By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - EuroGamer: How Powerful is the WiiU Really?

The million dollar question is, how what can they put in the PS4 to make it more powerful then Wii U, but a $400 total package?

Because most customers will not pay a penny more then $400, and it has to be leaps above Wii U in power supposedly....



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

Around the Network
HappySqurriel said:

Or to put it another way ... I don't think that the processing power of the Wii U will be an issue for 90% of the games made for the next generation of systems.

This is a bit of a lofty statement considering major developers aren't even giving Wii U 90% of current-upcoming content on PS3/360 (where's NHL 2013? Resi 6? Crysis 3? BioShock Infinite?). 

It also kinda reminds me of a lot of the talk six years about "don't worry, Wii will have graphics comparable to the 360/PS3, just in SD instead of HD" and "Wii graphics will make you say wow!", lol. 

We know how that turned out. I'm in a "put up or shut up" type of mood. This system is suppoed to hang with next-gen consoles? Alright. Show me something I'm not seeing on current gen consoles. Kits have been out for 18 months now. Show us something Nintendo. 

Right now I just consider whatever third parties decide to slap out for the system to be a bonus. Buy a Nintendo console for Nintendo games and you'll be happy. Expect anything well beyond that well ... you know what they say about expectations. 

It's been 15 years now of third party crap treatment on Nintendo consoles. There's all the blame in the world to go around (Nintendo to blame, third parties to blame, etc.), but at this point I want to see actually content back up some of these claims.



People dont get that its not about the horsepower etc. Horsepower is for idiots because you dont need power for alot of effects etc. You need smart efficient algorythms etc.
Its about architecture its about new ways of programming new shaders new effects etc.

GHZ GB etc all this CPU clockpeed ram amount crap is bullshit.

My Raspberry Pi does not even have 1ghz and it can play 1080p videos. My Hyperthreading Pentium4 3ghz cannot. Hell even my phone is faster than the fastest PC 8 years ago,

My old laptop has 2gb of ram my old PC has 4 GB my laptop is 5x as fast because the ram is faster.


Its not about MHZ/GHZ or MB/GB......: this direct comparison didnt even work back in 2000 and it doesnt work today. Back in 2001 Intel 2000mhz vs AMD 2000+ which was clocked at 1500mhz and almost as fast as the 2000mhz intel.

My 2008 PC has an Intel 2x3.16 ghz my 2010 laptop has an Intel 2x.2.66 ghz consumes less power and it's faster than my PC. So even the same company produces processors you cant compare directly in just 1 or 2 years.


As long as nobody is talking about L1 l2 l3 cache etc and all the important things its useless to even mention CPU GPU clockspeed ram etc.

Comparing computers  with just  "how much ghz or how much cores does it have?" Is like comparing cars  and thinking  "OH IT HAS 5 WHEELS INSTEAD OF 4 IT MUST BE FASTER!!!!"



JazzB1987 said:

Comparing computers  with just  "how much ghz or how much cores does it have?" Is like comparing cars  and thinking  "OH IT HAS 5 WHEELS INSTEAD OF 4 IT MUST BE FASTER!!!!"


Indeed.  Sport bikes only have 2 and they beat the crap out of most any cars.



well sports cars beat the crap out of any sport bike.....



Around the Network
JazzB1987 said:

People dont get that its not about the horsepower etc. Horsepower is for idiots because you dont need power for alot of effects etc. You need smart efficient algorythms etc.
Its about architecture its about new ways of programming new shaders new effects etc.

GHZ GB etc all this CPU clockpeed ram amount crap is bullshit.

My Raspberry Pi does not even have 1ghz and it can play 1080p videos. My Hyperthreading Pentium4 3ghz cannot. Hell even my phone is faster than the fastest PC 8 years ago,

My old laptop has 2gb of ram my old PC has 4 GB my laptop is 5x as fast because the ram is faster.


