JWeinCom said:
Michael-5 said:
Uh... no. Did you see the draw distance in X? It was like a kilometer, and everything looked amazing up to that. Killzone rarely showed more then 200-300 meters away, as yea buildings are reflective, rock is not LOL.
TLoU looks nothing like X, nothing like it at all. Now you're just being insulting.
I won't argue which game looks better, X or Killzone, but the graphical difference between X and Killzone is small. Wii U really shows that it's a next gen platform, where Killzone looks like a PS3 Killzone on Steroids. This really WOWed me, and surprised me because I was expecting PS4 games to look noticably better then Wii U games, but they don't, at least not yet they don't.
Wii U is a true next gen platform, you're blind if you can't see that. Wii U is weaker then PS4, I don't argue that, but from what I've seen of X and Killzone, the difference between Wii U and PS4 looks less then the difference between PS2 and X-Box 1. If people don't develop for Wii U, it's not because of graphical differences.
I think X looks better then Killzone, almost all the surfaces in KZSF looked the same as in KZ3, the only real improvement was the detail and reflections of metalic objects, and maybe the number of stuff on screen. X compared to XenoBlade 1 is literally HD vs. SD, and X compared to KZSF is really hard to destinguish.
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I'm 10X more excited for X than Killzone, but that doesn't mean I can't see that Killzone is much much better looking. The texture quality, and amount of detail is far supperior to X. Draw distance is better in X, but that's just cause it's an open world game where. In Killzone there is no need to show you what's beyond your immediate vicinity, so the angles don't show you that. Even if X was a linear game, it wouldn't really be as good on a technical level as Killzone.
The gap between Killzone 3 and Killzone 4 will be smaller thn that between X and Killzone, but those low expectations won't last forever. People will be comparing X to games like Deep Down, rather than Xenoblade.
There is definitely a VERY clear difference between PS4 and WIi U games. The difference may not be PS3-Wii difference, but it's bigger than PS2-X-Box. Maybe Dreamcast-X-Box would be more apt, maybe even a little more.
The PS4's technical superiority is clear. Nintendo is going to have to prove that their interface, meaning both OS and contoller, is a lot more friendly and can provide more unique experiences.
Ultimately, Ninteno's position is the same as it was on Tuesday. They have not demonstrated the value of the Wii U effectively. If they can do this, they'll succeed, if not they'll fail. The system is more than capable of competing with the PS4 in the market place and even dominating it, but that's only if Nintendo can make the WIi U advantages shine.
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