From The Source's link
"This graph shows the transitions of download sales so far. They were soaring up until three years ago, but were not able to rise for the past two years.
As you can see, however, the sales in the first half of this fiscal year were up 50% from a year ago and nearly reached the level of the highest sales ever in the first half of the fiscal term three years ago. It was the time we shipped 56.14 million units of the Wii system and 10.17 million units of the Nintendo DSi system in total, and both platforms were actively used. Considering that we have sold only 22.19 million units of the Nintendo 3DS system and it is still during its spread period, you can see our digital business has stronger momentum than at that time. The current sales growth is due to the sales of add-on content and the digital download sales of packaged software that we started in July."
Now I wonder, given that even they aknowledge that the growth in this year comes from retail games available to donwload and dlc (basically the new Mario and Brain Training games), why they have launched the WiiU with so little storage? There clearly is a demand for download games.
Oh, well. Nice numbers, we'll see how the launch of WiiU and more 3DS games being available to download increase those numbers.
Please excuse my bad English.
Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
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