Michael-5 said: AAA Games do not have to be mainstream games. Catherine for PS3/360 is definatly AAA, and I would not consider that casual. Same with XenoBlade for Wii. Valkyria Chronicles and Lost Odyssey are also AAA, and I think Lost Odyssey. Mind you I define AAA as games of high quality, not games with high production costs (But I think Lost Odyssey's production costs were pretty high for a Japanese game non the less). However often times games with large production costs do turn out good, maybe not great, but good. |
The problem here is that we've swapped out one flaw for a more egregious one. Now the defining trait comes down exclusively to subjectivity: "what does Michael-5 think a core game is?" Since that's no more valid than "what does noname2200 think a core game is?", or even "what does Sarah from Omaha think a core game is?" I'm compelled to reject the argument entirely. For a concrete example, I don't consider Catherine to be AAA in any way, and while I like Lost Odyssey just fine, and its budget might qualify it as a AAA title, I would not say its quality lives up to that billing: it's good, not great, and certainly not top-tier (in my opinion).
I don't say these things to be contrarian, or even try to debate the merits of those titles. I say it to illustrate that, if we adopt that definition of AAA, we will be talking past each other on a frequent basis. It becomes extremely difficult to have a coherent conversation when everyone uses the same words to mean entirely different things. Our conversations would start looking like the dialogue between Alice and Humpty Dumpty in Through the Looking Glass!