There has been a lot written lately about the impact digital content is having on the gaming industry, but the question that is up for debate seems to be when will digital selling completely rule the industry, therefore, making the retail business obsolete?
It is no secret and there is no denying the impact digital gaming has had on the industry.
When THQ reported their financial results from this past quarter, they reported that over 35% of their total net sales were from the digital market.
THQ is not alone in this as Activision Blizzard's total digital revenue checked-in at $343 million, which equated to a 32% portion of the company's total revenue for the last quarter.
Next, EA's last quarter was no different from the aforementioned THQ and Activision Blizzard, asEA turned in a report that featured a digital revenue increase of 37%. The company also showed they generated over $1.3 billion in digital revenue over the past twelve months.
So what does all of this mean?
It means the digital portion of gaming has not only emerged, but it has cemented itself into the foundation of the industry and is not going anywhere anytime soon.
Michael Pachter, industry analyst for Wedbush Securities, was nice enough to take a moment to share his thoughts on one of the hottest trends in the industry.
He said he does not believe a digital takeover is imminent and that it will be years before we see that happen to the industry.
"Digital migration will be gradual, and won't get to 100% until broadband Internet has penetrated 90% of households," Pachter said. "That's at least 10 years away."










