| Soleron said: Why do battle systems need brand names? The ideal battle system would be totally invisible and natural to the story of being a teenager with a sword who gains power as they kill monsters. When we have virtual reality RPGs, combat will be actually slicing things and levelling will be literally getting better at doing so via experiencing it, instead of hit points and mana bars. |
Virtual reality in video games? No thanks, please. Think of the battle systems as the rule book of the game. Same way bishops only move diagonally in chess. It's part of what makes a game fun and interesting. Don't think games become more fun and interesting the more realistic they are. Think of how boring red dead redemption is for example.
"Common sense is not so common." - Voltaire
Platinumed Destiny, Vanquish, Ninja Gaiden Sigma Plus, Catherine, and Metal Gear Rising. Get on my level!!








