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Forums - Nintendo - Video Game Developer Says He’s More Successful From Nintendo Online Shops Than App Store

The top 20 games on WiiWare are over 200,000 globally, and they all sell for $8 or more...and you only need 10,000 to break even.

It's similar to how on Wii, the top 40 games or whatever it is are over 2m, and you need only 250,000 to break even.

On Virtual Console for Wii the top Nintendo stuff is at several million globally.

If you were to add digital games with Wii retail games, Wii will be over 1 billion games sold by year end, probably by end of November actually, six years after launch.



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They could be even more successful if they brought EscapeVektor Chapters 2-4 to WiiWare, as was originally planned.



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TheSource said:

The top 20 games on WiiWare are over 200,000 globally, and they all sell for $8 or more...and you only need 10,000 to break even.

 

You mean 200k each right?

And I'd like a source, never seen one for this info. 



Gnac said:
They could be even more successful if they brought EscapeVektor Chapters 2-4 to WiiWare, as was originally planned.


If i were them, I would save those for the WiiU or port them to the 3DS. Not much happening right now on WiiWare.

 

Mike from Morgantown



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

mike_intellivision said:
Gnac said:
They could be even more successful if they brought EscapeVektor Chapters 2-4 to WiiWare, as was originally planned.


If i were them, I would save those for the WiiU or port them to the 3DS. Not much happening right now on WiiWare.

 

Mike from Morgantown

Cause and effect, right here



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chocoloco said:

I do not see why any consumer looking out for themselves would not "want as much as they can get for as little expenditure." This is a basic law of biology and energy conservation. This is also something that is normal in thought processes, so it is a stupid statement to expect a consumer to be looking out for a company.


No, but like the saying goes, you get what you pay for.  A consumer downloading a 99 cent app is only going to get 99 cents worth of content because the developer is likewise putting in as little expenditure as possible.  A consumer who frequents the eShop on 3DS is a dedicated video gamer looking for more bang for his buck.  The point is that the majority of people downloading 99 cent apps aren't eating into the sales of a dedicated handheld system, because they were never in the market for those types of games in the first place.



Gnac said:
mike_intellivision said:
Gnac said:
They could be even more successful if they brought EscapeVektor Chapters 2-4 to WiiWare, as was originally planned.


If i were them, I would save those for the WiiU or port them to the 3DS. Not much happening right now on WiiWare.

 

Mike from Morgantown

Cause and effect, right here


More like simple economics.  But if it did come out for the Wii, I would buy it. I just don't know how many other people are still into WiiWare.



      


I am Mario.


I like to jump around, and would lead a fairly serene and aimless existence if it weren't for my friends always getting into trouble. I love to help out, even when it puts me at risk. I seem to make friends with people who just can't stay out of trouble.

Wii Friend Code: 1624 6601 1126 1492

NNID: Mike_INTV

Sal.Paradise said:
TheSource said:

The top 20 games on WiiWare are over 200,000 globally, and they all sell for $8 or more...and you only need 10,000 to break even.

 

You mean 200k each right?

And I'd like a source, never seen one for this info. 


He is TheSource.  



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Mandalore76 said:
chocoloco said:

I do not see why any consumer looking out for themselves would not "want as much as they can get for as little expenditure." This is a basic law of biology and energy conservation. This is also something that is normal in thought processes, so it is a stupid statement to expect a consumer to be looking out for a company.


No, but like the saying goes, you get what you pay for.  A consumer downloading a 99 cent app is only going to get 99 cents worth of content because the developer is likewise putting in as little expenditure as possible.  A consumer who frequents the eShop on 3DS is a dedicated video gamer looking for more bang for his buck.  The point is that the majority of people downloading 99 cent apps aren't eating into the sales of a dedicated handheld system, because they were never in the market for those types of games in the first place.

Yeah. but I can also download emulators that play tons of free games for free or for minimal cost if your like me: gameboy, virtual boy, atari, neo geo, nintendo, genisis, sega cd, super nintendo, N64, gam boy advance and color, psp and ds just to nome the ones that I remember. About to play my old favorite, I never finished super mario rpg after I beat Pokemon Emerald, or perhaps final fantasy VI as I never played the Nintendo FFs. In the market place it has minecraft, world of goo, Dead Space, The DarK Knight rise, and even freaken uno just at quick look that are in depth games. Mobile platform are getting new stuff in the market place all the time that are more elaborate games like on dedicated portables and consoles. Not to mention tons of fun free games with just adds. Many games may be simple, but the tablet just does more than dedicated portables and provides tons of games especially if you use emulators. I just see more and more people discovering this and seeing the dedicated portables  as giving less with more expenditure. I ride the wave of the future, hopefully Sony and Nintendo do too before they are left too far behind.