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Forums - Nintendo - WiiU - Lots of new Info - Same poor result. Why Nintendo Direct just confirms my fears.

Michael-5 said:

Still, this conference has got me excited. Looks like I'm pretty sure I'll be getting a Wii U when either Fire Emblem or XenoBlade/Gears 2 releases.


You gonna need to edit your sig?



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Otakumegane said:
Michael-5 said:

Still, this conference has got me excited. Looks like I'm pretty sure I'll be getting a Wii U when either Fire Emblem or XenoBlade/Gears 2 releases.


You gonna need to edit your sig?

As soon as I find a box art of X and FE X SMT I will add them. I already looked, but I've found nothing so far.



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Michael-5 said:



What worried me is that I don't know if the Wii U will appeal more to the hardcore that much more then Wii did. Wii started off with a bang, Zelda, Fire Emblem, Super Paper Mario, Metroid Prime 3, Animal Crossing, and the above games. Wii U is adding a little bit more with Fire Emblem X SMT, XenoGears/Blade 2, Zelda, Pikmin, and Bayonetta, but what happens after these games release? Wii saw a shortage post 2008, I hope Wii U doesn't see a shortage post 2014.

 

Still, this conference has got me excited. Looks like I'm pretty sure I'll be getting a Wii U when either Fire Emblem or XenoBlade/Gears 2 releases.

I think the key difference is, that minus for some ram and hard drive space differences, the Wii U will be comparable to 720 and PS4, in the sense that whatever multi-platform games come to the other systems will also come to the Wii U. Last gen, it didn't often pay to take the time to make a whole new set of character, object and level models to fit the SD graphics. Now, its an easy port. As long as the Wii U can turn around the sluggish sales, they'll be included on the list of all future multiplatform games, something that the Wii didn't have the luxury of.



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Raze said:
Michael-5 said:



What worried me is that I don't know if the Wii U will appeal more to the hardcore that much more then Wii did. Wii started off with a bang, Zelda, Fire Emblem, Super Paper Mario, Metroid Prime 3, Animal Crossing, and the above games. Wii U is adding a little bit more with Fire Emblem X SMT, XenoGears/Blade 2, Zelda, Pikmin, and Bayonetta, but what happens after these games release? Wii saw a shortage post 2008, I hope Wii U doesn't see a shortage post 2014.

 

Still, this conference has got me excited. Looks like I'm pretty sure I'll be getting a Wii U when either Fire Emblem or XenoBlade/Gears 2 releases.

I think the key difference is, that minus for some ram and hard drive space differences, the Wii U will be comparable to 720 and PS4, in the sense that whatever multi-platform games come to the other systems will also come to the Wii U. Last gen, it didn't often pay to take the time to make a whole new set of character, object and level models to fit the SD graphics. Now, its an easy port. As long as the Wii U can turn around the sluggish sales, they'll be included on the list of all future multiplatform games, something that the Wii didn't have the luxury of.

Maybe, but is that true for all cases, and will developers make Wii U editions which integrate WiiU Gamepad features?

If it were easy to just tack on Wii U Gamepad features, then why isn't the Wii U seeing versions of Mass Effect Trilogy, Grand Theft Auto 5, Dragon Age III, and Dark Souls 2?

If devs have a thing out against Nintendo, they won't port their games to Nintendo, it's as simple as that. They might even make engines which are outside the WiiU's capabilities. The graphical difference between WiiU and NextBox/PS4 is still greater then the PS3/360 to Wii U difference, and were still not seeing most PS360 games get ported.



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VGKing said:
HyrulianScrolls said:
Oh please. Any "core" gamer that has zero interest in any of the games announced today isn't really a true gamer, just a Nintendo basher. There was something for everyone.

Not at all. I myself have no interested in any of the titles, but I do see it from a Nintendo fans point of view and it was an exciting presentation. Does that make me a Nintendo basher? No. I just prefer more mature games but this is a discussion for a different time.

And let me guess, by "mature" games you mean games with tons of blood and guns, but little to no actual gameplay depth? A Zelda game is a million times more "mature" than any COD game because there's actual complexity and depth involved in the gameplay. Any 6 year old could play and beat a COD game. I doubt most kids under 10 though could get very far in a Zelda game though. So which is really more mature? Wii U has a big game coming in pretty much every genre, so I just don't buy that there's nothing to be excited about unless you're a nintendo fan. 



