By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - iOS expected to become world's biggest gaming platform by year's end (Lol)

Euphoria14 said:
My fiance uses her Galaxy S3 to constantly play Scramble and Words with Friends. Before that it was Draw Something.

I use my iPhone to play games and listen to music. Currently playing Maple Story Live Deluxe & Squids.

My mother plays Scramble with my fiance using her Motorola Atrix. She is also playing some Kairosoft title, just can't think of the name at the moment.

I don't know what my dad does with his. I think he uses it primarily for music.

My sister plays games on her HTC phone all the time.

My co-worker is playing Words with Friends. I only know that because I hear the sound it makes when it's your turn and you recieve more letters.

I have another co-worker who tries to keep up with me in GameCenter score. He is at 1,997 and I am at 5,979.



iOS and Android are very much used for gaming and not just making phone calls. People claiming that they sell only because people want to upgrade to the next are insane.

I wonder how long before people stop being so afraid of mobile devices and just accept that they have a place in all of it as well, even if you don't like those styles of gaming.

so people who upgraded from 4 to 4s did it for all the very important new functions they needed to listen to music and play words with friends? i see absolutely no reason to upgrade the phone for these purposes. do you know people who upgraded from 4 to 4s? how did it help them for their gaming or music usage?

those i know who did it changed absolutely nothing. they tried seri few times and there is not really more they do what they couldn#t do with the iphone 4.

i don't even say that the gaming market for smartphones will be bigger anytime soon but at the moment it is much smaller even if there are 200 million who have few games on it using it if they have nothing better to do.

i mean, i also play some games when i take a shit but they really shouldn't put my phone now in the list to compare it with the wii or ds just because i use it then.



Around the Network
Argh_College said:
kitler53 said:
my iphone has three primary purposes (in order): music, games, google maps.

phone, lol. if anything iphone is for texting. the phone feature is what makes an iphone a "required" purchase compared to a gaming consoles "luxury" purchase.

saying iphone sells because it is a phone not because it plays games is completely missing the point. if that is all people were wanting an iphone for people wouldn't be paying the incredibly high premium in phone price. $200 for the phone and a $30 dollar data plan with a 2 year contract = $920 more than a standard phone. you damn well better believe people are buying it for the games, music, internet, gps, and other great (non-phone) features.

Music : SURE

Videos : SURE

Texting : SURE

Internet : ABSOLUTELY

Gaming : No Way in Hell!

in your opinion.  i game on my iphone as much as i do on my ps3 and vita.  it's a good platform.

my wife thinks i'm crazy that i think my iphone camera is the best thing ever for taking pictures and would i never consider a dedicated camera.  she uses and SLR.  you are basically in the same boat as my wife, and elitest who can't relate to the market majority.  does that make you a bad person?  no....just wrong.  angry birds is worth over 1 billion and is publically as reconizable as mario.  you're a fool to underestimate smartphones as a gaming platform.



mrstickball said:

Your citation pretty much confirms that most failures are due to horrible promotion and guesswork by developers, lending creedence to the problem not being the iOS ecosystem so much as it is the developers themselves.

The problem is that the iOS and Android "ecosystem" is like the early 80s on Atari 2600.   There is so much shit that it becomes difficult to find the true gems (even with good reviews you don't know if it is going to work for your phone (talking Android fragmentation here), if the users that reviewed the game are complete idiots (most are considering they can't spell worth a shit), etc...  Someone stated the comparison a lot better during another article that stated the Nintendo system (way of doing business) was outdated.  If anything the smartphone system brings us back to the early 80s.  There won't be a crash but most people won't view their phones as their primary gaming choice, and those that do never really cared too much for the dedicated gaming hand helds/ consoles.



Wouldn't Windows still be way, way bigger?

Cult of Mac really is aptly named.



I'm not really sure if I would count it as a gaming platform if half of the people that use it only play Angry Birds and Doodle Jump.



 Been away for a bit, but sneaking back in.

Gaming on: PS4, PC, 3DS. Got a Switch! Mainly to play Smash

Around the Network
crissindahouse said:
Euphoria14 said:
My fiance uses her Galaxy S3 to constantly play Scramble and Words with Friends. Before that it was Draw Something.

I use my iPhone to play games and listen to music. Currently playing Maple Story Live Deluxe & Squids.

My mother plays Scramble with my fiance using her Motorola Atrix. She is also playing some Kairosoft title, just can't think of the name at the moment.

I don't know what my dad does with his. I think he uses it primarily for music.

My sister plays games on her HTC phone all the time.

My co-worker is playing Words with Friends. I only know that because I hear the sound it makes when it's your turn and you recieve more letters.

I have another co-worker who tries to keep up with me in GameCenter score. He is at 1,997 and I am at 5,979.



iOS and Android are very much used for gaming and not just making phone calls. People claiming that they sell only because people want to upgrade to the next are insane.

I wonder how long before people stop being so afraid of mobile devices and just accept that they have a place in all of it as well, even if you don't like those styles of gaming.

so people who upgraded from 4 to 4s did it for all the very important new functions they needed to listen to music and play words with friends? i see absolutely no reason to upgrade the phone for these purposes. do you know people who upgraded from 4 to 4s? what did it help them for their gaming or music usage?

I don't know anybody who upgraded from a 4 to a 4S. I know someone who has an iPhone 4 who is upgrading to an iPhone 5 though.

I don't know it works in Germany,  but here in the US we can't just go out and get a new iPhone when we want. We are locked into 2 year deals when we get our phones. I got my iPhone 4S in June 2012. I won't be eligible for another iPhone upgrade until January 2014 or later.

If I want to get the iPhone 5 in September or October I will need to shell out $700+ for an unlocked device.

