By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - The Official Legend of Zelda Thread: Echoes of Wisdom Sells 2.58 Million Units

Tagged games:

 

Are you planning to buy Echoes of Wisdom?

I already pre-ordered 7 46.67%
 
Picking it up soon 4 26.67%
 
Waiting for a sale 2 13.33%
 
No, it's not for me 2 13.33%
 
Total:15
CaptainExplosion said:

I thought this time we had way more Shrines so that we didn't have to choose between max stamina and max hearts.

Nope, with the extra hearts from completing the temples etc, you will still be 2 short :/ Can't fully recover to how you start the game.



Around the Network
CaptainExplosion said:
SvennoJ said:

I spend half an hour looking for a shrine that doesn't exist. I copied all the blue diamonds from the Depths layer to the surface layer (mapped the Depths first) yet one is not like the others! There is a 121th blue diamond, for the Great abandoned central mine. It looks slightly different, easily missed when copying icons to another layer.

Anyway 120 shrines and light roots total, then you still have the sky ones to find that don't have any mirrors. (But easily found) A few shrines on the surface don't react to the shrine locator as those require a quest to appear. But if you're stumped, simply reverse the name of the lightroot and google it ;)

I thought this time we had way more Shrines so that we didn't have to choose between max stamina and max hearts.

There are 152 shrines in total with 32 in the sky.



Kakadu18 said:
CaptainExplosion said:

I thought this time we had way more Shrines so that we didn't have to choose between max stamina and max hearts.

There are 152 shrines in total with 32 in the sky.

@SvennoJ lied to me!



CaptainExplosion said:
Kakadu18 said:

There are 152 shrines in total with 32 in the sky.

@SvennoJ lied to me!

37 hearts plus 2 stamina bars = 37*4 + 2*5*4 = 188 shrines needed.
Or 152 shrines can get you 28 hearts after maxing stamina.
With 3 starter hearts, 31 hearts, 5 more for finishing the temples, 36 hearts, retrieving the master sword adds another and there is one more quest that gives out a heart, 38 hearts max if you go for stamina.

But true, BotW had max 30 and with full stamina 27 max.



My brief plan to prevent blood moons by diving into shrines or the Depths (already abandoned) turns out to be pointless. The blood moon is basically the exception handler and clean up routine in TotK. People are figuring out easier and easier ways to force a 'crash' triggering the blood moon:
https://www.reddit.com/r/tearsofthekingdom/comments/15jx6w8/another_easy_way_to_trigger_blood_moon/
Smart I guess, reload game from last working state basically. Hence not remembering any moveable objects in saves. Not an unfamiliar strategy, we had the same ultimate fallback with gps navigation and it's actually surprising it's not used more in games. Of course writing good exception handlers with the option to reload and continue is a lot of extra work. Yet in TotK you have your last auto save so it only needs your last known safe position to reload. The rest all resets anyway.



Around the Network

I finished the 152 shrines. I actually ended up with 151 and had to look up which one in the sky I was missing. Turned out to be a well hidden shrine (well hidden if you don't follow the story first) on the Thunderhead isles.

Assisted by lightning I managed to land near the shrine, or rather on land at least


Where instead of the shrine I found a gacha machine, the sensor bleeping it's close to it and below it


I took a peak at a map online to figure out how to get to it, execution wasn't easy however with this as visibility


The ultra-hand glow was actually useful here for added visibility!


Found it, I think


Yep, it's there


Oddly the fog extends inside the shrine, screen space effect :p


Shrine completed, I'll wait with exploring the rest of these islands until I fix this storm lol

There's a neat little extra challenge for completing all the shrines (with a lame reward as usual)
The shrine itself also has a fun proving grounds challenge.

I guess I'll go to Rito village now to find Tulin.



SvennoJ said:

I finished the 152 shrines. I actually ended up with 151 and had to look up which one in the sky I was missing. Turned out to be a well hidden shrine (well hidden if you don't follow the story first) on the Thunderhead isles.