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Raze said:
Michael-5 said:



What worried me is that I don't know if the Wii U will appeal more to the hardcore that much more then Wii did. Wii started off with a bang, Zelda, Fire Emblem, Super Paper Mario, Metroid Prime 3, Animal Crossing, and the above games. Wii U is adding a little bit more with Fire Emblem X SMT, XenoGears/Blade 2, Zelda, Pikmin, and Bayonetta, but what happens after these games release? Wii saw a shortage post 2008, I hope Wii U doesn't see a shortage post 2014.

 

Still, this conference has got me excited. Looks like I'm pretty sure I'll be getting a Wii U when either Fire Emblem or XenoBlade/Gears 2 releases.

I think the key difference is, that minus for some ram and hard drive space differences, the Wii U will be comparable to 720 and PS4, in the sense that whatever multi-platform games come to the other systems will also come to the Wii U. Last gen, it didn't often pay to take the time to make a whole new set of character, object and level models to fit the SD graphics. Now, its an easy port. As long as the Wii U can turn around the sluggish sales, they'll be included on the list of all future multiplatform games, something that the Wii didn't have the luxury of.

Last gen, Nintendo did everything right except they underestimated the speed of adoption of HDTVs.  The availability of cheap LCD and LED HDTVs took on a PC like persona, with rapid lowering of prices.  By 2010-2012, TVs that could do at least 720P were dirt cheap, and that played into the hands of the HD Twins as Wii simply couldn't render @ HD. The better the TV, the worse Wii looked.

This gen, the Wii U again is hitched onto the bulk of where living room TVs are again, capable of 720-1080p.  The HD twins face the unenviable task of again overshooting the masses with a console capable of producing much better def than most TVs.  Last gen the late adoption cost both companies billions as they had to subsidize buyers to buy their machines.  It was a lost gen, only Nintendo generated for profit like returns.  The HD Twins pretty much paid for their rights to lead into next gen.  And Nintendo deciding to skip Wii HD resulted in 2 lost years of market relevance.  

And we are here today.  Wii U is having problems all on its own, general lack of games and a format that doesn't captivate imagination.  Gamepad is an experience, just like 3DS, but no where near as intuitive as wii mote.  You have to actually try it to know if you even like it, whereas the Wii mote people would like to try it.  Nintendo themselves aren't fully convinced of the staying power of the Wii Fit crowd, and are trying to find anchor with their most loyal audience first.  

And that was today's ND, a hug for the Nintendo fanbase, more an acknowledgement of problems than a reveal of solutions.  Iwata may be uncomfortably uptight, but his words are believable.  He said, 3rd party ND is coming. And that shall shed light on whether Wii U will droop down along the lines of GC unit sales, or meander its way towards somewhere between GC and Wii.  



Most people outside the internet who were on the fence about wii u would have likely seen a reason to buy one yesterday. My brother got his motivation with wind waker. The majority of nintendo fans are happy with what they were shown.

Call milking all you want but 1 hd remake compared to the 7 or 8 sony have put out is hardly milking. And its been a while since yoshi had a shot especially on a console. Seriously some say they are bored of mario so they dedicate a whole nintendo direct without him and put their other stars under the spot light and its still not good enough?

If this was sony they would have nothing but glorious praise. Because its nintendo they aren't even trying. Yet funnily enough almost everyone said that has topped many e3 presentations.



One more thing to complete my year = senran kagura localization =D

Suddenly, Sony and Microsoft fans seem awfully concerned that casual gamers get enough games. So considerate of them.



JWeinCom said:
Suddenly, Sony and Microsoft fans seem awfully concerned that casual gamers get enough games. So considerate of them.


Yes, really. Thanks for the input there, Jeff.*



CCFanboy said:

If this was sony they would have nothing but glorious praise. Because its nintendo they aren't even trying. Yet funnily enough almost everyone said that has topped many e3 presentations.

Why do you let them spoil it for you? Why do you complain about them? Isn't it time for you to praise Nintendo after what was gloriously revealed? 

That's kinda strange. Because instead of giving praise for the stuff that was announced for YOUR console of choice, you rather complain and say that Sony's fans would praise the games announced if these kinds of announcements were made for one of Sony's systsems. I mean, why don't you just do like them and praise the heck out of the announcements made? Instead of envying the Sony fans? =P