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Forums - Nintendo - North American 3rd Party Wii sales.

Just in case you guys are basing this on VGChartz data...wasn't a lot of Wii software undertracked in recent times?



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New week new info breakdown. = # of third party titles

Wii's worldwide top 50 = 35 titles, 563k units
PS3 worldwide top 50 = 38, 436k units
360 worldwide top 50 = 41, 638k units

Data below

Nintendo Microsoft Sony
142 106 69
38 86 67
34 58 38
30 31 27
29 27 24
28 27 18
25 24 17
18 23 17
17 22 13
14 17 11
13 17 11
13 15 10
11 15 9
11 14 7
10 12 6
10 12 6
10 11 6
9 10 6
9 9 6
9 7 6
8 7 5
8 7 5
8 6 5
8 6 5
7 6 5
6 5 4
6 5 4
4 5 4
5 5 3
4.5 5 3
4.5 4 3
4 4 3
3.5 4 3
3.5 4 2
3 4 2
563 4 2
  3 2
  3 2
  3 436
  3  
  3  
  639  


I would cite regulation, but I know you will simply ignore it.

Sullla said:

I find it hard to believe that anyone can still give serious thought to the tired notion that third party games don't sell on the Wii. It's just not true! They do in fact sell quite well, especially given the overall low quality of many of the third party efforts. I don't want to turn this into a fanboy war, but the best metric to show how well Wii third party games are selling is to compare them to PS3 third party efforts. After all, if the Wii sales are so bad, they should be getting outsold by the PS3 (which released at the same time), right?

Third Party Sales, America Only

Million Sellers
Wii: 1 (Guitar Hero)
PS3: 1 (Call of Duty 4)

500k Sellers
Wii: 4
PS3: 3

400k Sellers
Wii: 11
PS3: 6

300k Sellers
Wii: 15
PS3: 9

200k Sellers
Wii: 27
PS3: 19

It's impossible to escape the conclusion that Wii third-party software has decisively outsold PS3 third-party software in the American market. What often confuses observers is the fact that the Wii has also sold boatloads of first-party software as well. But the video game market is not a zero-sum game: it's entirely possible to have strong first AND third-party sales!

Maybe eventually people will realize this.


Fix'd that for you. Should AC next week.



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
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Oh, btw, I am still not trying to make any statements one way or the other; I own a Wii and a PS3. I used to, and one day will own a 360 again. This is just data, and I hope it explains something to someone.



I would cite regulation, but I know you will simply ignore it.

steven787 said:
New week new info breakdown. = # of third party titles

Wii's worldwide top 50 = 35 titles, 563k units
PS3 worldwide top 50 = 38, 436k units
360 worldwide top 50 = 41, 638k units

Data below
Nintendo Microsoft Sony
142 106 69
38 86 67
34 58 38
30 31 27
29 27 24
28 27 18
25 24 17
18 23 17
17 22 13
14 17 11
13 17 11
13 15 10
11 15 9
11 14 7
10 12 6
10 12 6
10 11 6
9 10 6
9 9 6
9 7 6
8 7 5
8 7 5
8 6 5
8 6 5
7 6 5
6 5 4
6 5 4
4 5 4
5 5 3
4.5 5 3
4.5 4 3
4 4 3
3.5 4 3
3.5 4 2
3 4 2
563 4 2
  3 2
  3 2
  3 436
  3  
  3  
  639  

In case anyone is confused, go to this week's worldwide weekly charts. For the Wii, 35 of the top 50 games are third party games, The PS3 and 360 have more, but only SLIGHTLY more, and the Wii has a higher units total than the PS3. This is clearly NOT the situation some would have us believe. 



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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prlatino86 said:
HappySqurriel said:

One thing I have been asking but have yet to see an answer from anyone who complains about third party Wii game sales is ...

Is there any game that has been released for the Wii which would have sold so much better on the XBox 360 or PS3 to justify the greater development cost?

I could be wrong but I don't believe there are any games which meet this criteria which means that Third party publishers should be focusing their efforts to producing and marketing better games for the Wii.


One example is Call of Duty 3 on xbox 360. Its now at 1.95 mil units sold compared to 350 k on the Wii. I doubt that X360 development costs are so much that they made more money on the Wii version of the game.


 to be fair the wii release doesn't include European data so the wii number is low, second the wii version is severly gimped as it has no multiplayer

furthermore some wii third party games have actually sold better in the US

the bigs being a prominent example, the wii versions is at 210000 and the 360s us sales are at 160000,  



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NOW A PUNISHER CAB!!!!!!!!!!!!!

I think I liked this topic =). Looking for updates!



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@NightKnight:

What's funny is % PS3 actually has the best third party sales for the week, but % is an insignificant stat when talking sales (like attach rates) because what matters to a third party is the bottom line for each game.

My evolving opinion

So you have three very viable platforms for third parties.
1. X360 is good because of sheer numbers
2. Wii is good because of decent numbers + loweer development costs.
3. PS3 is good because there seems to be very little consumer loyalty to sony for software, for third parties this leaves more room for there games.

What disappoints developers about Wii is the first week sales, it is unfortunate that developers and executives are short sighted and comment on a games sales early in its life.

Companies used to keep their mouths shut, because "loose lips, sink ships."

What does it do for a potential consumer to hear (1) negatived things about the console they own? (2) What does a less informed gamer think when they read from a company that the sales aren't good?

Answers:
(1) It makes them feel like they are being talked down to. They bought the wrong system, they have bad tastes in games, etc.
(2) It makes them think that the game is not good. If a game isn't selling well, they are going to think it is because the game isn't good.

Execs have to stop giving interviews like they are on a reality show and realize their job is to represent the interest of their shareholders.

examples
Q"How are sales?"
A"Good, the word is spreading. Consumers are telling one another about it, sales look to remain strong."

Q"Sales for this game are below expectations, how has this affected your strategy?"
A"The quality of this game will is what is going to help it sell well over time, we think a conservative advertising campaign and focus on promoting existing products are what make quality titles remain in demand for the months and years to come."

Q"What do you think about developing for Console ABC?"
A"It is a very interesting console, and offers many opportunities for creativity. We are developing/investigating/holding back right now to utilize the features of the console for successful titles."

Starting to get the idea?

Interviews with executives, producers, and directors should be vague, positive, and boring when they dwell on the business side instead of development. It is their job to make the products appealing and get consumers to like the company.



I would cite regulation, but I know you will simply ignore it.

Capcom is evidently realizing this, as they haven't complained about Zak and Wikki, not to mention RE4 Wii edition took months to reach a million. Yet last I checked, Capcom's last reports were of some of their best profits ever, which they even thanked the Wii for.

They are definitely looking at this long term.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

This weeks break down for top fifty individual consoles portion of third party sales =

Wii - 610
360 - 791
PS3 - 437

All three pretty healthy if you ask me.



I would cite regulation, but I know you will simply ignore it.