 

You really think this is what people do?



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

Currently playing:

Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

Got a retro room? Post it here!

kitler53 said:
 

 

my wife thinks i'm crazy that i think my iphone camera is the best thing ever for taking pictures and would i never consider a dedicated camera.  she uses and SLR.  you are basically in the same boat as my wife, and elitest who can't relate to the market majority.  does that make you a bad person?  no....just wrong.  angry birds is worth over 1 billion and is publically as reconizable as mario.  you're a fool to underestimate smartphones as a gaming platform.

but no one should start to compare slr sales with iphone camera usage just because iphone camera is used 10x more than all slrs on the market. and i even think no one should compare the nintendo ds with a wii so why compare all these wii and ds with iphone? i don't understand the comparison.

no one would come to the idea to compare ferrari with vw or toyota sales if the cars are just another world.



sethnintendo said:
mrstickball said:

Your citation pretty much confirms that most failures are due to horrible promotion and guesswork by developers, lending creedence to the problem not being the iOS ecosystem so much as it is the developers themselves.

The problem is that the iOS and android "ecosystem" is like the early 80s on Atari 2600.   There is so much shit that it becomes difficult to find the true gems (even with good reviews you don't know if it is going to work for your phone (talking android fragmentation here), if the users that reviewed the game are complete idiots (most are considering they can't spell worth a shit), etc...  Someone stated the comparison a lot better during another article that was stating that the Nintendo system (way of doing business was outdated).  If anything the smartphone system brings us back to the early 80s.  There won't be a crash but most people won't view their phones as the primary gaming choice, and those that do never really cared too much for the dedicated gaming hand helds and consoles.


The issue with iOS entirely deals with the issue of application/game discovery. The article wfz cited earlier shows that: The most successful developers spend about $30,000 on average for marketing. That helps with discovery, which then helps titles jump up the various charts, which then helps with additional discovery, as users aren't going to venture outside of the top-200 lists often.

Such an ecosystem in the internet age can survive and thrive. The analogy with Atari is a poor one in some cases, because the issue was that users had no way of rating or ranking good titles against the crappy ones on the shelves at a local store. With iOS and Android, you have user ratings and other ranking services that allow for a real-time feed that allows users to rate quality games, and discourage shoddy games from purchase.

The same can be said about the internet: The internet is so vast, and available to everyone, so how does one even discover new sites? How do new sites generate user interest in a world where they may be competing not against dozens, but millions of other sites? Marketing, which results in new ways for user discovery.

That is the key. Most iOS developers are incredibly stupid when it comes to discovery, thus why you have about 5% of apps generating 90% of revenues. However, if you look at how large the pie is, it is an incredibly attractive picture, because top-200 games are generating thousands, if not tens of thousands of dollars daily.



Back from the dead, I'm afraid.

Euphoria14 said:
My fiance uses her Galaxy S3 to constantly play Scramble and Words with Friends. Before that it was Draw Something.

I use my iPhone to play games and listen to music. Currently playing Maple Story Live Deluxe & Squids.

My mother plays Scramble with my fiance using her Motorola Atrix. She is also playing some Kairosoft title, just can't think of the name at the moment.

I don't know what my dad does with his. I think he uses it primarily for music.

My sister plays games on her HTC phone all the time.

My co-worker is playing Words with Friends.

Most of the games you mentioned are board games.  So instead of playing these board games during the 80s and 90s they have upgraded to the digital form.  They didn't buy the phones to play the games.  They play the games because it is available on the phone.  I'm sure they probably have the free versions or didn't drop more than 10 dollars on their game collection.



Euphoria14 said:
crissindahouse said:
Euphoria14 said:
My fiance uses her Galaxy S3 to constantly play Scramble and Words with Friends. Before that it was Draw Something.

I use my iPhone to play games and listen to music. Currently playing Maple Story Live Deluxe & Squids.

My mother plays Scramble with my fiance using her Motorola Atrix. She is also playing some Kairosoft title, just can't think of the name at the moment.

I don't know what my dad does with his. I think he uses it primarily for music.

My sister plays games on her HTC phone all the time.

My co-worker is playing Words with Friends. I only know that because I hear the sound it makes when it's your turn and you recieve more letters.

I have another co-worker who tries to keep up with me in GameCenter score. He is at 1,997 and I am at 5,979.



iOS and Android are very much used for gaming and not just making phone calls. People claiming that they sell only because people want to upgrade to the next are insane.

I wonder how long before people stop being so afraid of mobile devices and just accept that they have a place in all of it as well, even if you don't like those styles of gaming.

so people who upgraded from 4 to 4s did it for all the very important new functions they needed to listen to music and play words with friends? i see absolutely no reason to upgrade the phone for these purposes. do you know people who upgraded from 4 to 4s? what did it help them for their gaming or music usage?

I don't know anybody who upgraded from a 4 to a 4S. I know someone who has an iPhone 4 who is upgrading to an iPhone 5 though.

I don't know it works in Germany,  but here in the US we can't just go out and get a new iPhone when we want. We are locked into 2 year deals when we get our phones. I got my iPhone 4S in June 2012. I won't be eligible for another iPhone upgrade until January 2014 or later.

If I want to get the iPhone 5 in September or October I will need to shell out $700+ for an unlocked device.

 

You really think this is what people do?

i know people who went from iphone 4 to 4s yes. and they could never really explain me what the reason is so i think they just did it because they thought they have to have the newest model.

and yes we also have two year contracts here in germany but i believe many more here have phones without contract (something not really common in usa or so if i understood it correct) or you can have a contract and still get a new phone earlier as after two years but then you have to pay more and the contract will get new two years from that day.