DanneSandin said:
The more I hear of this game the more I wanna play it... I might even try to lure one of my bros into play with me!! But how different can the civs become? My favorite ancient civs are the Romans - but they're not playable... Can the Greek become something similar to the Romans (which actually be pretty cool if it was possible, and kind of realistic; the Romans "borrowed" quite a few things from the Greeks).
|
It's free to play, go to http://www.ageofempiresonline.com and download it there.
The Greeks are similar to Romans but not the same. The Persians actually have similar tactics as the Romans would. Those are also switchable, because while there may be a benefit to using the more advanced tactics (i.e. a shield line formation), there are drawbacks as well (i.e. slow speed).
But those are the benefits and drawbacks of each civ. Celts for example are heavy on infantry units, but very weak when it comes to siege units. So you have to really use the right units for the right job. Every civ for example has the a good anti-siege unit, and some civs have specific anti-siege units for specific needs. For example spearmen are great for battering rams, but horrible for ballistas.
So far my favorite civ to play as have been the Egyptians. The Elephants units you can create are some of the best units you can use to combat siege units or just infantry in general. The challenge is, the Egyptian workers don't gather quite as fast.
Another cool feature of AOEO is the use of Advisors. These are modifiers. Essentially they can make workers more efficient, upgrades, cheaper, military units more effective, or give you units that you otherwise wouldn't have available to you. When you use the right Advisors, along with the right upgrades to your units and buildings, you can significantly improve your chances of success in a quest.