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Forums - Microsoft Discussion - Xbox Live: No Longer the Gold Standard

ganoncrotch said:
bananaking21 said:
sales2099 said:
How origional....sigh

All MS has to do is adopt a PS Plus approach.


technicially MS doesnt really have to do anything. a lot of people dont like paying for live and say they shouldnt have to, i agree with that. but its working for MS, so when thinking about it, if it aint broke, dont fix it


Indeed would be like saying that Nike has to stop charging a lot for their shoes or that Dr Dre Beats shouldn't be 300euros for a pair of headphones, if people are paying and still happy to have a few adverts in the bottom corner of the screen which generate an absolute ton of revenue for MS then why would they stop doing it?

it depends on what they want though. if they want more profits from xbox live, charge for it. if they want a chance at getting first place and outselling nintendo and sony, i think they need to make playing games atleast for free



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JayWood2010 said:

And I don't consider $5 a month to be that big of a deal either but hey that is just me.  People wast their money on crap like fast food so if I want to pay for XBL and spend hours of time on their I dont see why other people are going to complain about it.  If you dont like it then dont get it.  Complaining why a popular service should be free is just pointless though because at the end of the day it will still be popular, it will still be good, and it will still cost money.  

It isn't about the money.

"Cordoning off entire sections of a game from people who paid good money for that product is indefensible"

This sums up what I've tried to convey. Can you address this and not the service itself?



fillet said:
El_Machete said:
kowenicki said:
El_Machete said:
dsgrue3 said:
kowenicki said:
T


Help me out here:

You have an xbox, but you dont want to buy Halo and Gears because you will have to pay for onlne?

or

You dont have an xbox and the price of LIve is putting you off, but you really want to play Halo and Gears?

 

I have 2 360, one is rrod (thinking of fixing and giving it to little brother) and i have an slim. I have a silver account. So if i buy Halo 4 i will not be able to play online, and i will not get gold for only one game.

What's your point?

Nothing is wrong with paying for online/gold.

If people are prepared to pay then why shouldn't a company charge for it and with gold subscribers at what 30-40 million+ then why the hell would they stop charging for it?


I dont care what is going on in microsoft's pocket. All i care is what comes out of my pocket and what i put in. If they making are making money good for them, but they will not get my business until they give me more... do you understand my point now? 



JayWood2010 said:
El_Machete said:
Lostplanet22 said:
dsgrue3 said:
kowenicki said:
These articles are dull and lazy "journalism" - nothing new there in gaming I know.

Don't want to pay for it... then don't. Stop preaching. Its so boring. How many have we seen like this now?

My view: If they change the model then fine. If they don't.... then fine.

I don't care either way. The price is less than the price of one game ffs.

The price isn't the issue, the principle is. Did you read the article?

"charging significant money ($59.99/year, or $9.99/month) for features given away for free on competing platforms"

"Microsoft's ardent desire to force people to pay more money means that you might not get to experience the entire game that you just purchased."

"Cordoning off entire sections of a game from people who paid good money for that product is indefensible"

You're locked out of the multiplayer aspect of your game simply because MS feels like it. MS didn't make that game, why are they restricting something you pay for  (game + internet)?

Say that to all those MMO players.


do you have any idea what is happening in the MMO space? have you heard of free-to-play? subscribtions are going down hard

Pay to Win?  

What MMOs have you been playing? They have been going to free subs for years now. Even all these iOS and Android games with tons of in app purchases do not require them in order to fully enjoy them.

I can't remember paying for anything in order to fully enjoy Guildwars, Diablo 2 or Guildwars 2. Heck, I don't even need to pay to win in the current MMO I am playing on my iPhone which is Final Fantasy Airborne Brigade. Sitting pretty at rank 186 out of tens of thousands with my Brigade sitting at 37th overall. Yeah, the leader has like 3.5M points to my 279k, but I am still getting top ranking prizes that will highly advance my character without spending $100-$200+ like that dude did. S-E is just taking advantage of him and many others who do not give a damn about where their money goes.

I just advance slower than those who pay for a head start. IAPs are just for those who seek instant gratification and the ability to quickly climb leaderboards.

 

In no way is payment required to fully enjoy a MMO.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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bananaking21 said:
ganoncrotch said:
bananaking21 said:
sales2099 said:
How origional....sigh

All MS has to do is adopt a PS Plus approach.


technicially MS doesnt really have to do anything. a lot of people dont like paying for live and say they shouldnt have to, i agree with that. but its working for MS, so when thinking about it, if it aint broke, dont fix it


Indeed would be like saying that Nike has to stop charging a lot for their shoes or that Dr Dre Beats shouldn't be 300euros for a pair of headphones, if people are paying and still happy to have a few adverts in the bottom corner of the screen which generate an absolute ton of revenue for MS then why would they stop doing it?

it depends on what they want though. if they want more profits from xbox live, charge for it. if they want a chance at getting first place and outselling nintendo and sony, i think they need to make playing games atleast for free


I think MS's goal is the same as always has been, Make Money.



