Dgc1808 said:
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Yogurt check, chips check, sleep ......
Dgc1808 said:
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Yogurt check, chips check, sleep ......
It's lateness.
FF Versus XIII is Destined for Lateness.
As we all know.
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
I'm at the point where I don't care anymore.
We know next to nothing about this game anyway, so what's to get hyped about. No one really knows how it plays or if the story is any better than FFXIII.
I didn't really care for the character designs that were shown anyway (same ol' J-POP band characters in a FF game).
haxxiy said:
No, just no. Half of the FF appeal lies on scenery porn, just like Avatar. FFX wouldn't work if it was settled on anything less than the breathtaking beauty of Spira. Why do you need more dark, dank, dirty, gloomy, rusty pipes and decayed buildings anyways? You are pretty much talking about a very convincing and unsettling way of describing our world nowadays. |
Because This....
Trumps this....
Everyday of the week for me. the bright colored technology thing just doesn't sit well with me. I see high tech as sleek and efficient, sterile even. I love the throne room in XIII in Orphan's Cradle, Midgar is amazing, and love zanarkand. I also hate overy ornated background.
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
A203D said:
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"Don’t be fooled by the dark mood the trailer leads you to, what you’ve seen is merely a representation of what’s to come but I can disclose that the character (Noctis) is not solitary or dark even though the burden he carries is very heavy."
"Since he prefers depicting friendships over love affairs, the former will play an important role in the game's story. The burden resting on the shoulders of the protagonist and his friends might be very heavy, but nonetheless Nomura also aims to realistically show the positive aspect of their friendship, too." (Tetsuya Nomura)
For more comments from Nomura and others: here
They are aiming for realism through believable characters.
Soundwave said: I'm at the point where I don't care anymore. We know next to nothing about this game anyway, so what's to get hyped about. No one really knows how it plays or if the story is any better than FFXIII. I didn't really care for the character designs that were shown anyway (same ol' J-POP band characters in a FF game). |
as the OP shows, we know plenty. We honestly knew more about how Versus was going to play out than we did of FFXIII before it finally released :/
If you don't like JPOP looking characters than you obviously don't like JRPGs that much, they ALL have them. Nomura does have a way with his japanese pretty boys but its all apples and oranges from there. Noctis is actually rather tame for his designs. Have you SEEN The Bouncers???? lmao
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
A203D said: Dont really think it looks very good. I think it will be similar to FF13, maybe 3 -5 hours of cutscenes, with characters talking incessently or giving monologues incessently, or arguing with each other incessently. Can't really say I'm interested in this title unless Square Enix show more footage that it will not be any of those things. |
I see myself as probably one of FFXII's biggest fans.....but lets be honest here. The soundtrack for that game was gawd awful. I could not listen to any of it without fear of being put to sleep. I literally would have to cut it off entirely and put my own tunes on in the background to get through the game, regardless of the fact I loved the battle system and the story. Also, 12 may be dark but not as dark as say....FFVI,VII, or IX. I was referring more towards asthetic in the OP but these are darker in story and over all tone as well. FFXII does have a distinct oppression to it but I never fealt like the characters were losing/sacrificing anything to get the job done. Ashe and Basche both experienced decent losses but they never hit home like...
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
VXIII said:
"Don’t be fooled by the dark mood the trailer leads you to, what you’ve seen is merely a representation of what’s to come but I can disclose that the character (Noctis) is not solitary or dark even though the burden he carries is very heavy." "Since he prefers depicting friendships over love affairs, the former will play an important role in the game's story. The burden resting on the shoulders of the protagonist and his friends might be very heavy, but nonetheless Nomura also aims to realistically show the positive aspect of their friendship, too." (Tetsuya Nomura) For more comments from Nomura and others: here They are aiming for realism through believable characters. |
damn, beat me to it lol
PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
He had to show me the video. God now I am hooked on it again.
forevercloud3000 said:
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But Zanarkand is full of odd-designed buildings with waterfalls and even whole floating rivers and lots of lights. It's not very different from the examples you mentioned to dislike. Aren't you sure you just want some sort of chromatic/thematic consistence? That's another issue entirely.