Assisted by lightning I managed to land near the shrine, or rather on land at least


Where instead of the shrine I found a gacha machine, the sensor bleeping it's close to it and below it


I took a peak at a map online to figure out how to get to it, execution wasn't easy however with this as visibility


The ultra-hand glow was actually useful here for added visibility!


Found it, I think


Yep, it's there


Oddly the fog extends inside the shrine, screen space effect :p


Shrine completed, I'll wait with exploring the rest of these islands until I fix this storm lol

There's a neat little extra challenge for completing all the shrines (with a lame reward as usual)
The shrine itself also has a fun proving grounds challenge.

I guess I'll go to Rito village now to find Tulin.

Wait, you did all that BEFORE finding smol baby bird?



CaptainExplosion said:

Wait, you did all that BEFORE finding smol baby bird?

Yep, I found Tulin last night and escorted him up to the wind temple. I refrained from using any Zonai stuff to follow the way up as intended. (my first visit to the wind temple was while exploring the sky and flying down into the storm while arriving from above)

I must say, the climb to the wind temple, from Rito village, is the most epic sequence in the entire game and beats the best moments of BotW. It looks so far out of reach yet all the time there is the next thing just close enough to jump or glide to (with Tulin's help). It's so well play tested, not a moment of frustration, always clear enough where to go next. The 2 shrines there make sense now as check points.

Too bad the wind temple itself is a massive dud. It took me less than 10 minutes this time to activate the 5 turbines. The epic climb, well over an hour of pure joy and amazement. The climb took a lot longer than I expected so I saved the boss fight for tonight. Hope it's decent but going in with low expectations. Then back to Purah to see if I still get to see the ring ruins even though I already have Mineru.



SvennoJ said:
CaptainExplosion said:

Wait, you did all that BEFORE finding smol baby bird?

Yep, I found Tulin last night and escorted him up to the wind temple. I refrained from using any Zonai stuff to follow the way up as intended. (my first visit to the wind temple was while exploring the sky and flying down into the storm while arriving from above)

I must say, the climb to the wind temple, from Rito village, is the most epic sequence in the entire game and beats the best moments of BotW. It looks so far out of reach yet all the time there is the next thing just close enough to jump or glide to (with Tulin's help). It's so well play tested, not a moment of frustration, always clear enough where to go next. The 2 shrines there make sense now as check points.

Too bad the wind temple itself is a massive dud. It took me less than 10 minutes this time to activate the 5 turbines. The epic climb, well over an hour of pure joy and amazement. The climb took a lot longer than I expected so I saved the boss fight for tonight. Hope it's decent but going in with low expectations. Then back to Purah to see if I still get to see the ring ruins even though I already have Mineru.

I'm right where you it's my third temple unlocked 2 turbines. It was pretty epic getting to the temple and fun. That's my highlights of the game climbing to the water temple and also the mud temple.



zeldaring said:

I'm right where you it's my third temple unlocked 2 turbines. It was pretty epic getting to the temple and fun. That's my highlights of the game climbing to the water temple and also the mud temple.

The water temple is the mud temple? But yeah both those climbs (done in the right order without Zonai shortcuts) are great. Just a shame I already did them backwards while exploring the map. The wind temple climb was still amazing, water temple climb was good, not as great but still fun.

The problem is the temples are so lackluster, especially after all that build up. The boss fights also don't feel like they do the sequence justice. They're not bad, merely decent,

My favorite sequences in the game are now:
- Lightning temple all of it
- Wind temple approach
- Exploring the Depths
- Lomei mazes
- Construct Factory

As for most disappointing: The caves and wells, the story presentation and the abundance of collectathons. The cave/well additions are a great idea, yet the implementation feels very generic and there are hardly any dark caves. There are very few caves with an interesting layout and those still look generic, bland brown tunnels. Most just feel like a copy paste spot to hide yet another bubble frog.

I ran into the Lucky Clover Gazette after leaving Rito village. So now just starting "Princess Sightings" after already having found Zelda and the Master Sword lol. Visit all the inns, run around time.