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Forums - Nintendo - Is it just me $60 for a Wii U game is not too expensive.

 

Is $60 (USD) too much for a Wii U game?

$60 no big deal. 90 30.51%
 
I'll pay $60 but wish it was still $50. 105 35.59%
 
I will wait for the games to go on sale. 47 15.93%
 
I refuse to buy a Wii U, ... 28 9.49%
 
If Nintendo corrects this... 11 3.73%
 
Resultz. 14 4.75%
 
Total:295

It's not pricey at all.



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Thanks to MSony, $60 is the default HD game price. Nintendo pretty much had no choice.

Hopefully as digital downloads become mainstream, they'll lower cost or have sales quicker.



Since all hd consoles games come out at $60, it seems normal and reasonable.



I think the $60 price tier for retail games is f****ed, regardless of which console we're talking about . There's basically $60 for any major release (regardless of game size and budget), and between $5-$15 for WiiWare, PSN, and XBLA games. Where's the middle ground? Why should I be paying $60 for Nintendoland, which is simply a compilation of tech demos with Nintendo themes tacked on? Well, I shouldn't be. Until this unfair price tier gets busted open, and games are sold to their actual value, there will continue to be a decline in console gaming. In this economic climate, people aren't allowing themselves to be taken for as much as just a few years ago. And gamers are wiser to how much actual value is in a game, compared with the perceived value set forth by publishers.



Teflon02 said:
Nothing wrong with 60 as long as the games worth it, something like CoD is fine at 60, but if NSMBU is $60, then that's a issue, cause anything over $40 for a side scroller is to much, and that was my problem with the wii NSMB, $64.99 everywhere is complete non-sense, i only have it cause it came with the wii when i rebought a wii for the red thinking mario allstar was in the box :p


So 60 for a game with really bad single player which has just 1 thing that makes it worth buying/ being fun or being difficult   which is strangers you meet online and that actually have nothing to do with the game at all  is okay.
But 60 for a game thats fun and which has fun singleplayer is not? (sure nsmb is not the best game and its boring by now but so is COD  but thats not the point people should rate games individualy and not compared to predecessors or competitions games)


Makes no sense to me.  Seriously   you play against other people   that are not part of the game so how is COD worht more money than 2d Mario?

IMHO people who play games online should get paid because they make other people buy the games (with crappy short singleplayer) so the publisher gets money.  I dont see why the publisher/dev combo is the only one that should get money here because they are clearly not the ones offering the fun etc they just built the infrastructure to have fun and  lay back and get money becauce  you might find cool strangers online to play with tell this your friends that will also buy the game and tell their friend other people not related to activision offer fun online. ...




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JazzB1987 said:
Teflon02 said:
Nothing wrong with 60 as long as the games worth it, something like CoD is fine at 60, but if NSMBU is $60, then that's a issue, cause anything over $40 for a side scroller is to much, and that was my problem with the wii NSMB, $64.99 everywhere is complete non-sense, i only have it cause it came with the wii when i rebought a wii for the red thinking mario allstar was in the box :p


So 60 for a game with really bad single player which has just 1 thing that makes it worth buying/ being fun or being difficult   which is strangers you meet online and that actually have nothing to do with the game at all  is okay.
But 60 for a game thats fun and which has fun singleplayer is not? (sure nsmb is not the best game and its boring by now but so is COD  but thats not the point people should rate games individualy and not compared to predecessors or competitions games)


Makes no sense to me.  Seriously   you play against other people   that are not part of the game so how is COD worht more money than 2d Mario?

IMHO people who play games online should get paid because they make other people buy the games (with crappy short singleplayer) so the publisher gets money.  I dont see why the publisher/dev combo is the only one that should get money here because they are clearly not the ones offering the fun etc they just built the infrastructure to have fun and  lay back and get money becauce  you might find cool strangers online to play with tell this your friends that will also buy the game and tell their friend other people not related to activision offer fun online. ...


well for one thing you have to consider the cost of keeping those servers online, not saying COD is better than Mario or whatever, but i would imagine one is more expensive to make or produce than the other



when your country starts sellign games at $108, then start complaining.

US prices are a bargain.



 

 

next gen games are going to be 70$
so Nintendo staying on 60 would be good for them
although if WiiU is going to get mplats from next gen Sonysoft consoles...



oniyide said:
JazzB1987 said:
Teflon02 said:
Nothing wrong with 60 as long as the games worth it, something like CoD is fine at 60, but if NSMBU is $60, then that's a issue, cause anything over $40 for a side scroller is to much, and that was my problem with the wii NSMB, $64.99 everywhere is complete non-sense, i only have it cause it came with the wii when i rebought a wii for the red thinking mario allstar was in the box :p


So 60 for a game with really bad single player which has just 1 thing that makes it worth buying/ being fun or being difficult   which is strangers you meet online and that actually have nothing to do with the game at all  is okay.
But 60 for a game thats fun and which has fun singleplayer is not? (sure nsmb is not the best game and its boring by now but so is COD  but thats not the point people should rate games individualy and not compared to predecessors or competitions games)


Makes no sense to me.  Seriously   you play against other people   that are not part of the game so how is COD worht more money than 2d Mario?

IMHO people who play games online should get paid because they make other people buy the games (with crappy short singleplayer) so the publisher gets money.  I dont see why the publisher/dev combo is the only one that should get money here because they are clearly not the ones offering the fun etc they just built the infrastructure to have fun and  lay back and get money becauce  you might find cool strangers online to play with tell this your friends that will also buy the game and tell their friend other people not related to activision offer fun online. ...


well for one thing you have to consider the cost of keeping those servers online, not saying COD is better than Mario or whatever, but i would imagine one is more expensive to make or produce than the other


True but isn't it their fault if they keep making games without dedicated servers?  Seriously  as If i care wheter i play on a COD server or a good public server that has the same level of "security" and anti cheat software etc.

Forcing you to pay for something they force you to use is double dumb.

Thats a general problem with video games today  they remove the player hosted servers so they can shut down the official servers and you HAVE to buy the next version of the game if you want to keep playing. So server cost is no PRO argument for expensive games.

if they want they can make servers but should charge players for using them and not force anyone to pay for servers.  Give the normal folks dedicated player hosted servers and keep the "pro" servers for those who care and charge them!  Problem solved. 



Soriku said:
$60 is too much no matter the console. I don't even know how you can classify one game for $60 as "very cheap".

Yeah, games in the past cost more. Who cares? These are different times.

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