Its not about MHZ/GHZ or MB/GB......: this direct comparison didnt even work back in 2000 and it doesnt work today. Back in 2001 Intel 2000mhz vs AMD 2000+ which was clocked at 1500mhz and almost as fast as the 2000mhz intel.

My 2008 PC has an Intel 2x3.16 ghz my 2010 laptop has an Intel 2x.2.66 ghz consumes less power and it's faster than my PC. So even the same company produces processors you cant compare directly in just 1 or 2 years.


As long as nobody is talking about L1 l2 l3 cache etc and all the important things its useless to even mention CPU GPU clockspeed ram etc.

Comparing computers  with just  "how much ghz or how much cores does it have?" Is like comparing cars  and thinking  "OH IT HAS 5 WHEELS INSTEAD OF 4 IT MUST BE FASTER!!!!"

Well it's true for 8 wheels :p


Anyway all I got from the Eurogamer article was better GPU, twice the memory, both the biggest bottlenecks this gen. The cpu's in the ps3 and 360 are only fully used now to offload graphics processing from the gpu.



pezus said:

Yes, but there was a clear jump from CoD PS2/xbox to CoD 2 PC/360, as well as from other xbox games to 360.

A minor one. Next to nothing. The best I recall is Kameo, that game was gorgeous, but so was Mario Sunshine.

The Wii U is facing the same problems with an added detail: diminishing returns. I bet many people can't see what is superior and not possible on X360 and PS3 in the japanese garden tech demo from E3 2011 and Zelda HD demos.

They are a clear jump. But a minor one. Next to nothing. Because there's no game pushing the console yet. The bird tech demo was made on a slugish second gen devkit according to a neogaf member.



512MB is reserved for the OS? What the eff is running in the background?



When people say "it's just 2006 all over again" they're buying into the fallacy of history repeating itself. History does not repeat itself. It does, however, resonate with past circumstances.

Is there a real reason to be concerned about Wii U's long term support? Yes.

Is 2012 the exact same situation as 2006? No, of course not.

We're now in an industry that has learned it is very hard and expensive to keep raking in the AAA core gamer dollar, that most of your over-budgeted triple A games fail to make money, and studios regularly shutter because the situation is unsustainable.

We are also in an industry that has seen how blind it was to the Wii's potential to blow up, and utterly failed to capitalize, leaving money on the table. And the existence of far wider audiences than the 20-30 year old male is now firmly established, even the nature of those audiences isn't fully understood.

The Wii also did not launch with games directly competitive to the other platforms. From day 1, it was outclassed in terms of software available. The unusually long 7th generation may, just possibly, be a boon to Nintendo. It allows them to launch Wii U, and for the next 1-2 years position the console as having a truly competitive library with the other guys, plus all the exclusive stuff only Nintendo can offer.

I know that many do not want to see the 8th generation as having the potential of repeating the 6th - with a triad of consoles with noticeably segmented performance. The notion that the PS4 and Xbox 720 will be as far beyond Wii U as this gen is beyond PS2 is too firmly entrenched. (And a recipe for massive disappointment.)


But I think there is some potential for Nintendo to force a PS2-Gamecube-Xbox scenario here - though in a modified form, whatever shape that will take.

Oddly, a 'soft crash' of the AAA games industry might help them out. If the number of AAA+A games does decline over the next few years, it would appear that only means the number of superior exclusives the next gen MS and Sony consoles have will be a lot smaller. There does seem to be an assumption in place that after a year or so, every significant game on the other consoles will be a UE4-powered technology festival that will be impossible to port to Wii U.

But it's also possible we would end up with a situation that resonates with the 6th generation - the most powerful consoles occasionally get their showpiece title, and the average multiplatform game remains at a level a couple of notches below that.


edit: I'm quoting



TheFallen said:
512MB is reserved for the OS? What the eff is running in the background?

Mayby the Upad use some of it..

And for still acting fast when you multitask.. (Nintendounivers.. videocall and the activ game..  and so on... mayby..:)