Why not check me out on youtube and help me on the way to 2k subs over at www.youtube.com/stormcloudlive

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JayWood2010 said:
El_Machete said:
Lostplanet22 said:
dsgrue3 said:
kowenicki said:
These articles are dull and lazy "journalism" - nothing new there in gaming I know.

Don't want to pay for it... then don't. Stop preaching. Its so boring. How many have we seen like this now?

My view: If they change the model then fine. If they don't.... then fine.

I don't care either way. The price is less than the price of one game ffs.

The price isn't the issue, the principle is. Did you read the article?

"charging significant money ($59.99/year, or $9.99/month) for features given away for free on competing platforms"

"Microsoft's ardent desire to force people to pay more money means that you might not get to experience the entire game that you just purchased."

"Cordoning off entire sections of a game from people who paid good money for that product is indefensible"

You're locked out of the multiplayer aspect of your game simply because MS feels like it. MS didn't make that game, why are they restricting something you pay for  (game + internet)?

Say that to all those MMO players.


do you have any idea what is happening in the MMO space? have you heard of free-to-play? subscribtions are going down hard

Pay to Win?  


MMOs are something completely different
Yes subscriptions don't work anymore except you are called World of Warcraft but that is thanks to the quality of EVERY MMO these days.
ALL of them are garbage - Even WoW is far away from its prime but its still better than anything else outthere.
It has the absolute monopoly in a whole genre while XboxLive and PSN are competing in the same area > Online Services for nearly 90% of the same apps/games.

Blizzard for example would need to overthink their prices if they had any competition.
Star Wars?Dead after 1 month - Had to go F2P cause no one did play it cause there wasn't any relevant endgame content.lol@wasting so much on queststory
Tera?Dead
Aion?Dead
Guild Wars 2?Never went that way cause they know they have no chance with the limited endgame content they offer
FF14 failed and Realm Reborn will too.
Bring a game that has the quality of WoW for more than 1 month they get in trouble but it isn't like that and never will except when Blizzard is bringing their new MMO.Everyone else has to create strategies for their games cause they can't survive in the same segment with WoW.This is why P2Win or F2P are now more common in the MMORPG Sector.

But this isn't the case with PSN and XboxLive
They offer nearly the same but Sony is giving out more gifts.Of course they started to do this cause they had to catch up and get people interested but it worked.
A lot of Apps are far superior on PSN and work without PSN+ unlike on XboxLive where you need Gold for most stuff.
Right now they still have the luck so many people are addicted to CoD and Halo so they can charge that for gaming but as you can see and read everywhere PSN(+) is overtaking XboxLive in every segment now.And finally people start to realize it.
That was the weakest point of Sony like always in this Gen - Marketing and mouth propaganda.PSN(+) is superior to XboxLive for at least 2 years now but it took Sony so long to finally let people know it.A little bit more propaganda and people would listen up and get more interested.



dsgrue3 said:
JayWood2010 said:

And I don't consider $5 a month to be that big of a deal either but hey that is just me.  People wast their money on crap like fast food so if I want to pay for XBL and spend hours of time on their I dont see why other people are going to complain about it.  If you dont like it then dont get it.  Complaining why a popular service should be free is just pointless though because at the end of the day it will still be popular, it will still be good, and it will still cost money.  

It isn't about the money.

"Cordoning off entire sections of a game from people who paid good money for that product is indefensible"

This sums up what I've tried to convey. Can you address this and not the service itself?

I'm not going to get in an argument about this.  All I'm saying is XBL is a good service and that can't be denied.  Whether you want to buy it or not is your choice.  I've put countless hours into XBLG this generation and I've barely touched other services that use online.  That to me makes it all worth it.  Free is cool but I don't see them going that route, but instead they will continue to add value to it's service.  You are not going to convince people other wise.  They will either agree with you or they won't.  There is not much of a middle ground on this subject.




       

Are people really using the MMO model to justify Live? Totally different animals, but okay ...

The level of defensiveness I see over Live always catches me by surprise. I, for one, and not saying Microsoft has to change their approach or that anyone else has to stop buying Live. Both can keep what they are doing to their heart's content. All I'm saying is that I will choose something other than Xbox next gen if Live continues in its present form. It's as simple as that.





Lostplanet22 said:

Why is it okay for MMO developpers to do it?  Why don't we see every week a thread from fanboys about how it is stupid to pay every month for WoW or any other MMO?

If we want to get technical, that is a completely different situation.

Xbox Live is the console manufacturer charging an extra fee.  MMO's are the game developer charging an extra fee.



Money can't buy happiness. Just video games, which make me happy.

This is very true, very true. The term exploiting has been used many times before, and other companies like Activision have followed in Microsofts footsteps with a yearly subscription for upgrades as well. Huge fans of Activisions and Microsofts FPS titles probably give $160 to them in a given year. This is counting DLC, upgrades and all.