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Forums - Nintendo Discussion - The Official Legend of Zelda Thread: Echoes of Wisdom Sells 2.58 Million Units

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Are you planning to buy Echoes of Wisdom?

I already pre-ordered 5 38.46%
 
Picking it up soon 4 30.77%
 
Waiting for a sale 2 15.38%
 
No, it's not for me 2 15.38%
 
Total:13

Either way as this series goes I find it remarkable that 33 years on it still drives differing views and tastes with its constant experimenting with its template.

LOZ - Open world adventure and open ended.
AOL - RPG elements introduced.
ALTTP - More story driven and structured.
LA - Different story approach.
OOT - Brought everything from ALTTP and LA but executed in a full 3D world
MM - More focused side quests and new mechanics.
WW - Reactive animated world and npcs to feel more alive.
TP - Odd one as it didn't change the template in any way other than horse back combat but had an impact on approach as it made the companion character more central to the game.
SS - Probably the most impactful implemented mc, made the game more about the adventure type instead of dungeons, added elements to the series like upgrading, crafting etc...
BOTW - Evolution of LOZ utilizing everything from before in an open seamless world but now adding sandbox elements and full absolute freedom.



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CaptainExplosion said:
Flilix said:
More post-game content would be nice, as you don't really get a reward for beating the game otherwise. I also wouldn't mind more mounts.

Everything else in the poll however, I'd much rather not have.

But wouldn't all the monsters have disappeared for good after Ganon had been sealed?

The sequel would probably have a story that's completely different from BotW's, so the monsters wouldn't necessarily disappear after beating the final boss.



mZuzek said:
psychicscubadiver said:
Huh, it's not my favorite Zelda game, but I really enjoyed Wind Waker. I loved sailing the ocean, finding new islands and filling in the map. The character work was better than most Zeldas with Link communicating a lot with just his expression. I will agree that the dungeons were very lacking and the art style took some ... getting used to. Pacing was never an issue for me as I enjoyed wandering and nosing about and while the islands were small I never felt that the world was empty. That's a charge better leveled at the sky in Skyward Sword or the entire map of Phantom Hourglass and Spirit Tracks.

Yeah but when you left the overworld in those games, they rewarded you with actually interesting areas, dungeons and bosses.

I have to disagree there. I was not a fan of the tiny areas and the dungeons/bosses were only okay in terms of puzzle and combat design. The inability to explore and discover because of those tiny, disjointed areas was a major letdown and the ugly art style didn't help.

mZuzek said:

Also, saying it has "the most heart and soul" is as subjective as subjective gets. Personally I'd say every console Zelda game, except Twilight Princess, has a lot of heart and soul.

I'd disagree here. TP had a great amount of strange creativity injected into it. Despite the mechanics being mostly OoT, the tone and characters felt similar to MM imo. Midna alone had more heart and soul than all of the other companions put together.

S.Peelman said:
Nah The Wind Waker is the weakest 3D Zelda title.

Now, being a Zelda title does mean it's still better than most other things, it's still a good game. But, it just doesn't hold up against the others as far as the dungeons, bosses and the world is concerned. I do agree it's music is one of the best in the series overall including everything (I'd say Top 3 at least, together with Majora's Mask), and it graphical style, and the art direction that comes with it, is perfect for the tone the game want's to convey.

Really? I'd consider Skyward Sword the weakest 3D. It's the only Zelda game I never finished. I just got bored of it halfway through.



mZuzek said:
psychicscubadiver said:

I have to disagree there. I was not a fan of the tiny areas and the dungeons/bosses were only okay in terms of puzzle and combat design. The inability to explore and discover because of those tiny, disjointed areas was a major letdown and the ugly art style didn't help.

I'd disagree here. TP had a great amount of strange creativity injected into it. Despite the mechanics being mostly OoT, the tone and characters felt similar to MM imo. Midna alone had more heart and soul than all of the other companions put together.

Really? I'd consider Skyward Sword the weakest 3D. It's the only Zelda game I never finished. I just got bored of it halfway through.

Wow.

Yeah, I think we should just agree to disagree. Heavily disagree.

Lol, fair enough. Just out of curiosity what does your Zelda list look like? Mine would be as follows

1. BotW

2. TP

3. OoT

4. MM
5. Link between Worlds
6. Windwaker
7. Minish Cap
8. Link to the Past
9. Oracle of Seasons
10. Link's Awakening
11. LoZ
12. Skyward Sword
13. Oracle of Ages
14. Spirit Tracks
15. Phantom Hourglass

Edit: I don't understand why it spaced the first three like that and I can't seem to fix it.



I can't wait till we get the sequel to Breath of the Wild, it fixes the numerous issues with the game, and then we'll finally get from the Zelda fanatics the "Oh, I always knew this issue was in the game! I'm glad they fixed it!"

