*Gasps* You copied my text Spurge?! :^O
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.
What Wii U games score has surprised you the most? | |||
| ZombiU | 104 | 63.03% | |
| Mario | 14 | 8.48% | |
| NintendoLand | 20 | 12.12% | |
| TTT2 | 3 | 1.82% | |
| Ninja Gaiden 3 | 9 | 5.45% | |
| Other ( post below) | 8 | 4.85% | |
| Total: | 158 | ||
*Gasps* You copied my text Spurge?! :^O
I'm on Twitter @DanneSandin!
Furthermore, I think VGChartz should add a "Like"-button.
spurgeonryan said:
|
And mediocrity implies bad as well.
I describe myself as a little dose of toxic masculinity.
osed125 said:
Because is a 80 for NintendoLand and a 85 for NSMBU? Seriously gamers today expect every game to be 90+ in order to be good... |
gamers expect every game to be 90+ in order to buy them.




| Viper1 said: Ubisoft stated they never were trying trying to push the game graphically, they were focusing on the unique gameplay aspects and trying to get it doen on time for the launch. To say nothing fo the fact it went though a huge transformation from Killer Freaks to ZombiU not that long ago. But we know most reviewers/critics/fanboys will ignore all that. |
Reading through and saw this and decided I want to argue about it way late. So here we go:
I think that if reviewers take that kind of development context into play when writing then it's a recipe for every game to get a higher score than it already does. Mugen Souls has crappy presentation, but they're working on a budget so I'll forgive it. Tokyo Jungle has some weird animations, but Japan had an earthquake/tidal wave during development so we can ignore it. You really want reviewers to take into account context that is only an excuse for the final product and doesn't change that the final product is what it is? What Ubisoft was trying to do with the game is all well and good, but that doesn't change the final product, and that's what reviewers have to grade, not what the developers wanted to make, and not grade the developers on effort because they had a tough road in developing the game.
...
Ninja gaiden looks really cool, i dont know why is so hated, i dont see how DMC or GoW are any better than it
still pass for me, is not my cup of tea
Good thing I live in europe,You americans will be our guinea pigs
Those review score for NintendoLand and NSMBU are higher than I expected. Considering the mass appeal of both of these games, those scores are sterling.
WiiU is off to a strong start.
I predict 7/10 average for ZombiiU, but Rayman will outscore Mario.
The thread is breaking. ^^
In the wilderness we go alone with our new knowledge and strength.
Is anyone else noticing how weird this thread looks.
My 3ds friendcode: 5413-0232-9676 (G-cyber)

The only thing surprising about those reviews is that people still play NSMB for consoles on single player. NSMBwii is an average platformer single player, but with friends its probably the most fun game this gen, if you are still playing it single player then you are missing 75% of the appeal of the game.
There is a reason why Miyamoto insisted on multiplayer.
My 3ds friendcode: 5413-0232-9676 (G-cyber)
