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Forums - Gaming - Did Nintendo Miss Their Opportunity By Undercooking the Wii U's Specs?

Roma said:
honestly it doesn't matter what Nintendo does. people and devs will always find thing to complain about. lets wait and see the sales and what it can do further down the road.


That is not totally true..They had some respect during N64/ ps one generation.  Sure most owned a PSone but if you owned a N64 only you were also okay because it had fucking Golden eye/Perfect Dark/Killer instinct/Conker, lot of great nintendo games..

The Wii was to much 'Nintendo' games only...  Ocourse their was a Xenoblade and a mad world but overall was pretty lacking compared to the other two...  bayonetta 2 is a good beginning..



 

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KungKras said:

The WiiU is very similar to the SNES in terms of hardware design. Weak CPU, but powerful graphics chips. Usually early SNES games look worse than early MD games due to easiness of programming, but later SNES games look better than later MD games.
I believe we might see something similar once devs gets used to the Wii U.

Yeah I remember those days, of "Genesis Does, What Nintendo Doesn't" lol. But later on SNES came into its own as developers learned the hardware. So I agree it all would happen again.



Nintendo Network ID: DaRevren

I love My Wii U, and the potential it brings to gaming.

Kenology said:
kitler53 said:


?

let me rephrase a bit.  nintendo probably came up with some sort of target price: $350.  with that buget in mind they had to make decisions about where to put that money.  into cpu?  into ram?  into the gamepad?  into some other sort of control input?

sony can probably get a way with releasing a purely game machine: just a cheap standard style controller.   nintendo probably couldn't.  they would be critized far more than MSony if they had a console without some sort of gimmick.  ..thus making the decisions about design (that have already been made) all the harder.

wiiU isn't a "leap" over ps360 in raw power.  but could they even afford to do that?  both a leap and a gamepad would have been a very expensive console.

 

this has nothing to do with it only being out a week.  sales performance isn't what i was trying to talk about.

Why would Sony get away with a standard controller but Nintendo wouldn't?  I don't know what you're trying to say here.  And you're saying Nintendo needs a gimmick or they'll be criticized?  That's very ironic.

I don't think it's a question of affordability, it's more a in-house philosophy of why even do it.


because move was a failure.  you honestly think nintendo could have launch a "traditional" console as a follow-up to the wii and not been slammed in the press and by the consumers that loved the wii for breaking away from the traditional?!?  if you think that you are being naive.  it's not ironic...it's market expectations.  nintendo has built themselves a reputation with the wii/ds and it is the sword they'll live or die on.



Cobretti2 said:
Roma said:
honestly it doesn't matter what Nintendo does. people and devs will always find thing to complain about. lets wait and see the sales and what it can do further down the road.


This is as true as you can get.

We seen it time and time again. 

Yup. Very true. I dont want 3 consoles to be doing the SAME SHIT. That would be fucking boring as hell. I am very intrigued by the Wii-U due to its GAMEPAD which is something "DIFFERENT." It is already EXPENSIVE so it makes SENSE that there will be some TRADE OFF. If you care about GRAPHICS get a gaming PC.

All these threats is the same shit over and over and over and over. A repeated cycle of worthless talk.



Nintendo is doing the right thing with the Wii U. The console market is already being written off as dead due to tablets, smartphones cheaper laptops, etc. Most of these features $0.99-$4.99 games or are using games like Minecraft with endless mods and servers for less than the cost of one console game for hours of entertainment.

Notice also that something like Minecraft doesn't need some publisher dropping $100 million on graphical artists spending three years to make it look good enough to earn $60.

Nintendo and all console makers are going to be walking a thin line. They have hit the point of diminishing returns and there aren't enough people playing games in a hardcore enough manner to justify the outlandish costs the industry needs to produce the next big thing.

Most studies are showing that consoles spend as much or more time streaming video than they do playing games.

If someone thinks the winner of the next console war is going to be someone who can get a bunch of people to cough up $500 for a new super spec console so they can buy $100 hobbies, not games, hobbies, then they are nuts. I say this because people are already complaining that games like Call of Duty don't ever add much new content. They just roll out a few new additions and rehash for $60. Increasingly they want $100 just to get the downloadable content that should have been included in the first place and to get access to tools to manage your "clan" and stats.

That isn't playing a videogame. That is having no life making your hobby playing just one game.

That isn't the direction of the industry. The industry is watching people make much more money and a better return on investment for things like Angry Birds. Even if Call of Duty sells half a billion, if it cost $100 million to make it is too big and too risky to do anything different and so they will be doing more of the same. Now you are going to add a new generation console which demands even more artists, programmers, time and resources to try to get an even better looking game? What are you going to do, risk $200 million in hopes of making a billion in sales? How many companies can place those bets and what sort of real changes or risks are they going to take with so much on the line?

Wii U has a ton going for it in that it can play games with up to five people. It has browsing and social intergration. It fits right in to families that are unplugging from cable and subscribing to Hulu+, Netflix, Amazon Prime and or just watching YouTube. It has built in lower cost gaming and libraries via downloads and being compatible with the Wii library.

There is no way the next generation can bare another round of price increases in videogames. There isn't a chance in the world anyone can take what they did 6 years ago, quadruple the power, add $10-20 to the retail price of the games and just repeat for another generation. They are competing with streaming, browsing, smartphones and tables all at lower price points.

Think about television. When the eyeballs started dividing up between videogames and internet, could they double-down and start making ever more ridiculous and extravagant television shows? No they went with reality television to fill the gap because it was cheaper. Videogames are going to have to get cheaper and likely downloadable rather than resellable. Others have mentioned that if they can' resell it, then they won't want to spend even $60 and that reasoning is sound. So again the price point will be coming down not up.