Not speaking of anyone here really, but it's always nice when a game is old enough that the flaws can be accepted.



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mZuzek said:

1. Skyward Sword
2. Breath of the Wild
3. A Link to the Past
4. Majora's Mask
5. Ocarina of Time
6. The Wind Waker
7. Twilight Princess
8. Spirit Tracks
9. A Link Between Worlds
10. Oracle of Seasons
11. Oracle of Ages
12. The Legend of Zelda
13. Phantom Hourglass
14. The Minish Cap
15. Link's Awakening

Haven't beat Zelda 2 but if I did I think it could possibly finish above LA and TMC, maybe even PH.

Edit: I thought about spacing them out to clarify where I think there are bigger gaps between games, but I guess the top 50 will do that well enough.

I've never played Zelda 2, Four Swords, Triforce Heroes, or any spin-offs so I couldn't rank them.

Chuckle, we do have some very different rankings. Interesting that for all our differences we both have Majora's Mask at 4 and Windwaker at 6.



mZuzek said:

1. Skyward Sword
2. Breath of the Wild
3. A Link to the Past
4. Majora's Mask
5. Ocarina of Time
6. The Wind Waker
7. Twilight Princess
8. Spirit Tracks
9. A Link Between Worlds
10. Oracle of Seasons
11. Oracle of Ages
12. The Legend of Zelda
13. Phantom Hourglass
14. The Minish Cap
15. Link's Awakening

Haven't beat Zelda 2 but if I did I think it could possibly finish above LA and TMC, maybe even PH.

Edit: I thought about spacing them out to clarify where I think there are bigger gaps between games, but I guess the top 50 will do that well enough.

I actually snorted out loud when I saw that you had Skyward Sword as your #1. That game had potential to be good (I don't mind a linear Zelda game), but the writing was horrible, Fi was the worst thing I've ever seen in a Zelda game, 90% of the story/progression consisted of Fi going 'hey, there's a 70% chance you should go that direction', then you went that direction where she told you what to do next. 

Oh, and the motion controls were TERRIBLE. Even when they worked (About 20% of the time), the puzzles were as bad as 'okay swipe in this direction now. Okay, now swipe this over direction.' The rest of the time Link just held his sword out at an awkward angle, forcing me to 'realign' the sync every five minutes. This was even on brand new hardware WiiMotion+ Wiimotes. The writing was not great, either, though Zelda herself was well done. 

I know the game got great reviews, but to this day I genuinely have no idea how. Skyward Sword is one of my infamous outliers alongside other terrible games in franchises I otherwise love. 

Final Fantasy XIII was a godawful mess but FF is my favorite game series
Pokemon Lets Go Pikachu/Eevee is an abomination even compared to Pokemon Yellow from 20 years ago
Assassin's Creed Unity is a bland, uninspired, buggy mess with a stupid companion app that was virtually forced on you
Grand Theft Auto IV had the worst driving in the series by far and HEY ROMAN ITS YOUR COUSIN WANT TO GO BOWLING?!
Skyward Sword was a broken tech demo for babies. 
Oblivion was boring, uninspired, stiff, and devoid of creativity while being repetitive and bogged down by nonsense stats. 
Haven't even played it but Fallout 76 is a goddamn trash heap of a game from what I heard
the original Mega Man is gutter trash, especially compared to 2, 3, 4, 5, 6, 9, 10, and 11. 
Mega Man X7 is so bad I don't even know how to start to describe it. 

So yeah, There's a list of games I HATE from franchises I love. Not sure if I can really count Oblivion or Fallout 76 since I really only loved Skyrim/Morrowind and Fallout 4/3/new vegas. 

My list of Zelda titles: 

1 - A Link to the Past (Nostalgia, mostly)
2 - Breath of the Wild (Just overall awesome)
3 - The Wind Waker (Makes me the happiest)
4 - Twilight Princess (Like OOT but refined)
5 - A Link Between Worlds (Like LTTP but refined)
6 - Four Swords Adventures (Like LTTP but Multiplayer and linear)
7 - Minish Cap (Simple, fun, awesome)
8 - Oracle of Ages/Season (Just a simple, basic game that is fun, plus interconnectivity)
9 - Ocarina of Time (like LTTP but uglier and clunkier with fewer dungeons)
10 - The Legend of Zelda (A bit tough but it holds up)
11 - Majora's Mask (Just didn't appreciate the 3-day cycle mechanic, just as ugly and janky as OOT)
12 - The Adventure of Link (A little buggy but still not bad)
13 - Phantom Hourglass (Would have been okay if it didn't have touch controls or that recurrent core dungeon)
14 - Skyward Sword (Broken, unplayable tech demo for babies)

Haven't played Tri-Force Heroes, Link's Awakening, Spirit Tracks, or any other side game like Hyrule Warriors or Link's Crossbow Training. Keep in mind that the top 7 games on that list are all so beloved that they are on my top 25 of all time list (which actually comprises close to 50 games since some of the entries are ties or compilations) 

I love me some Zelda. I hate me some Skyward Sword. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

All I'll say is skyward sword is the only 3d Zelda game I have absolutely zero desire to replay



Baddman said:
All I'll say is skyward sword is the only 3d Zelda game I have absolutely zero desire to replay

I played it for north of 25 hours and gave up. I never did finish it. FFXIII rule came into play. (After that game so thoroughly disappointed me, I said that if a game didn't grab me by 5 hours in I'd give up; I kept with Skyward sword 5x longer than I should have when I knew after 5 it was trash.)



