darkknightkryta said:
Soleron said:
A game feeling less epic can't be justified with "it's a prequel", if epicness is a key feature of GoW's appeal. Maybe they made the wrong game!
If I can relate, making Other M about Samus' vulnerability and subservience 'because it's a prequel' was still the wrong choice.
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That's the thing though Soleron, they actually made it more epic. The "Titan gameplay" has way more scale in this game. I mean what they did in the beginning of the game makes the Chronus' boss fight look like some non-epic fight (Can't think of a better way to put it).
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Its not entirely the scale and the technical aspect of it (Not to say thats not remarkable).
The epicness was the fact of where the story was going. You had freaking traveled in time to get the Titans with you to climb Mount Olympus ontop of Gaia in order to fight a war against the gods of olympus.
Shit doesnt get more epic than that!
Now if they want to throw Kratos in a prison and have it be ontop of a Titan thats even larger: Sure. But it doesnt hold the same value. Especially with how GoW2 ended, setting up GoW3 with hype that lasted 5 years!
EDIT: also supposedly: Ascension doesnt have as many moments as previous GoW games. Most of it seems to be killing beasts and not bosses. Unlike GoW3 which nearly had every moment be a workup for the next boss. GoW3 was to me atleast, all about the bosses and getting through all one by one until you hit Zeus. Here.. I dont even know what I am supposed to do as Kratos so we'll see when I get the game. But surely you can understand what I mean.