bananaking21 said:
freebs2 said:
bananaking21 said:
zippy said: Look at the Rayman situation..A game that was developed especially for Nintendo's new hardware, utilizing all the unique gampad features, and what happens? A complete game is suddenly held back several months so it can ported to Microsoft and Sony platforms thus denying WiiU owners the chance to play the game now. And this is a 3rd party dev Nintendo is supposed to have a decent relationship with, Nintendo have no hope when it comes to 3rd parties sadly. |
do you really blame them? ubisofts two previous efforts were ZombieU and AC3. assasins creed sold just over 100K while ZombieU sold just 320K while being bundled. and ZombieU is the third best selling WiiU game. thye obviously spent alot of money making rayman and they obviously want to make money selling the game
Edit : oooppss. i ment 320K not 32K. sorry!
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How much do you really expect to sell if you're launching a new IP on launch on a new platform without any userbase?
To make a comparison Kameo: elements of power (the only new IP on 360's launch if I remember right), a first party IP, has sold 310k lifetime.
Also, every possible AC fan od COD fan has already bought a PC, or a 360, or a Ps3. How much did they expected to sell?
Rayman Legends, on the other hand, is a different story. The platform genre is easily the most popular on the console (the best selling game is a platform), you don't have any competition from other games, WiiU owners are eager to get new games, and then what do you do? Posticipate the release date by 6 months... are they nuts? I understand they want to make it a multiplatform game, but the postponement is totally senseless.
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thats exactly the problem with the WiiU. now rayman i agree is a different case. but still publishers will surely still look at their games on the platform to decide whether or not they happy with it. honestly i dont agree with postoning the WiiU version of the game. i think its a rather stupid idea. but i really dont blame ubisoft for doing it
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You have to consider things dynamically...why did pulishers had nothing else to sell rather than games wich couldn't possibly be successfull? Because they have never invested a single penny to create a popular (a decent) IP on a Nintendo platform, because they have been developing horseshit on Wii for 6 years.
Clearly the problem is not with Nintendo, and it's not some kind of 3rd party conspiration either. It's just a matter of choice, 3rd parties choosed to focus all their resources on Ps3 and 360, ignoring the Wii success. Now they can't pretend to be successfull on WiiU, on day1. Sure they are free to do whatever they want, in the end these are just business decisions, but if their games are flopping on WiiU they should only blame themselves.