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Forums - Gaming - Is the graphic leap to 8th gen as noticeable as previous leaps?

 

6th-7th vs 7th-8th, how do they compare?

It's a much bigger leap 45 7.17%
 
It's a somewhat bigger leap 47 7.48%
 
It's a similar leap 119 18.95%
 
It's a somewhat smaller leap 202 32.17%
 
It's a much smaller leap 214 34.08%
 
Total:627

The thing is, games on current systems look very good to the average person, especially sitting 10' from an HDTV (vs. right in front of the monitor on a PC). There will definitely be a leap, but it's not like we're going from blurry, ugly textures to good textures here, we're going from good textures to great, high polygon characters to really high polygon characters, etc. Just because you have 8x the power doesn't mean you automatically get 8x the detail. Developers will probably balance the power increase between increased resolution, incresed textures, increased geometry, so to use 7-8x more raw power, maybe you have 3x sharper textures, 2x the geometry, and full 1080P at 2x the framerate (60FPS instead of 30). Throw in more modern effects/lighting with tessellation and games will certainly look very pretty, but I don't see this leap as being 'as big' as previous generational leaps.

There's definitely a decent jump, but since the last gen put out some really beautiful stuff, it's not as noticable to the average person as in the past (GOW3 will not look ugly in comparison to anything on PS4). We're getting to the point of diminishing returns on power where the limitation will be more the creativity of the developer than the power of the hardware.



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To put it in perspective, we went from 6Gflops GPU in Xbox 1 to 240GFlops GPU in Xbox 360. That's a 40x increase in raw power along with massive shader improvements. The best raw power increase we're getting this gen is about 8x, so no... nowhere near previous generational leaps, that's not really up for debate.

EDIT: To match the raw power leap from 6th gen to 7th, PS4 and Nextbox would have to be pushing 10TFlop GPUs.



Even although it may seem that it's not a big leap....once we see games at E3 it will be evident that it's a huge leap. IMHO it will look like going from SD to HD. From DVD to BR. There are those out there that honestly don't see the difference between watching a DVD and a BR. I can, and I can see the difference in KZ for the PS4 compared to KZ3 for the PS3.



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crissindahouse said:
theRepublic said:
crissindahouse said:

when i read some peoples posts i wonder if they are serious or if they just try to say to themselve they see no difference. if you see no difference between a not so good looking cod blops 2 screenshot wit a resolution of 980x544 and a killzone screenshot in a resolution that game won't even have something is clearly wrong.

please look at both pics on your tv and increase the pics to the full size of your screen and tell me once more that you see no difference...

but hey, if you really see no difference congratulations, you can go back to a tv we owned before we got a hd tv! you get them for free nowadays^^

Not a single person said there was no difference between generations.

What is being said is that this current jump is smaller than previous generational leaps.

 there are enough posts like "ohh which is cod and which killzone trololol" about the blops 2 and shadowfall pics.

and the difference is big between those pics, the cod pic would look even bad compared to other shooters of this gen and we talk about a comparison of this cod pic and a next gen killzone bullshot^^

That was a comparison between the Wii U and PS4.



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After reading the rants in this thread, I decided to add my two cents, even though it's probably useless to do so anyway.

It is undeniable that the PS4 specs so far look to be good. A decent upgrade from the 7th gen at least. From the trailers shown in the Sony conference (watched the whole thing), there were some interesting stuff shown. Graphically, Killzone 4 looked the best by far. Wasn't that impressed by 'Deep Down', but that's beside the point.

That said, it doesn't feel as impressive initially as previous generations consoles announcements to me. This goes just as much for WiiU and will for 720 by the way. It seems we are slowly nearing the point where it just doesn't matter anymore. Graphics are getting 'good enough', or need a supercomputer to improve substantially. As it stands, PS4 will be a direct continuation of late gen PS3 graphics, instead of showing a noticeable, obvious difference like late gen PS1 to early PS2 and late gen PS2 to early PS3. Naturally, we have to consider that the 8th generation will have no real advantage whatsoever in the sense of considerable technological advancements like DVD, hard drives, BlueRay, HD and whatever else there was new back then.

