S.T.A.G.E. said:
|
Until Playstation came in, giving them money, kissing their asses, and making them the incompetent morons they're today. Thank you SONY for that.
My themeforest portfolio:
S.T.A.G.E. said:
|
Until Playstation came in, giving them money, kissing their asses, and making them the incompetent morons they're today. Thank you SONY for that.
My themeforest portfolio:
Dodece said: I used four distinct data points covering a span of almost twenty five years. That is more then sufficient to establish that there is a existing trend, and to factor out short term anomalies. Your problem isn't with the methodology. You just don't like the implications. |
No, your methodology is bad and you should feel bad. You just rammed a few numbers together, got a couple of "data points" and applied them to a completely different situation, while entirely disregarding the last six years in the process, literally pretending the Wii never happened just because its biggest market was the dreaded casuals. That big fat 100 million didn't gel with your theory so you made up some excuse to discard it. Have some salt with that data point.
routsounmanman said:
Until Playstation came in, giving them money, kissing their asses, and making them the incompetent morons they're today. Thank you SONY for that. |
Learn this and learn this well. Nintendo forgets that they are a platform holder as well as a developer. Sony develops but they never forgot to resepect the vision of the developer (as well as their own) instead of forcing the developer to see their vision and theirs alone. As for the asskissing, its not ass kissing at all, its just realising that devs needed better specs to realize their visions, which was one of the first incentives to leave nintendo in the first place. It wasnt easy to leave Nintendos grip (trust me....Sega tried). Keep the devs happy and push their own creative agendas and your console will have a beautiful selection of games. Its called business and not keeping devs under lockdown like Nintendo did during the SNES era.
S.T.A.G.E. said:
|
You are confusing the PS1 with the PS2. The PS1 was catered to devs. Sony was newcomer to the industry. So they bent over backwards to garner third party support with the PS1. Once they gained a dominant place in the market, they pulled several of the same draconian anti-third party tactics that NES/SNES era Nintendo pulled. Not only was the PS2 a complete nightmare to develop for, it's dev kits had horrible documentation. The PS3 continued the trend. Sony's philosophy after their success with the PS1 changed. They were number one, they built their hardware the way they wanted, and if you were a third party developer their response was "deal with it."
One of the biggest contrast with the PS2 and PS3 that the PS4 has is a obvious catering to third parties. Sony doesn't have the dominant marketshare anymore. They also don't have the biggest wallet. That being the case they seem to be going back the PS1 style philosphy that garnered them success in the first place.
Darc Requiem said:
You are confusing the PS1 with the PS2. The PS1 was catered to devs. Sony was newcomer to the industry. So they bent over backwards to garner third party support with the PS1. Once they gained a dominant place in the market, they pulled several of the same draconian anti-third party tactics that NES/SNES era Nintendo pulled. Not only was the PS2 a complete nightmare to develop for, it's dev kits had horrible documentation. The PS3 continued the trend. Sony's philosophy after their success with the PS1 changed. They were number one, they built their hardware the way they wanted, and if you were a third party developer their response was "deal with it." One of the biggest contrast with the PS2 and PS3 that the PS4 has is a obvious catering to third parties. Sony doesn't have the dominant marketshare anymore. They also don't have the biggest wallet. That being the case they seem to be going back the PS1 style philosphy that garnered them success in the first place. |
Never in my life did I hear that the PS2 gave devs a hard time, but we all know the PS3 did and they were vocal about it. The Gamecube discs were not desirable because despite the fact that the Cube had better graphics it couldnt hold much on the disc Nintendo had made for them. I believe the comissioned Panasonic to make it.
Otakumegane said:
|
So it was developed IN HOUSE by Nintendo? Xenoblade is not a first party title like Zelda. It was PUBLISHED by Nintendo, but not developed by them.
S.T.A.G.E. said:
|
Then you were either too young to remember or not paying attention. Developers complained frequently about the PS2 architecture and especially the dev kits. One of the biggest issues with the PS2 besides the horrid dev environment was the lack of VRAM and hardware texture compression. The PS2 had half the VRAM of the Dreamcast and no texture compression. The PS2 was the only platform of that generation without hardware texture compression. The PS2 had hardware Anti-Aliasing....but it was several years into the generation before Sony bothered to document the feature. Several developers wasted time developing software solutions to "architectural mirages." They developed software ware solutions to features hardcoded into the PS2 hardware that they were unaware due to the piss poor documentation in the PS2 dev kits.
@Prayformojo
Monolithsoft is wholely owned by Nintendo. Any game they produce is first party.
snyps said: I fully agree with OT. |
Its not the role of fans to force interest in something which they don't have interest in. Realistically no one should have had high expectation for the this game because the heart soul of it lies in multiplayer which means, the version you purchase (even if you have a wii U) is largely dictated by what version the rest of your friends are playing on. It would have been silly to believe that the Would have a large userbase of representative of COD fans. The majority of cod fans are casual gamers, they are not early adopters.
Ports of upcoing games with an emphasis on single player are whats important. Like GTA...
Games like COD will have a better chnace on breaking 1m on the wii U once the wii U has a strong online community.
Rumours.. Rumours..
i don't think Nintendo needs Cod anyway, look at how well COD did on the Wii? Cod players rant buying WiiU's