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Forums - Nintendo - My Xenoblade RANT thread! (Mid game spoilers!)

AndrewWK said:
curl-6 said:
AndrewWK said:
Conegamer said:
AndrewWK said:

The only thing that really sucked was the dumb ending. And maybe the low difficulty level. But everything else was just fine.

 

Edit: The visuals where horrible :S


I don't get the ending hate. It was good, but made more sense second time through...

And the visuals were (not where) great, it was just some low-res textures and iffy character models which let it down. But the environment was great.


It does not. It is not as bad as the first Mass Effect 3 ending but it is one of the worst endings ever.

Compared to Skyword Sword the visuals sucked big times, you can´t deny it.

The ending was great, it had some leaps of logic but the concept and impact were amazing. Very satisfying.

And I can deny it; Skyward Sword looks like crap, (though it is a great game regardless) while some of Xenoblade's vistas are truly amazing.


Nigga Please, the ending made no sense whatsoever. And the role of Alvis was rather funny then cool. And it made as much as pissing in your pants to warm yourself.

What Vistas? People told there would be areas where I will be stunned, but I seem to have missed it.

What about the ending didn't make sense to you?

And vistas like Gaur Plains, Eryth Sea, the swamp at night, the Bionis's chest cavity, and Saturn/Jupiter/Mars.



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Conegamer said:
RolStoppable said:
noname2200 said:
I honestly don't understand how the battle system is supposed to be built for one-on-one.

He probably didn't know that you can order your party members to focus on an enemy of your choice, so with multiple enemies around his party got massacred.

My thoughts exactly. 

Good try.

I did use that often, however, when I was fighting a large number of enemies, they were still able to masacre one character while I was focusing on one of them. There were also really few attacks that could damage a lot of enemies.



morenoingrato said:

There were also really few attacks that could damage a lot of enemies.

It is without sarcasm that I say "you're doing it wrong."

Who do you have in your team? What skills are they using? Most importantly, are you using your armors and gems to maximize your characters' agility, or are you focusing on Defense?



noname2200 said:
morenoingrato said:

There were also really few attacks that could damage a lot of enemies.

It is without sarcasm that I say "you're doing it wrong."

Who do you have in your team? What skills are they using? Most importantly, are you using your armors and gems to maximize your characters' agility, or are you focusing on Defense?

lrn 2 Melia



Monster Hunter: pissing me off since 2010.

I simply did as many side quests as I possibly could such that I become overly powerful for the later stages making it unnecessary for me to worry about team strategy too much.

I'm 150 hours in and still have the final section to explore (Junks takes you there).

I'm one of those people that has to do absolutely everything before moving on the next games. So The Last Story sits neglected on my shelf while this massive masterpiece remains selfish of my time.



The rEVOLution is not being televised

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morenoingrato said:
Conegamer said:
RolStoppable said:
noname2200 said:
I honestly don't understand how the battle system is supposed to be built for one-on-one.

He probably didn't know that you can order your party members to focus on an enemy of your choice, so with multiple enemies around his party got massacred.

My thoughts exactly. 

Good try.

I did use that often, however, when I was fighting a large number of enemies, they were still able to masacre one character while I was focusing on one of them. There were also really few attacks that could damage a lot of enemies.


But...every character has plenty of attacks which damage lots of people (check the arts log for details)...

 

What's your party? Are you using Melia? Riki? Dunban? If not, why not! They have plenty of attacks which affect multiple enemies; infact its their best trait!



 

Here lies the dearly departed Nintendomination Thread.

reviving fiora was annoying... IDK the battle system was pretty good, not the best not the worst. It was the best xeno battlesystem (which isn't saying much XD) (though I still liked xenogears a lot more as a whole), Pretty damn great game imo, though I can see why you don't like it.

The scope is jawdropping (on dolphin emulator atleast)... That's what made the game for me (and playing my 2nd playthrough in my undies). I don't think I've seen a JRPG, or many games with this kind of scope.




noname2200 said:
morenoingrato said:

There were also really few attacks that could damage a lot of enemies.

It is without sarcasm that I say "you're doing it wrong."

Who do you have in your team? What skills are they using? Most importantly, are you using your armors and gems to maximize your characters' agility, or are you focusing on Defense?

Normally: Shulk - Dunban as the leader.

Sharla as second choice.

Everyone else mixed up for third.

 

Also, I wore attack, speed and muscle jewels normally.



morenoingrato said:
noname2200 said:
morenoingrato said:

There were also really few attacks that could damage a lot of enemies.

It is without sarcasm that I say "you're doing it wrong."

Who do you have in your team? What skills are they using? Most importantly, are you using your armors and gems to maximize your characters' agility, or are you focusing on Defense?

Normally: Shulk - Dunban as the leader.

Sharla as second choice.

Everyone else mixed up for third.

 

Also, I wore attack, speed and muscle jewels normally.

That's a good setup (really there are very few "wrong" setups as long as someone in the trio can do some sort of healing), the key often is managing aggro, so that the person being attacked is someone who can take it, which is why Dunban and Reyn are useful. Fiora is also good at drawing aggro because of her comparatively rapid auto-attack, though her relatively low HP can also make that a liability.



Monster Hunter: pissing me off since 2010.

Mr Khan said:
morenoingrato said:
noname2200 said:
morenoingrato said:

There were also really few attacks that could damage a lot of enemies.

It is without sarcasm that I say "you're doing it wrong."

Who do you have in your team? What skills are they using? Most importantly, are you using your armors and gems to maximize your characters' agility, or are you focusing on Defense?

Normally: Shulk - Dunban as the leader.

Sharla as second choice.

Everyone else mixed up for third.

 

Also, I wore attack, speed and muscle jewels normally.

That's a good setup (really there are very few "wrong" setups as long as someone in the trio can do some sort of healing), the key often is managing aggro, so that the person being attacked is someone who can take it, which is why Dunban and Reyn are useful. XXX is also good at drawing aggro because of her comparatively rapid auto-attack, though her relatively low HP can also make that a liability.


I believe he.mentioned mid-game spoilers? 

Best party is Melia-Dunban-Riki anyway. Good topple rate, solid healing, strong ether attacks, good.chain attack ability, great range and multiple attack abilities etc.



 

Here lies the dearly departed Nintendomination Thread.