Max King of the Wild said:
Immortal said: You really don't know what you're talking about for the games. You mentioned GTA selling as well as any Nintendo franchise. Firstly, GTA wasn't exclusive, meaning the sales boost would not have been nearly as large.
Secondly, when we're talking about a single platform, that's just false. The best selling GTA on PS2 managed some 20m or so. That's on a 160m base. By contrast, on a mere 100m base, Nintendo has not one, but more than half a dozen game selling well over that. Nintendo's best franchises combined easily outclass GTA in sales and sure as hell in terms of pushing system sales.
On the price cut front, you need to realize that, when a console is closer to affordable, the boost is that much bigger than some symbolic price cut from one ridiculously high price to another ridiculously high price. What I mean is that a console going from, say, $1200 to $1000, won't get any real boost because it's still so expensive, while a console going from $300 to $250 will get a really solid one because it's just within what consumers are willing to spend. As such comparing any Wii U price cut right now to PS3's price cuts when it cost $600 won't get you anywhere.
Finally, percentages are misleading here. The boost Wii U gets will have little do with its baseline. When there's a price cut/big new game, the sales effect isn't measured by the number of people buying it already; it's not as if each buyer this week is going to split into three the next. It'll just attract more people; maybe twice the number of current buyers, maybe twenty if the cut and the game are really appealing. This is evident if you look at, say, the fifty-fold week-on-week growth 3DS got in Japan after its price cut.
Mind you, I don't actually disagree with you. I think the Wii U is in for a miserable time, probably in line with your predictions. Your "analysis" is just so flawed, though, I had to point it out. |
GTA sold as much on ps3 and 360 as Mario Galaxy sold on the Wii. Just because it isn't exclusive doesn't mean it wont have the same kind of effect on sales. Why would someone who is interested in GTA say "oh I wont get it because it isn't exclusive." They wont. It just means the game will push both systems.
For price cut, the 3ds price cut helped as much ps3 price cut even though the 3ds was more affordable.
As for percentages read my response to NintendoPie about demand.
My analysis is hardly flawed. I have taken multiple aspects of the ps3 and looked at different sales increases and their causes. Maybe if I looked at a single thing then yeah.
at least we come to the same conclusion
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For your first point, it looks like you're just grasping at straws here; I mentioned the several 20m+ sellers on Wii and here you are bringing up SMG? Completely irrelevant. And the exclusive point means that the boost was split between the consoles and didn't provide a boost just to PS3, unlike an exclusive, reducing its effect.
Secondly, I'm really not sure how you're judging the price cut effects here. The boost a console gets the week or even the year of the price cut is far from representing the overall help the console gets from it. On the whole, I'm certain the 3DS cut to $170 helped it a lot more than PS3's to $500.
Also, while it is tempting to think of future demand as a product of current demand, there's really no reason this has to be the case. The PS3 and 3DS are already examples of weak launches followed by more impressive later years. If the Wii U manages to stage a comeback, it'll only be a more severe case of an existing phenomenon, which is not particularly inconceivable.