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Forums - Gaming - Treyarch Blops 2 Ps3 version looks worse vs the 360 one

Very disappointing given how huge the game is.



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FatalInertia said:
Squilliam said:
No actually the Wii U is the most advanced game console in the world.


Not impressive compared to PC and the fact its only marginally better then 7 year old ps3 and xbox.

Most PCs are built with Intel graphics, so still impressive next to those. It is only really the exception which exceeds the Wii U not the rule, ditto for the Xbox 360 and PS3. Even if the Wii U is only marginally better, it is still better.



Tease.

Quality thread, OP.



They all practically look the same. Play on PC if youre playing it for graphics.




       

lol already knew it



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i'm sorry but you are not going to notice little details like that and if you care about the graphics then just buy a PC



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sub-zero-TM said:
A Call of Duty game that looks better on 360 wow what a surprise.


Yep what is even funnier?
360 Fanboys ignore the fact that the PS3 Version of Battlefield 3 destroys the 360 Version at least over 2 Console Gens.

And what is proving more?
A game with an Engine from 1999 from a bad developer that is doing nothing than Copy+Paste and is favoring Microsoft the whole Gen or a game that is using the best Engine that is actually available and is pushing and build for HighEnd PCs?
DICE = Good Developer and they love the PS3 more cause its able to run the FB2 Engine aka a NextGen Engine far better than the 360.

The CoD Devs did a poor job.
And there are enough games that prove what a good Developer can do with the PS3 - But sadly most of the other devs outthere are poor and have no skills or money to invest and learn the hardware.

JayWood2010 said:
They all practically look the same. Play on PC if youre playing it for graphics.

Even on PC it looks like a PS2 game.
There are even some games from the PS2 that look a lot better thanks to PC Emulators.



Digital Foundry

Black Ops 2 on PS3 suffers from noticeable hit to image quality, where the additional blur comes from Treyarch's choice method of anti-aliasing. As a result, the 360 scales up an 880x720 native resolution alongside 2x MSAA to create a crisper image, while PS3 uses lower precision post processing to mask the jaggies.

First up: rendering resolution. Since the release of Modern Warfare, the Call of Duty engine has always operated in a sub-HD configuration, with Treyarch's Black Ops running at the COD standard 1040x600 with 2x multi-sampling anti-aliasing (MSAA) on Xbox 360. Alas, this saw a reduction to 960x540 on the PlayStation 3.

Resolution parity returned with Infinity Ward's Modern Warfare 3, but this has changed once again with Black Ops 2; native resolution is now 880x720 on Xbox 360 with 2x MSAA. It may sound somewhat on the low side, but kudos to Treyarch here - the upscaling algorithm is remarkably refined when viewed in motion. The overall impression is that this is the crispest COD we've seen on 360. As you'll see in the comparison viewer below, the upscaled image generally compares quite well with the PC version running at native res.

In most gameplay areas, PS3 performance generally is significantly closer to the target 60FPS than it was in the first Black Ops, though more intense effects work clearly takes its toll on frame-rate.

There are still noticeable frame-rate differences between the two console versions of Black Ops 2, some of which we highlight here in a performance video based on like-for-like sections from the game.



the2real4mafol said:
i'm sorry but you are not going to notice little details like that and if you care about the graphics then just buy a PC


That's insulting, the difference between PC games and console games is way bigger than the difference between the 360 and PS3.

 

:P



They both look crap to me.