You look at most 5-6 year olds and you don't see them holding consoles. You see them holding Mom or Dad's tablet and playing free to $5 games on them. That is what Nintendo is competing against and the Wii does a pretty good job of keeping those eyeballs around. This generation for Xbox and PS3 has already gone longer because there were less profits for hardware. Are they supposed to double down again on that and try to get the profits back 10-12 years from now for the next round?



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DaRev said:
kitler53 said:
thing is wiiU's stats would be pretty good if not for the gamepad eating/reserving a lot of its raw performance. the question to ask "is the gamepad the next wiimote or next 3D". one feature was valued by the market the other not so much. without the gamepad's required specs (and cost lowering investment in other parts) the wiiU would be quite a significant upgrade fidelity wise.

i don't think a $400 console would have killed them with "core" players but in this down economy especially the cheaper the better.

i dunno, nintendo was in a tough position this gen. wiiU is being compared to both the wii and the ps360. if wiiU didn't have a new "gimmick" people would have complained. if wiiU didn't match ps360's visuals and online people would have complained. having both ... well that would be expensive. what would the 360 cost if kinect launched day 1? $600?

Good points, and I keep asking the same question. What do these graphic whorse expect the PS4/720 to cost? Plus they are said to have Move and Kinect built in (new upgraded versions I might add). Plus they want to take not that much of a loss? 2014 will be interesting, as I don't think either console will make 2013, but that's good for Nintendo.

well kinect 2.0, as i understand it, is kinect 1.0 with USB 3.0 support.  basically they needed higher data transfer rates to fully utilize kinect's abilities, the rest is just software.  i believe kinect will be forward compatible so i think MS will have the luxury of having a non-kinect bundle day 1 with full kinect 2.0 abilities.

sony probably won't bundle move as a standard.  they don't seem to care about it enough.  like the eyetoy before it move 2.0 will be barely supported.

imo.



You know, honestly, people talk about Microsoft and Sony being "big business" but I think Nintendo might be the most cutthroat of the pack. They want to make a profit right from the start, no matter what. If that means the Wii U bottoms out in three years then they'll just stop making games for it and focus on another console. The abandonment and death of the Wii showed that they'll cut bait and move on without a moment's hesitation. Contrast that with Sony, which is releasing some huge titles in what is probably the PS3's last year and Microsoft, which just released Halo 4 and a Forza game. Nintendo, I think, knows that as long as they have Mario and the other franchises, their die-hard fans will forgive them for anything.



Making the WiiU more powerful would hurt it's sales even more. They could have the most powerful system out there, 3rd parties will never give it the love it deserves because Nintendo systems sell mainly Nintendo games.
Without massive 3rd party support, the core market will not adopt it in sufficient numbers. Even if they had the entire core market, chasing that market is a fool's gambit. It's self-destructing with cost of development > profits for anything but the biggest games.

Worse, a higher price would hurt their sales with the casual and semi-core crowd. This is the money crowd.

As is, WiiU's biggest problem isn't 360 or PS3, it's iPads and Android tablets. More little kids (and lots more adults) wanting an ipad than a WiiU. It goes like this iPad>>Android Tablet>>>WiiU>>360>PS3.


WiiU's problem is compared to an iPad, despite being cheaper, it's too limited and the games too expensive. If they should have spent more money anywhere, it would have been in making the Gamepad a true tablet with Android (iOS or Window RT not likely options). If people could play Android AND Nintendo games with WiiU - those 8gb units would be scarcer than watermelons in the desert. Especially if they could travel anywhere with the gamepad like a real tablet.

MS will also be chasing the casual/semi-core crowd like crazy with it's next system but much more aggressively than Nintendo (man, that DOES sound wierd). Sony? I don't know what the f--- Sony is doing. Determined to go out of business from the looks of PS4 so far.



 

DanneSandin said:
Soundwave said:

In a way, I think Nintendo really let Sony and Microsoft off the hook here to be honest.

They're both very late with 360/PS3 successors because the last console cycle took so much out of both of them early on that they need these later years to milk profit from aging platforms.

Nintendo made a ton of money off Wii, they really could've screwed Sony especially IMO with a system that was reasonably more powerful than the current HD twins without getting too ridiculous in cost. 

Sure maybe Durango/Orbis would be more powerful still in a year, but in that case, I think a lot of devs would look at the Wii U and say "y'know this platform is a good leap above the PS3/360 and it already has 10-15 million users going for it, lets focus on that, rather than even more expensive platforms with a userbase of 0".

Right now a system that's somewhere truly in between a PS3/360 and the Orbis/Durango which are a year away and likely represent a large bump in development costs ... that's the system the Wii U should be. 


this, this is a very good point!

I concure - Nintendo probably should have kicked them in the nuts! But remember that even though 360 had a years lead on the PS3, the PS3 has still caught up and is just as successful. While Nintendo having the same factors but a vastly underpowered console still came out on top numbers-wise.  The bottlom line is that we really don't know how all this will turn out. What we do know is that each console developer has its own brand of problems in releasing its next console.

For example, Sony wishes it had at least 3 more years to make some money on the PS3 before having to spend money on R&D on a new console. Plus Sony is almost broke. MS on the other hand knows the value of coming out ahead, and has learned not to underestimating Nintendo (Sony doesn't care about NIntendo IMO). And they both are watching the current economic climate - remember 3DS vs Vita price point and price drop and/or lack thereof?

Yes its difficult for Nintendo, but don't think Sony and MS are just going to have a cake-walk with their new consoles.



Nintendo Network ID: DaRevren

I love My Wii U, and the potential it brings to gaming.

i think it will do fine. I am excited anout it and may get one when i have money. I like the screen controller and have read some good things about it.