snowdog said:
The thing is that we know next to nothing about the Wii U GPU. We don't even know it's a modified e6760 unless I've missed something..?
All we know is that it has some way to save memory on textures, but we don't even know for certain how they're doing that. It wouldn't surprise me if they also have some way of having 'free' use of AA and depth of field effects, possibly using a similar form of fixed functions that Dolphin/Hollywood use. |
i was reading beyond3d yesterday, most seem to think its on par or even weaker, then ps3/360, and they are suppose to be tech experts, they say there is a slim chance where wiiu is more powerful but very unlikely, go read for yourself.