"Are video games flooding Canadian prisons? A jail in the Manitoba province in Canada is reportedly stocked with a healthy supply of video games many law-abiding citizens could not afford. This allegation has brought it and several other correctional facilities under increasing public scrutiny.
Officials defend the availability of the games, saying that they are typically rewards and incentives for good behavior. It has also been pointed out that the games’ content is strictly regulated so as not to allow in games with violent or sexual content. Good luck there, guys.
The information regarding the Manitoba’s Headingley Correctional Centre was acquired using a Freedom of Information request and documented by QMI Agency. Headingley supposedly has an ample 68 titles on its shelves. The games are available to play on four Sony Playstation 3 consoles, and titles include Pimp My Ride, Jeopardy, NBA2K12, and Guitar Hero Aerosmith. Suddenly, prison isn’t sounding so bad after all, and it’s not much to pay for looting my local Gamestop. I suppose prison rape is still a deterrent though. Almost forgot about that.
This is the second time Headingley has been the target for criticism. Last year, it was found that the facility housed a copy of a game in the Grand Theft Auto series. The series has included everything from the grisly murder of prostitutes (who, in an S&M twist, respond to your bludgeonings with orgasmic intensity) to the shooting down of police helicopters with rocket launchers. The hedonistic series has been the target of public criticism itself since its inception on the Sony Playstation in the late 1990s, with criticisms that it essentially glorifies violence (and it does).
A letter obtained under pressure by QMI maintains that the games must meet strict guidelines (they only allow games labeled ‘E for Everyone,’ or ‘T for Teen’ ratings), are an “earned privilege,” and must not contain sex or violence.
Nevertheless, Canadian Taxpayer’s Federation spokesman Colin Craig asks why video games are allowed to inmates while they are incarcerated. “I think it doesn’t sit well with law-abiding citizens,” he stated.
Inevitably, questions regarding the game’s funding sources have been raised. Craig argues that public funds are being used to purchase the games and hardware, while the jail defends itself by maintaining that profits accumulated from the facility’s canteen. Craig counters that the profits should be used on facility maintenance.
Some, including Kate Kehler, assistant executive director of the John Howard Society in Winnipeg, argue that game could help control the behavior of inmates, particularly in situations in which institutions are overcrowded. An inmate advocacy group contends that guards should regulate video game use.
“They know best how to manage them. If it’s something that can be used as a reward system to best manage their overflowing population, it’s up to them,” Kehler added.
Headingley did not make itself available for an interview to the Associated Press, but made a statement by email that they are not able to discuss the day-to-day operations of their facilities, and that video games are considered one of many “recreational opportunities” made available to inmates.
Other jails in Canada have also allowed video games, including a women’s facility in Alberta known as the Women’s Correctional Centre and a teen jail, also in Alberta, called Agassiz Youth Centre. These facilities have stricter guidelines monitoring content.
Criticism hasn’t only been directed towards our neighbors to the north. Reports came in back in 2006 of Umatilla, Oregon’s Two Rivers Correctional Institution, where inmates played $35 plug ‘n’ play-style consoles. One prisoner, Kodi Dodgin, remarked that he used to be one of the system’s most prolific troublemakers, but was now addicted to the space shooter Star Ally. There too, the systems were an incentive for good behavior, with prisoners being granted the right to buy them after 18 months of solid improvement.
Chinese prisons gave rise to more serious allegations when former 54-year-old former prisoner Liu Dali (using an assumed name) told the press that inmates were forced into 12 hour shifts playing online games so as to amass loot that prison officials sold to role-playing gamers around the world in a forced labor moneymaking scheme.
In the UK, it was reported in 2008 that prisons had spent roughly U.S. $432,000 on video games for prisoners, most of which prisoners then purchased themselves, but much of which were also leveraged with taxpayer money.?"
http://www.rantgaming.com/2012/09/29/games-in-prison/#ZPeKh4yjlITTtf9z.99
Is it ok for Prisoners to play video games?
"Excuse me sir, I see you have a weapon. Why don't you put it down and let's settle this like gentlemen" ~ max









