| bananaking21 said: @italic - thats one of the reasons i love killzone, it somewhat offers the best of both worlds. the hipfire is accurate and if you want better accuracy and better aim just look down the scope. but in games like CoD hipefire somehow seems weeker than shooting while aiming, it just takes so much more time shooting at the guy. but i agree, i hope its the way you described it to be, it just sounds more fun. @underlined - well it does seem that you will be fighting NPC's mostly, atleast from what they are telling us now. but in general i agree, i dont like to die in a second, give me some health to retaliate. it just more fun when i dont die after 2 bullets |
Yeah, that's one of the things I liked about Killzone. For the most part, you could hip fire pretty accurately without having to aim down the sights, which made movement and dodging much easier. As for aiming down the sights, I really enjoyed that too. I especially liked aiming at players who were standing still aiming at someone else from a distance. Killzone had excellent hit detection so if I aimed at someone's head, I knew I would kill them with one bullet; unlike Call of Duty where headshots are pretty random as I'm never really sure if I shot someone in the head or the torso. And the sound/visual of a person's helmet flying off after a headshot only added to the satisfaction.
About Destiny, that's interesting. I haven't read much at all about it, but I assumed it would be multiplayer focused. I guess we'll have to wait and see.











