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Forums - Gaming - Linear vs Non-linear games. Which is better?

 

Which is a better game progression strategy?

Linear 32 28.83%
 
Non-linear 43 38.74%
 
See results 36 32.43%
 
Total:111
Mnementh said:
outlawauron said:
 

If I wanted to make the story for them, then I'd rather play pen and paper RPGs.

Well, I do. It is really a lot of fun. Basically because I can do something completely different to what the DM intended.

You misunderstand me if you think I'm criticizing pen and paper RPGs.



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DigitalDevilSummoner said:
KungKras said:
The more a game tends to let players express their personality, the more I tend to like them.

 

I don't want my personality on game !

I am paying good money and i want competent writers.





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I LOVE ICELAND!

I think this is an interesting discussion because one game I LOATHE (you all know it) was criticized for being way too linear, but I actually love linear games! I mean, I like freedom, too, but a game is as good as its quality, not its narrative type. Two of my favorite games and RPG's are Final Fantasy X and The Elder Scrolls V: Skyrim. One is known for its linearity, the other known for its nonlinearity, and I think both narrative and gameplay styles have their place in gaming.

Hell, my single all-time favorite game is Final Fantasy VI: a Game that encompasses both linear and nonlinear gameplay flawlessly. the world of Balance is pretty linear save a few branching paths, and the world of Ruin is almost entirely nonlinear, save the first little bit.

Needless to say, Both linear and non-linear games can be great, it's a matter of what you do within those constraints.



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