like I always do. |
i played black ops a long time ago and the one of the reasons i stoped playing it was because i felt it was to easy. the thing is, i played CoD MW2 for endless fucking hours, so i was really really good at CoD. in one level in black ops we are fighting down a hill and it turned out i have to kick some barrels down the hill to start a fire so that more soldiers wouldnt come and i can go through, i didnt realize that and i just jumped down, killed everybody in my sight, kept killing the people who kept coming and continued. the game was so easy that when they wanted to make it impossible for me to go through i went in like nothing was wrong. thats one of the reasons i feel CoD is really easy actually

ishiki said:
I wouldn't necessarily want the uncharted games much harder on crushing, atleast if it involves giving enemies more hp (which is the worst way to make the game more difficult imo). I think a big thing with that is that it uses regenerative health, so the fights can only be so hard, before it becomes cheap, or broken. |
When it comes to difficulty I prefer more complex AI than simply adding more enemies or giving them more health. Because once I have observed their attack patterns they’re not going to touch me, so stronger attacks or a higher health count won't do much for me really. Let them do things that would make me think harder or even fear for my life (virtually of course). I remember Hideo Kojima talked about AI for this generation before the PS3/360 launched, and he talked about them being so smart that they would do things in a very unpredictable way and picking up on patterns would be difficult. I'm still waiting for that ... :/
Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS
yeah I think most "normal" difficulty settings became more easy over the generations.
With that said, I'm fine with it. I don't want to die over and over again and waste time that I could invest much better in other games.
There are still harder difficulty settings in most games, so it's really a non-issue. Personally I'd hate it to have the hardest of them unlocked first, but I don't use these settings anyway.
However I do agree that games like Assassins Creed should provide diffculty settings.
CoD in general is very easy on normal difficulty. Veteran can still be hard though, but not unfair (with the exception of CoD3 and WaW) and that's why I play it on veteran on my second playthrough.