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Forums - Website Topics - Nintendo software sales massively undertracked?

The only undertracked sales are for the DS.

Both others are not undertracked at all.


Look at the 40m Wii software difference. There are ~3000 Wii games and that would mean that every games has under 15k units available in stores around the world (and online obviously).
That's not much, considering that popular games such as several Marios and Just Dance games have a stock of 100k each.

Also some European sales for older Wii games (and 360 games) have been lost (at least temporarily) so the true difference would be even smaller than 40m.



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Only DS seems undertracked.

Wii and 3DS are on spot (maybe overtracked in the case of the Wii).



keroncoward said:
Yes they are especially certain games on the Wii U. Monster Hunter 3 Ultimate figures makes no sense especially when you compare its miiverse community to its NSMBU community in Japan alone.

We get Japanese numbers from Japanese trackers though, so they are definitely not over or undertracked.
This does not include eShop sales though, but since you compare it to the miiverse community of another game that is also available on the eShop, it means that sales are correct and MH3U players are more online focussed than NSMBU players, which is no surprise.



Barozi said:
The only undertracked sales are for the DS.

Both others are not undertracked at all.


Look at the 40m Wii software difference. There are ~3000 Wii games and that would mean that every games has under 15k units available in stores around the world (and online obviously).
That's not much, considering that popular games such as several Marios and Just Dance games have a stock of 100k each.

Also some European sales for older Wii games (and 360 games) have been lost (at least temporarily) so the true difference would be even smaller than 40m.

I don't think it can be argued like that, the unsuccessful of those game aren't even in store (Media Markt has like 60-70 Wii games retail), so the more successful games ARE somewhat undertracked.



KHlover said:
Barozi said:
The only undertracked sales are for the DS.

Both others are not undertracked at all.


Look at the 40m Wii software difference. There are ~3000 Wii games and that would mean that every games has under 15k units available in stores around the world (and online obviously).
That's not much, considering that popular games such as several Marios and Just Dance games have a stock of 100k each.

Also some European sales for older Wii games (and 360 games) have been lost (at least temporarily) so the true difference would be even smaller than 40m.

I don't think it can be argued like that, the unsuccessful of those game aren't even in store (Media Markt has like 60-70 Wii games retail), so the more successful games ARE somewhat undertracked.

But not every store has the same games as Media Markt and not every Media Markt has the same games as another Media Markt, since every manager can decide what games he wants to get for his MM.

Thing is you CAN buy incredibly old and unpopular Wii games to this day, so someone has them in their inventory:
http://www.amazon.com/gp/offer-listing/B002FG9MWE/ref=dp_olp_new?ie=UTF8&condition=new
http://www.amazon.com/gp/offer-listing/B000KKVB12/ref=dp_olp_new?ie=UTF8&condition=new

And these are mostly just private sellers or smaller retailers/online shops.


As I said, obviously the newer and more popular games have a much higher stock and the other games will have a lower stock than 15k, BUT they can still be bought and if you think about all possible stores worldwide that sell games and if only 1 copy per game is available in 1% of these stores, you will easily look at 10k on shelves and that's not unlikely at all.



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ganoncrotch said:
Rhonin the wizard said:

Another thing to consider is that those Nintendo numbers might contain digital sales, which VGChartz does not track.


Digital sales of DS software.... you mean piracy? :D The DS itself has no store for software.

So these games exist only in my imagination? And yes, Nintendo groups the DSi with the orginal DS.



shipments and digital distribution explains it all. Thinking about it, Wii and 3DS software is probably overtracked then.



Imagine not having GamePass on your console...

DirtyP2002 said:
shipments and digital distribution explains it all. Thinking about it, Wii and 3DS software is probably overtracked then.

Also some countries that are hard to track, they may not have big markets but together they add up. But, mostly likely there are games that are undertracked, especially on the DS, a difference of over 170 million is too high.



pezus said:
So VGChartz numbers suddenly aren't the holy truth like in the PS2 vs. DS battle? :O
Nah, I agree that DS software is quite a bit undertracked. The others not.

Never were for me^^

official numbers>>>>VGChartz



Barozi said:
keroncoward said:
Yes they are especially certain games on the Wii U. Monster Hunter 3 Ultimate figures makes no sense especially when you compare its miiverse community to its NSMBU community in Japan alone.

We get Japanese numbers from Japanese trackers though, so they are definitely not over or undertracked.
This does not include eShop sales though, but since you compare it to the miiverse community of another game that is also available on the eShop, it means that sales are correct and MH3U players are more online focussed than NSMBU players, which is no surprise.


NSMBU prompts you to post to miiverse more than any other game. As a matter of fact i have not come across any other game that prompts you to post more than NSMBU. Why is the tracking more accurate because they are Japanese?