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android

Runa216 said:
mZuzek said:

1. Skyward Sword
2. Breath of the Wild
3. A Link to the Past
4. Majora's Mask
5. Ocarina of Time
6. The Wind Waker
7. Twilight Princess
8. Spirit Tracks
9. A Link Between Worlds
10. Oracle of Seasons
11. Oracle of Ages
12. The Legend of Zelda
13. Phantom Hourglass
14. The Minish Cap
15. Link's Awakening

Haven't beat Zelda 2 but if I did I think it could possibly finish above LA and TMC, maybe even PH.

Edit: I thought about spacing them out to clarify where I think there are bigger gaps between games, but I guess the top 50 will do that well enough.

I actually snorted out loud when I saw that you had Skyward Sword as your #1. That game had potential to be good (I don't mind a linear Zelda game), but the writing was horrible, Fi was the worst thing I've ever seen in a Zelda game, 90% of the story/progression consisted of Fi going 'hey, there's a 70% chance you should go that direction', then you went that direction where she told you what to do next. 

Oh, and the motion controls were TERRIBLE. Even when they worked (About 20% of the time), the puzzles were as bad as 'okay swipe in this direction now. Okay, now swipe this over direction.' The rest of the time Link just held his sword out at an awkward angle, forcing me to 'realign' the sync every five minutes. This was even on brand new hardware WiiMotion+ Wiimotes. The writing was not great, either, though Zelda herself was well done. 

I know the game got great reviews, but to this day I genuinely have no idea how. Skyward Sword is one of my infamous outliers alongside other terrible games in franchises I otherwise love. 

Final Fantasy XIII was a godawful mess but FF is my favorite game series
Pokemon Lets Go Pikachu/Eevee is an abomination even compared to Pokemon Yellow from 20 years ago
Assassin's Creed Unity is a bland, uninspired, buggy mess with a stupid companion app that was virtually forced on you
Grand Theft Auto IV had the worst driving in the series by far and HEY ROMAN ITS YOUR COUSIN WANT TO GO BOWLING?!
Skyward Sword was a broken tech demo for babies. 
Oblivion was boring, uninspired, stiff, and devoid of creativity while being repetitive and bogged down by nonsense stats. 
Haven't even played it but Fallout 76 is a goddamn trash heap of a game from what I heard
the original Mega Man is gutter trash, especially compared to 2, 3, 4, 5, 6, 9, 10, and 11. 
Mega Man X7 is so bad I don't even know how to start to describe it. 

So yeah, There's a list of games I HATE from franchises I love. Not sure if I can really count Oblivion or Fallout 76 since I really only loved Skyrim/Morrowind and Fallout 4/3/new vegas. 

My list of Zelda titles: 

1 - A Link to the Past (Nostalgia, mostly)
2 - Breath of the Wild (Just overall awesome)
3 - The Wind Waker (Makes me the happiest)
4 - Twilight Princess (Like OOT but refined)
5 - A Link Between Worlds (Like LTTP but refined)
6 - Four Swords Adventures (Like LTTP but Multiplayer and linear)
7 - Minish Cap (Simple, fun, awesome)
8 - Oracle of Ages/Season (Just a simple, basic game that is fun, plus interconnectivity)
9 - Ocarina of Time (like LTTP but uglier and clunkier with fewer dungeons)
10 - The Legend of Zelda (A bit tough but it holds up)
11 - Majora's Mask (Just didn't appreciate the 3-day cycle mechanic, just as ugly and janky as OOT)
12 - The Adventure of Link (A little buggy but still not bad)
13 - Phantom Hourglass (Would have been okay if it didn't have touch controls or that recurrent core dungeon)
14 - Skyward Sword (Broken, unplayable tech demo for babies)

Haven't played Tri-Force Heroes, Link's Awakening, Spirit Tracks, or any other side game like Hyrule Warriors or Link's Crossbow Training. Keep in mind that the top 7 games on that list are all so beloved that they are on my top 25 of all time list (which actually comprises close to 50 games since some of the entries are ties or compilations) 

I love me some Zelda. I hate me some Skyward Sword. 

You say this after complaining about people disliking WW?