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Forums - Nintendo - A new monster approaches-- 3DS XL Circle Pad Pro

That only makes me glad I didn't upgrade to the XL



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This time I'll wait for Nyko's Power Grip XL.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

A wild Circle Pad Pro XL Appears.

Francis used "Wait for 3DS 3rd Redesign"

It's Super Effective!



I can already hear pockets all over the world screaming in agony.


Would gladly use this thing though if they release a proper FPS Metroid title. I (regrettably) never bought Metroid Prime Hunters, so I think it's time I make up for it.



I'm cool with my orginal 3DS see. I don't see myself getting this.



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Herolink7 said:
robzo100 said:
They should have just built it like it's current cousins, the WiiU gamepad and the Wii U Classicl Pro Controler. Make the 4 buttons adjacently across from the D-Pad, and the two circle pads adjacently across as well. They have a whole right section of the 3DS that is empty.

I personally don't care as I no longer own one, but clearly it is pissing customers off who have to lug around a clunky external device for an experience that is supposed to be mobile


Nobody's forcing you to buy it, it's there for people who want it. There isn't anywhere in the XL that an extra slidepad would fit either.

What do you mean it can't fit anywhere?  We must not be looking at the same picture.  Move the "a,b,x,y" buttons down to be perfectly across from the D-Pad, and then put the 2nd circle pad where the "a,b,x,y" buttons were.  There is no excuse especially with a revision where they had more room to contemplate an accomidation.  The worst thing they've done is make it so that both movement options are on the same side.  I don't think people would really mind at all "strafing" with the D-pad and moving with the circle pad.

Personally I'm suprised that technology hasn't imporved enough to have a hybrid D-Pad+Circle Pad/joystick option.  A D-Pad that swivels so to speak.  I remember playing on an old NES controller that had something like that, it was an 8 directional pad that sort of swiveled.



kotaku: 3ds XL circle pad pro hands on: "comfortable, but not too big"

http://kotaku.com/5945142/hands-on-with-the-brand-new-circle-pad-pro-for-3ds-xl?utm_campaign=socialflow_kotaku_twitter&utm_source=kotaku_twitter&utm_medium=socialflow


Definitely better than the first model.



Grips and triggers



robzo100 said:
Herolink7 said:
robzo100 said:
They should have just built it like it's current cousins, the WiiU gamepad and the Wii U Classicl Pro Controler. Make the 4 buttons adjacently across from the D-Pad, and the two circle pads adjacently across as well. They have a whole right section of the 3DS that is empty.

I personally don't care as I no longer own one, but clearly it is pissing customers off who have to lug around a clunky external device for an experience that is supposed to be mobile


Nobody's forcing you to buy it, it's there for people who want it. There isn't anywhere in the XL that an extra slidepad would fit either.

What do you mean it can't fit anywhere?  We must not be looking at the same picture.  Move the "a,b,x,y" buttons down to be perfectly across from the D-Pad, and then put the 2nd circle pad where the "a,b,x,y" buttons were.  There is no excuse especially with a revision where they had more room to contemplate an accomidation.  The worst thing they've done is make it so that both movement options are on the same side.  I don't think people would really mind at all "strafing" with the D-pad and moving with the circle pad.

Personally I'm suprised that technology hasn't imporved enough to have a hybrid D-Pad+Circle Pad/joystick option.  A D-Pad that swivels so to speak.  I remember playing on an old NES controller that had something like that, it was an 8 directional pad that sort of swiveled.

 

And I do believe 360 Dpad is like that.



Bristow9091 said:
I still refuse to buy the Circle Pad Pro and won't be buying any games that use it, why can't Nintendo developers just get it right and make a new model  design their games with a second single analogue already on it?


Well, we half agree.



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