@slimebeast
You dont understand.
2008 end of year predictions:
PS3: 22M
360: 25M
wii: 40M
@slimebeast
You dont understand.
2008 end of year predictions:
PS3: 22M
360: 25M
wii: 40M
Slimebeast said:
BS. No way a game like Lost Planet cost $40 mill. You must have read it from a bad source. There's nothing special about Lost Planet that could cost a lot of money (no advanced graphics engine, no voice acting, no movies, no advanced physics etc). Capcom aren't idiots who would invest such a huge sum on a new IP. And $40 mill would require minimum sales of 2-2.5 mill units to break even. Very few games cost $40 mill (like Oblivion with 4 mill sold on all platforms, or Zelda, GTA4 etc). Even $20 mill is considered a big and risky budget for new IP, and that figure has been mentioned several times for games like Heavenly Sword and Lair, which also lost a lot of money. |
Saw it in couple of site. Here's one "Lost Planet Pricetag? $40 Million"
Here's what it said if you don't want to click on the link:
According to today's Forbes profile on the company that published Keiji Inafune's epic shooter, Capcom is in deep about forty million bucks getting Lost Planet out the door, on store shelves, and into the minds of gamers.
Forbes details Capcom's executive VP of publishing in North America and Europe Mark Beaumont and his efforts to shake up the company's marketing. In the case of Lost Planet, advertising and awareness came to a cool $20 million. Combined with a $20 million development budget and you'll see where that $60 you plop down goes.
So where did that twenty mill go? Theater advertising, the two Xbox Live demos, TV spots, community funding—it all costs money. Apparently, a lot of money.
| FilaBrasileiro said: How do you see # of users registered BTW? |
Anyone?
^ i think when you check the ranking it shows(i think)
Wow, Capcom are idiots then. A third party game developer gets max $20 per game sold, and if Lost Planet really sold 1.5 million (which is a high estimate imo) they got only $30 mill back and lost a lot of money.
But really, $40 million. For such an anonymous and relatively cheap looking game.
Perhaps Sonny's boys will rush out and by the PS3 version so they'll break even in the end. 
^Yeah, I can just imagine how much Uncharted, Rachet and Heavenly sword cost must be a long way before getting even.
Slim:
| Slimebeast said: Wow, Capcom are idiots then. A third party game developer gets max $20 per game sold, and if Lost Planet really sold 1.5 million (which is a high estimate imo) they got only $30 mill back and lost a lot of money. Perhaps Sonny's boys will rush out and by the PS3 version so they'll break even in the end. |
It's just speculation, only Capcom knows how much Lost Planet cost and how much they earn.
| kamil said: Slim: The figure of 417K means every sold Warhawk on the planet, be it retail or download. Ok, 637K then is the sum of DL and retail. So maybe you would decide what your opinion is? Or maybe not speak on subjects you have no clue about even if after reading this thread you should easily understand everything. |
Clearly he doesn't comprehend the point, and if this is just from EU servers, then those are great numbers. Still, having said that, the OP's title is still misleading. We don't know if it has sold 400K units in EU or not. In actuality it's probably less than that, but close enough to say it's been a success.
Looking at Sony's projections for GT5P and other DL games dl were only a minority percentage of total sales. I made a poll on another site as I thought most people would dl it, I was wrong, the vast majority said they bought the BD version, same as me. With the BD copy you can register multiple accounts and be registered on the leaderboards more than once, as many of my friends have done.
Warhawk has had great sales as it is, we don't need to give them a snide phantom bump.
PS. SCEJ released Warhawk dl numbers already. It wasn't fantastic, but for a western deved game was pretty respectable.