DirtyP2002 said:
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From your links ... Kinect has a 1.92 tie-ratio without Kinect Adventures (which is bundled) and the Wii U has a 1.42 Tie ratio without Nintendoland (also bundled)
When you look at the sales of Kinect software what you will notice is that sales of Kinect software roughly match sales of Kinect Hardware, which means that people are picking up software to play on Kinect having never played Kinect before. If there was sustained interest in Kinect you should see software sales trending higher over time. For example:
The 3DS has sold (roughly) 3.5 units of software for every unit of hardware they sold in 2012
The PS-Vita has sold (roughly) 4 units of software for every unit of hardware they sold in 2012
The PS3 has sold (roughly) 12 units of software for every unit of hardware they sold in 2012
The XBox 360 has sold (roughly) 14 units of software for every unit of hardware they sold in 2012
The Wii has sold (roughly) 15 units of software for every unit of hardware they sold in 2012
If there was sustained interest in Kinect you would expect to see the 16 million people who owned Kinect at the end of 2011 buying games for Kinect in 2012; and I don't see much evidence of significant software sales to existing Kinect owners in 2012.








