lilbroex said:
What am I defending? Correcting your errors is not being defensive. What you are doing in this comment right here(defeding your error) is being defensive. Please, learn how to use words properly before you start making negative accusations. I speak to people relative to how they speak to me and how willing they are to try to understand things. For the last time. Its not a "performance" issue... it a "time" issue. What is difficult to understand about that? They stated it clearly. Reducing the resolution would make no difference. The features are just not implemented. Its already running at a higher resolution and frame rate. This problem has nothing to do with system specs. It has to with the fact that there is no engine developed for the Wii U to adapt the port. The hardware in the Wii U is completely different than the 360 and PS3. You can't justput the game on a disk and expect everything to work properly on a different system. It has to be rewritten and optimized, and that takes time. |
What are you correcting? The article says that while it will most likely be 1080p and 60FPS it will be missing features found in the PS360 versions.
I also never said it was a performance issue, so once again quit the condescending speak because you are getting worked up over things I never said. I never mentioned anything on those lines. I only stated that if it is missing features it would still be considered downgraded compared to the PS360 versions, even if the resolution was higher.
I read and responded just fine. So please, by all means show me where I mentioned perfomance issues and where I failed to use words properly. I only have one post in this thread before you went off on me.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

![]()








