ishiki said:
I wouldn't necessarily want the uncharted games much harder on crushing, atleast if it involves giving enemies more hp (which is the worst way to make the game more difficult imo). I think a big thing with that is that it uses regenerative health, so the fights can only be so hard, before it becomes cheap, or broken. |
When it comes to difficulty I prefer more complex AI than simply adding more enemies or giving them more health. Because once I have observed their attack patterns they’re not going to touch me, so stronger attacks or a higher health count won't do much for me really. Let them do things that would make me think harder or even fear for my life (virtually of course). I remember Hideo Kojima talked about AI for this generation before the PS3/360 launched, and he talked about them being so smart that they would do things in a very unpredictable way and picking up on patterns would be difficult. I'm still waiting for that ... :/
Playstation = The Beast from the East

Sony + Nintendo = WIN! PS3 + PSV + PS4 + Wii U + 3DS








The other two on crushing didn't require much effort from me, but were challenging enough.