Jay520 said: I'm pretty hyped. I'm not the biggest Halo fan, but I can definitely appreciate the quality of the Halo series. The controls, fluidity, content, customizations, and other subtle additions in Halo shows me that Bungie is definitely an extremely talented studio. Also, the fact that they left a huge blockbuster like Halo shows that they sincerely had some good ideas for something new; I have to get behind that. I just hope the movement and aiming is similar to Halo rather than something Call of Duty. By that, I mean I don't want to be forced to aim down the sights in order to shoot effectively. One of the things I like about Halo is the fact that you can move your character freely while simultaneously shooting accurately, as opposed to the stop-and-pop gameplay of most modern shooters. I also hope that, like Halo, characters will have a fairly high amount of health. Low health in shooters makes encounters occur in 1-2 seconds. But I prefer the more stretched out, personal one-on-one gun battles found in games were the players have more health (like the old school shooters like unreal tournament, timesplitters, etc). Nowadays kills aren't the result of a battle of skill between two players. Instead its usually who can hide in the perfect spot to be able to pop out for 1-2 seconds to get an easy kill. Rinse and repeat. |
@bolded - i agree, i read today that work on this project started in 2009. they certainly want to create something big and something unseen before, thats why im really excited for this game
@italic - thats one of the reasons i love killzone, it somewhat offers the best of both worlds. the hipfire is accurate and if you want better accuracy and better aim just look down the scope. but in games like CoD hipefire somehow seems weeker than shooting while aiming, it just takes so much more time shooting at the guy. but i agree, i hope its the way you described it to be, it just sounds more fun.
@underlined - well it does seem that you will be fighting NPC's mostly, atleast from what they are telling us now. but in general i agree, i dont like to die in a second, give me some health to retaliate. it just more fun when i dont die after 2 bullets