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Forums - Sony - GoW:Ascension is frustrating reviewers

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veritaz said:
So it was a simpLe puzzle they couldn;t figure out for 3 hours because it was so obvious. I'm gonna remember that for when I get to it ha.

Yeah.. I hope a lot of folkes think of this thread when they get stuck :P



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Lol, if they are crying about GoWA on normal then they better not try and plat GoW3 or CoD:WaW. Those 2 games should be called controller eats wall, and controller eats dirt.



loy310 said:
Lol, if they are crying about GoWA on normal then they better not try and plat GoW3 or CoD:WaW. Those 2 games should be called controller eats wall, and controller eats dirt.

That giant cerberus and centaur combo near the end of GoW3 had me ready to strangle my dog.  Zeus seemed like a cakewalk by comparison.  Although GoW2 was the most challenging plat because of the "kill 10 enemies in the air" challenge.  I got it on about my 100th try with 0 seconds showing on the clock.  Thought I had missed it because there was a zero and then cried tears of joy lol




Get Your Portable ID!Lord of Ratchet and Clank

Duke of Playstation Plus

Warden of Platformers

reviewers gaming skills suck. That is all I am getting from this thread.



These gaming reviewers are fuckin' N00BS! D:

Let's just hope that's the problem, not a design one xD



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I remember beating GoW 3 on the second hardest difficulty was insanity. I was stuck on multiple parts for at least 2 hours at a time. I like to play my games on difficult modes, it makes it that much more rewarding to me.



"Trick shot? The trick is NOT to get shot." - Lucian

I like that... the release here in Brazil is cheaper (compared to others titles)... so day one buy.



platformmaster918 said:

A game should not make you replay a section (a good 30 minutes worth of a section) when you've clearly demonstrated that you can go through it perfectly.  Also I beat like 10 of the bosses and didn't die too much but honestly I just got annoyed with the targeting and replaying of the easy parts just to get to the hard parts.  There should be a checkpoint before the final boss.  If you want to give me just as much health as I had before then fine.  I don't mind a challenge.  I've platinumed a lot of games (most require you to beat on hard).  I've beaten really difficult 8 and 16 bit games, but damn I hated that lack of checkpoints.  It just felt like they were artificially extending the game's hours by making me replay easy parts again and again so that by the time I got to the boss I didn't remember the right strategy (eventually I found that most of them had easy ways to beat them with the environment).  Bottom line is I didn't stop because of difficulty.  I had just beaten a giant dragon that you to harpoon and when I did I basically thought to myself "I am not having fun with this" and sold it.

Checkpoints = easy games. I guess you aren't hardcore, bro.

You only made it to the Dragon God? Not even close to finishing the game. Lol.



i hope this doesn't hurt the review. doesn't matter, i'm picking it up anyway.



platformmaster918 said:
loy310 said:
Lol, if they are crying about GoWA on normal then they better not try and plat GoW3 or CoD:WaW. Those 2 games should be called controller eats wall, and controller eats dirt.

That giant cerberus and centaur combo near the end of GoW3 had me ready to strangle my dog.  Zeus seemed like a cakewalk by comparison.  Although GoW2 was the most challenging plat because of the "kill 10 enemies in the air" challenge.  I got it on about my 100th try with 0 seconds showing on the clock.  Thought I had missed it because there was a zero and then cried tears of joy lol

Man, that part in GoW3 took me probably an hour or two.  It was horrible and I still hate it everytime I play it.