Galvanizer said:
TheLastStarFighter said:
Galvanizer said:
TheLastStarFighter said:
The RAM has nothing to do with allowing control of the characters. That is a relatively non-intensive use of the memory. A PS2 could allow full control of characters from a capability perspective. The challenge is making it work. Controlling 3 characters without pauses. The solutions in the past have been control one directly and use gambits for the others. Some good suggestions have been made on this thread on how to improve the system. But none of them take memory, only design.
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I see. Well, in that case, I don't see why they didn't make all characters playable in FFXII without needing the Gambit system.
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Yeah, I think they just didn't think of how to do it...they should be reading this thread!
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Hopefully, the critcism that FFXII generated has made them decide to allow full party control in the next evolution of ADB.
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"Well, in that case, I don't see why they didn't make all characters playable in FFXII without needing the Gambit system."
Maybe that's because... they just felt the battle system was good the way it was.
Just saying.
There will always be people to complain, no matter what battle system they come up with. But there are many who enjoyed XII's battle system the way it was. Myself included.