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My brief plan to prevent blood moons by diving into shrines or the Depths (already abandoned) turns out to be pointless. The blood moon is basically the exception handler and clean up routine in TotK. People are figuring out easier and easier ways to force a 'crash' triggering the blood moon:
https://www.reddit.com/r/tearsofthekingdom/comments/15jx6w8/another_easy_way_to_trigger_blood_moon/
Smart I guess, reload game from last working state basically. Hence not remembering any moveable objects in saves. Not an unfamiliar strategy, we had the same ultimate fallback with gps navigation and it's actually surprising it's not used more in games. Of course writing good exception handlers with the option to reload and continue is a lot of extra work. Yet in TotK you have your last auto save so it only needs your last known safe position to reload. The rest all resets anyway.