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Forums - Nintendo - My Xenoblade RANT thread! (Mid game spoilers!)

AndrewWK said:
Conegamer said:
AndrewWK said:

The only thing that really sucked was the dumb ending. And maybe the low difficulty level. But everything else was just fine.

 

Edit: The visuals where horrible :S


I don't get the ending hate. It was good, but made more sense second time through...

And the visuals were (not where) great, it was just some low-res textures and iffy character models which let it down. But the environment was great.


It does not. It is not as bad as the first Mass Effect 3 ending but it is one of the worst endings ever.

Compared to Skyword Sword the visuals sucked big times, you can´t deny it.

Not really, but we've had this discussion (both of them) in the official thread...

 

And if you don't want the ending spoilt Darth, then finish the game! It's been out for over a year now!



 

Here lies the dearly departed Nintendomination Thread.

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AndrewWK said:
Conegamer said:
AndrewWK said:

The only thing that really sucked was the dumb ending. And maybe the low difficulty level. But everything else was just fine.

 

Edit: The visuals where horrible :S


I don't get the ending hate. It was good, but made more sense second time through...

And the visuals were (not where) great, it was just some low-res textures and iffy character models which let it down. But the environment was great.


It does not. It is not as bad as the first Mass Effect 3 ending but it is one of the worst endings ever.

Compared to Skyword Sword the visuals sucked big times, you can´t deny it.

The ending was great, it had some leaps of logic but the concept and impact were amazing. Very satisfying.

And I can deny it; Skyward Sword looks like crap, (though it is a great game regardless) while some of Xenoblade's vistas are truly amazing.



^ I thought that the ending was also great, but my biggest problem with the game was the amount of customization of character equipment, sometimes it felt too much of a drag and that it drained loads of time. Another problem for me was the collectables and spawning unique monsters, it took a great deal of time too.

The Battle system for me was great, I did not see many problems with it, except for Sharlas AI that never healed me, herself or the other member intime.

To answer the "you walk too slow" complaint, there is a gem called Quick Step or Good Footing that makes you run faster (I do not remember which one of these two gems boosts running).



Check out my Upcoming Wii U Games 2014 Thread

3DS Friend Code: 4553 - 9954 - 4854. Name - David

The only qualms I have with Xenoblade are the horrendous excuse for AI and constantly having to change the future in battles...
Save your own future...
And I wish the new game plus had a higher difficulty level...
Otherwise, it's easily my favorite game of this generation...
Maybe even of all time...



Have a nice day...

Ah Xenoblade, love that game. At this point exactly a year ago i was exploring Sword Valley for the first time



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melbye said:
Ah Xenoblade, love that game. At this point exactly a year ago i was exploring Sword Valley for the first time

I think I may have even already finished it O.o



 

Here lies the dearly departed Nintendomination Thread.

I honestly don't understand how the battle system is supposed to be built for one-on-one.



RolStoppable said:
noname2200 said:
I honestly don't understand how the battle system is supposed to be built for one-on-one.

He probably didn't know that you can order your party members to focus on an enemy of your choice, so with multiple enemies around his party got massacred.

My thoughts exactly. 



 

Here lies the dearly departed Nintendomination Thread.

RolStoppable said:
noname2200 said:
I honestly don't understand how the battle system is supposed to be built for one-on-one.

He probably didn't know that you can order your party members to focus on an enemy of your choice, so with multiple enemies around his party got massacred.

Maybe, but I rarely bothered to use that myself and still got by just fine. Between arts, area attacks, and aggro abilities you can dictate enemy behavior pretty thoroughly, and the vision system gives you warning about any devastating attacks that are coming up. I never once got the feeling that the system wasn't equally good when you're outnumbered.



curl-6 said:
AndrewWK said:
Conegamer said:
AndrewWK said:

The only thing that really sucked was the dumb ending. And maybe the low difficulty level. But everything else was just fine.

 

Edit: The visuals where horrible :S


I don't get the ending hate. It was good, but made more sense second time through...

And the visuals were (not where) great, it was just some low-res textures and iffy character models which let it down. But the environment was great.


It does not. It is not as bad as the first Mass Effect 3 ending but it is one of the worst endings ever.

Compared to Skyword Sword the visuals sucked big times, you can´t deny it.

The ending was great, it had some leaps of logic but the concept and impact were amazing. Very satisfying.

And I can deny it; Skyward Sword looks like crap, (though it is a great game regardless) while some of Xenoblade's vistas are truly amazing.


Nigga Please, the ending made no sense whatsoever. And the role of Alvis was rather funny then cool. And it made as much as pissing in your pants to warm yourself.

What Vistas? People told there would be areas where I will be stunned, but I seem to have missed it.