happydolphin said:
noname2200 said:
happydolphin said:
When the combined sales of the competition in that OTHER market doesn't amount to 120M+ sales, then we'll talk about small ball.
Kna'' mean?
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Not really, to be honest.
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The combined sales of the 360 and the PS3 amount to more sales than the Wii. You could explain that with new models coming out and poor system reliability, but let's say even cut out a quarter of the total volume sold due to that. It's on par with Wii sales.
In other words it isn't small ball, it's in the same league as the Wii. I'm not sure how you don't see that. That market that the Wii doesn't have is not small ball, it is just as big as the Wii's. And if SW sales are the question, their tie ratios are higher.
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Are you positing that every 360 and PS3 sale was to the traditional market? Especially in light of the Kinect and Move?
Far more importantly, you're assuming that The Market is exclusively made up folks who have already bought in, i.e. if you haven't purchased a gaming system you're never going to buy a gaming system. That's a fallacy that I'm attempting to address. It's a rare person who doesn't spend money on entertainment. The question the videogame industry should be asking, the question that Nintendo briefly asked, is "so why is it that the bulk of our customers fall in the same small section of the general public? And how do we break out of this insular rut?"
I submit that the Wii and DS are excellent evidence that a market for videogames exists beyond the narrow band that has bought in during previous generations. I further submit that that market puts less emphasis on (expensive, resource-consuming) graphical output than it does on a wide variety of other factors. And I finally submit that a console that properly and continuously harnesses the values that the general public prefers in its entertainment will do at least as well as the DS, with the potential to do even greater. By contrast, even after attempting to devour the "new" market created by the Wii, the graphically-intensive, super-cutting-edge HD consoles are each petering out short of what even the outdated, gimmicky, SD Wii managed to do in a shorter timespan.
That's what I'm getting at. There are obviously millions of people who drool over bleeding-edge tech. The internet is full of them. And there are extremely few, if any, people who would turn away from better graphics (assuming they don't have to pay for them!). But at the end of the day, the group that demands a console that costs its manufacturer around $1,000 per unit at launch is relatively small and, more importantly, unable to singularly maintain a healthy console. A first-party would be much better served focusing its resources on other fronts.