So ms and sony won in both sales and games categories. Maybe this is the way of next gen, too.
So, what's your take? | |||
| News to me. | 6 | 9.38% | |
| I already knew. | 58 | 90.63% | |
| Total: | 64 | ||
So ms and sony won in both sales and games categories. Maybe this is the way of next gen, too.
| runqvist said: So ms and sony won in both sales and games categories. Maybe this is the way of next gen, too. |
Nope, that's not the point. Another question for the FAQ it seems.
It's not that MS and Sony won, it's that Nintendo lost that market. It's essentially what Nintendo didn't get.
@zippy someone gets it, IMHO the pointer contols are cool, hell I only use Move to play KZ3 for example, but as i multiplat owner, the problems with the Wii versions of COD are too much that IMO even the motion controls dont help it. It is the only thing it has over the other versions.
happydolphin said:
Nope, that's not the point. Another question for the FAQ it seems. It's not that MS and Sony won, it's that Nintendo lost that market. It's essentially what Nintendo didn't get. |
I think im the only person here who believes that the NEVER had it, at least not in the numbers people think. SOme forget 360 was out a whole year prior. Granted it did get worst over time, even to the point where PS3 was able to overtake it in that area.
happydolphin said:
Do you believe the U answers this call (a better start), and that the new marketing will be conducive to avoiding to lose sales (as the Wii was due to being the less desired console of choice, as happened with the Xenoblade PS3 search and Bayonetta 2 backlash)? |
The Wii U does, but only from a hardware perspective. Wii U opens up new avenues in gameplay while still being able to produce a broader range of experiences than its predecessor. However, that completely doesn't solve the problem the Wii had with much of its software, which was a widespread lack of innovation, creativity, and effort. At this point, how many third-party games can be said to be fully exploring the GamePad's abilities? There's ZombiU, and not much else. In a way it's as if becoming an easier system for porting purposes precludes the idea of developers pushing the system the way it could (and should). "Why buy a version that's on par, or only slightly better, on a console you're not accostomed to?" asks my imaginary generic video game consumer friend. The only answer to the software problem would be for more third-party developers to make the Wii U the lead platform for their games, or more third-party exclusives. Making that happen is not going to be remotely easy.
I like the gist of how Wii U is being marketed. The focus, thankfully, is on the innovative design aspects of the console, and what can be done only on Wii U. At this point, it's all up to the software support to live up to the promise (unlike the Wii for the most part).
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| Kenology said: FOX is making want to check out the Forgotten Sands on Wii. Those screens look pretty scrumptious. |
It's never too late.

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