Forums - Nintendo Discussion - Nintendo Land is not Wii U's Wii Sports

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Well put. I agree for the most part, but Nintendoland is trying to bring back local multiplayer in a way that has never been seen before. Maybe not so much the "oh look what he's doing on the wii" and more like "look how much fun they are having together."



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Nintendo Land is more Wii Play meets Mario Party in one package I think.

That's fine with me, because I think you'll have deeper more "arcadey" (beat your high score) type experiences.

There probably will be a Wii Sports U at some point too. They just couldn't launch with that because it's a fairly dated and heavily copied concept by now (Kinect Sports, Deca Sports, Wii Sports Resort, etc.).



For the record, I don't think a Wii Sports U would create the same effect the original Wii Sports had since it's already been done and there's no "wow" effect anymore. Also it would be unfair to expect Nintendo to come up with something as huge as that phenomenon two times in a row.

I guess now we'll really see how effective Nintendo were at "converting" the non-gamers who bought the Wii to gamers. The sales of games like Mario Kart Wii and New Super Mario Bros. Wii seem to indicate it worked to some degree but I'm really anxious to see how it will hold up in the transition to Wii U.



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I've been saying this all along and this is why I'm so opposed to the entire gamepad idea. It doesn't appear new or exciting or especially fun to the average consumer. Worse, where the wiimote seemed innocuous and easy to use the gamepad is a direct return to the overwhelming controller (now with motion and touch screen) that intimidated the average consumer from playing console games in the first place.

WiiU only sells itself as 'the system you (the parents) can play (with wiimotes) with your gamer kid (who understands the gamepad but probably doesn't want a WiiU)'. This is of very limited appeal.



 

People bought a wii,because of wii sports? that's a new one to me. I really doubt that.



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TruckOSauraus, there is a serious flaw with your OP.

It's that I have nothing to added to it. OPs that are flawed are the ones that tend to go on for hundreds of responses.



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"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

I agree with you, Nintendo's is going to have a hard time trying to sell the Wii U to casual gamers, with the Wii you just have to show the game and what the controller can do, and even though the GamePad can do more things than a normal tablet device the normal consumer will see it just as a normal tablet.



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When the Wii was released, most people involved with videogames, including people who post on forums like this, thought the Wiimote was a pointless gimmick and the Wii wasn't going to do anything.  Looking back, people were proven to be very wrong.  In no way, shape, or form, am I going to try to predict what Nintendoland is or is not, in regards to the minds of the public.



TruckOSaurus said:
For the record, I don't think a Wii Sports U would create the same effect the original Wii Sports had since it's already been done and there's no "wow" effect anymore. Also it would be unfair to expect Nintendo to come up with something as huge as that phenomenon two times in a row.

I guess now we'll really see how effective Nintendo were at "converting" the non-gamers who bought the Wii to gamers. The sales of games like Mario Kart Wii and New Super Mario Bros. Wii seem to indicate it worked to some degree but I'm really anxious to see how it will hold up in the transition to Wii U.

@bolded:  I completely agree.

I also agree that Nintendoland is not as quickly accessible as Wii Sports; just as the WiiU Gamepad is not as instantly intuitive as the Wii remote.  However, I think there is more potential for longevity in both cases.  Furthermore, we (supposedly) don't know all of the nuances of WiiU Gamepad details, nor do we know what the remaining minigames are in Nintendoland...

The fact is that WiiU will (likely) be $50 more than its predecessor and is being marketed more at the "core" gamers than at "casuals" when you look at most of the software.  The reason that this is not a bad thing in my eyes is that first, there will easily be enough Nintendo fans looking to buy the system to make the launch/first months a success.  And second, there is no reason that Nintendo can't broaden its mass-market appeal as the console comes down in price, since there is little threat from Durango or Orbis being able to match them on this level.



archbrix said:
TruckOSaurus said:
For the record, I don't think a Wii Sports U would create the same effect the original Wii Sports had since it's already been done and there's no "wow" effect anymore. Also it would be unfair to expect Nintendo to come up with something as huge as that phenomenon two times in a row.

I guess now we'll really see how effective Nintendo were at "converting" the non-gamers who bought the Wii to gamers. The sales of games like Mario Kart Wii and New Super Mario Bros. Wii seem to indicate it worked to some degree but I'm really anxious to see how it will hold up in the transition to Wii U.

@bolded:  I completely agree.

I also agree that Nintendoland is not as quickly accessible as Wii Sports; just as the WiiU Gamepad is not as instantly intuitive as the Wii remote.  However, I think there is more potential for longevity in both cases.  Furthermore, we (supposedly) don't know all of the nuances of WiiU Gamepad details, nor do we know what the remaining minigames are in Nintendoland...

The fact is that WiiU will (likely) be $50 more than its predecessor and is being marketed more at the "core" gamers than at "casuals" when you look at most of the software.  The reason that this is not a bad thing in my eyes is that first, there will easily be enough Nintendo fans looking to buy the system to make the launch/first months a success.  And second, there is no reason that Nintendo can't broaden its mass-market appeal as the console comes down in price, since there is little threat from Durango or Orbis being able to match them on this level.


I think Durango will from the outset be targetting casual gamers (and core) and a much improved kinect would be more interesting than the gamepad.  If MS plays it's card right, it can steal the mass market next generation.   But I'm not convinced MS is really that savvy.