torok said:
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GTA 4 was a lot of things, but "a PS2 game in HD" was not one of them, and an increase of 30% in dev costs during one gen is huge.
The difference (if we asume that from the 60$ that cost a game, 10 go to the store, another 10 to MSoft/Ninty/Sony and the other 40 to the publisher) is that you go from selling 2mil games when the budget is 100mil to 3.3millions.
Sure, for games like GTA, CoD, etc. those sales are easy, but for those games that cost 20mil and need to sell 500k to break even, a 30% increase means selling 650k just to not lose money. Yes, the games will look prettier, but how many will sell enough?
Please excuse my bad English.
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