This is of course not a bad thing really, and the difference will still be obvious enough when we can compare mid/late 8th gen games to late 7th gen games. In my memory though, the jumps in previous generations were substantially larger than this one, because they always showed something really new. Therefore, 7th to 8th gen jump is definitely smaller relatively, than 5th to 6th and 6th to 7th. But nothing beats 4th to 5th anyway.

Heavenly_King said:

KNACK looks like CGI, and W101 looks like a first gen PS3 game.

I suggest you take a look at some 'real' CGI. I said specs are good for a game console, but blockbuster movie CGI or Pixar-like animations piss all over whatever the PS4 has got to offer for the entire generation and definitely all over KNACK.

Second, regarding Wonderful 101, artstyle is artstyle. I don't find the game to look very good either, but that's wholly due to preference. Namely I recognize that the game at least shows some quite impressive graphical effects.



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timmah said:

To put it in perspective, we went from 6Gflops GPU in Xbox 1 to 240GFlops GPU in Xbox 360. That's a 40x increase in raw power along with massive shader improvements. The best raw power increase we're getting this gen is about 8x, so no... nowhere near previous generational leaps, that's not really up for debate.

EDIT: To match the raw power leap from 6th gen to 7th, PS4 and Nextbox would have to be pushing 10TFlop GPUs.


Actually, difference between the two is not as what most people are usualy led to believe:

Xbox1 - unknown (my math is around 5500 shader operations/sec, but could be wrong); 932MPixels/s; 1864MTexels/s; 6.4GB/s bandwidth

Xbox360 - 96000 shader operations/sec; 4000MPixels/s; 8000MTexels/s; 22.4GB/s bandwidth

PS3 - 74800 shader operation/sec; 4400MPixels/s; 13200MTexels/s; 22.4GB/s bandwidth

For comparison:

PS4 - 921600 shader operations/s; 25600MPixels/s; 57600MTexels/s; 176GB/s bandwidth

 

Using VP rating system difference between Xbox1 and PS360 is around 8-10x; between PS360 and PS4 is also some 8-10x. Also:

Pete Hines (Bethesda) - Not as big jump as PS2 to PS3

Mark Rein (Epic) - I disagree, it's spectecular

 

I think the main problem is that Xbox1 to Xbo360 launch was 4 years. Now we have 8 years, so we should be getting at least 7970 equivalent inside if we would like to see that much of improvement/year.



Depends on where you look. At first sight, definitely no. But if you look more closely, you begin to see quite significant differences: more details, better lighting, improved draw distances, more stuff on the screen, more dynamic environments... And maybe we can finally have some AI improvements as well. Oh, and we'll definitely see more open-world games because they'll be much easier to make with more powerful hardware. I'd say the difference isn't something you see at first sight but something you learn to see in time and something you experience along the road.



I could care less about graphical jumps because soon they won't exist anymore. What are we gonna have 9,000,000p? The question is, is the gameplay leap to 8the gen more noticeable than previous leaps.



No, looking at the games shown at the PS4 announement I feel that the visual leap by the PS4 is big but not nearly as big as the jump from the 6th to 7th gen.

PS3:

PS4:

 

Then again I'm comparing an almost finished game with one in mid-development which was built on specs weaker than what the final PS4 will have. I'm sure KZ:SF will look significantly better than any current gen game when it's done, then we'll have to see what Sony Santa Monica, Polyphony Digital and ND can do with the PS4. I bet that the jump in graphics will eventually be as big as the 6-7 gen jump once Sony's best developers release their 2nd gen PS4 games.



Its one thing you dont like Killzone or PS4, but to compare it to anything from this gen is hilarious. Its a huge leap, especially when PC gamers suddenly are so vocal. Watch the hd videos of these demos, just amazing.



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11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)